gzdoom/src/gl/models
Christoph Oelckers 2925c96b59 removed all GL 2.x code.
After thinking about it for a day or so I believe it's the best option to remove all compatibility code because it's a major obstacle for a transition to a core profile.
2014-06-21 15:50:32 +02:00
..
gl_models.cpp removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
gl_models.h - more vertex buffer stuff for models, still not tested. 2014-06-19 22:24:33 +02:00
gl_models_md2.cpp - create vertex buffer data for MD2/DMD models. 2014-06-19 17:06:26 +02:00
gl_models_md3.cpp - more vertex buffer stuff for models, still not tested. 2014-06-19 22:24:33 +02:00
gl_voxels.cpp - more vertex buffer stuff for models, still not tested. 2014-06-19 22:24:33 +02:00
tab_anorms.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00