gzdoom/wadsrc/static/zscript
Christoph Oelckers 32ac1a8ad7 - moved the special weapon functions from Inventory to StateProvider.
This will restrict them to the only classes that may use them: Weapon and CustomInventory.
Note: Should a mod surface which uses them improperly the better solution would be a warning message and NULLing the bogus code pointer instead of leaving them in Inventory.
2016-10-22 16:46:47 +02:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - converted some Heretic stuff to ZScript for testing. 2016-10-16 22:32:52 +02:00
heretic - converted the rest of Heretic's actors. 2016-10-17 12:58:23 +02:00
hexen - converted the remaining Hexen actors. 2016-10-18 18:11:13 +02:00
raven - converted the raven actors. 2016-10-17 00:21:52 +02:00
shared - moved the special weapon functions from Inventory to StateProvider. 2016-10-22 16:46:47 +02:00
strife - converted all Strife actors. 2016-10-18 23:05:58 +02:00
actor.txt - deprecated A_SetUserVar family for ZSCRIPT due to its muddled semantics. Better use direct variable access which is a lot safer and also provides better error checking. 2016-10-14 09:32:45 +02:00
constants.txt Merge branch 'master' of https://github.com/rheit/zdoom into zscript 2016-10-12 12:43:56 +02:00