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- fixed: FxMinusSign trashed local variables that were used with negation. - fixed: FxConditional only handled ints and floats, but not pointers and strings. - fixed: A 'no states in non-actors' error was triggered, even for classes without any states.
8 lines
No EOL
94 B
Text
8 lines
No EOL
94 B
Text
class Object native
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{
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/*virtual*/ native void Destroy();
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}
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class Thinker : Object native
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{
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} |