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This was done for two reasons: 1. It forces loading of zd_extra.pk3 for the stock IWADs, eliminating a certain kind of user error. 2. It removes the stock IWAD definitions for custom games that distribute the engine along with their data, so that it doesn't pick up on Steam and GOG installations and shows an inappropriate IWAD picker. |
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static | ||
CMakeLists.txt |