gzdoom/wadsrc/static/actors/strife
Christoph Oelckers 51b05d331d - replaced AActor::vel and player_t::Vel with a floating point version.
- Converted P_MovePlayer and all associated variables to floating point because this wasn't working well with a mixture between float and fixed.

Like the angle commit this has just been patched up to compile, the bulk of work is yet to be done.
2016-03-20 00:54:18 +01:00
..
acolyte.txt
alienspectres.txt
beggars.txt
coin.txt
crusader.txt
entityboss.txt
inquisitor.txt
loremaster.txt
macil.txt
merchants.txt
oracle.txt
peasants.txt
programmer.txt
questitems.txt
ratbuddy.txt
reaver.txt
rebels.txt
sentinel.txt
sigil.txt
spectral.txt
stalker.txt
strifeammo.txt
strifearmor.txt
strifebishop.txt
strifehumanoid.txt
strifeitems.txt
strifekeys.txt
strifeplayer.txt
strifestuff.txt
strifeweapons.txt - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
templar.txt
thingstoblowup.txt
zombie.txt