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https://github.com/ZDoom/gzdoom.git
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3033fafaa7
Extra safety to ensure dummy Actor deaths properly emulate a real death and aren't duplicate called. Fixed a crash when using the kill command while set to unmorph on death. Super morphing is now possible while using the morphme cheat if passing the morph class directly. Added a flag to ignore player invulnerability completely when morphing. |
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.. | ||
actors | ||
engine | ||
scriptutil | ||
ui | ||
compatibility.zs | ||
constants.zs | ||
destructible.zs | ||
doombase.zs | ||
events.zs | ||
level_compatibility.zs | ||
level_postprocessor.zs | ||
mapdata.zs | ||
sounddata.zs | ||
visualthinker.zs | ||
zscript_license.txt |