gzdoom/wadsrc/static
2016-01-21 20:13:55 +01:00
..
actors - make the startalpha parameter of A_SpawnParticle a float to be consistent with other functions that want an alpha value. 2016-01-21 20:13:55 +01:00
filter Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
graphics
maparrows
mapinfo - use DMENUPIC as titlepic in doom2bfg. 2016-01-05 14:06:07 +01:00
sbarinfo - Fixed: Hexen's status bar top graphic was drawn 1 pixel too low. 2015-05-20 13:10:08 -04:00
shaders/d3d
sounds
sprites - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
textures
xlat - fixed a potential overflow issue with calculating a portal's origin point. 2016-01-04 21:05:09 +01:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Set compatibility for Return to Hadron 2016-01-15 15:54:35 +02:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt Add flies (doomed #112) from the Hexen retail beta 2015-04-02 17:52:54 -05:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt . added MBF dog sounds to Dehacked sound table. 2015-09-28 09:09:52 +02:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist. 2016-01-05 11:16:38 +01:00
language.eng Add British English "translation", because u's matter 2015-06-30 13:11:33 -05:00
language.enu - moved the notification messages for SendToCommunicator into LANGUAGE. 2015-11-26 10:25:05 +01:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt Added turn180 to the controls menu. 2016-01-01 13:27:44 -05:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt Split sndinfo.txt up into multiple files using filter directories. 2015-04-03 22:58:58 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt