gzdoom/src/thingdef
Christoph Oelckers 2829361c5c - Added DTA_TopOffset and DTA_LeftOffset values to the automap background drawer.
- Fixed: DECORATE color translations with explicit colors didn't work because the
  code treated byte values as fixed point.
- Fixed: LEVEL_NOALLIES must clear MF_FRIENDLY off any spawned actor except players.
  Otherwise it doesn't work properly.
- Fixed: Entering a backslash in the player's name box caused a crash because 
  the code analyzing the string was missing a NULL pointer check.
- Fixed: Thing_Hate and Teleport_ZombieChanger unconditionally made state jumps,
  even for dead monsters.
- Fixed: The palette flash for item pickup was not reset upon a player's death.
- Fixed: P_DamageMobj tried to get damage multiplier information from the
  damage inflictor, not the attacker.
- Fixed: PowerTimeFreezer::DoEffect did not call its superclass method.
- fixed: When morphed monsters died they tried to set MF3_STAYMORPHED for the
  attacker, not themselves. This caused a crash when they were killed by a crusher.


SVN r539 (trunk)
2007-07-12 15:15:57 +00:00
..
olddecorations.cpp - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
thingdef.cpp - Split thingdef.cpp into several files so that the state and property code 2007-05-28 22:18:51 +00:00
thingdef.h - Split thingdef.cpp into several files so that the state and property code 2007-05-28 22:18:51 +00:00
thingdef_exp.cpp - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
thingdef_main.cpp - Split thingdef.cpp into several files so that the state and property code 2007-05-28 22:18:51 +00:00
thingdef_properties.cpp - Added DTA_TopOffset and DTA_LeftOffset values to the automap background drawer. 2007-07-12 15:15:57 +00:00
thingdef_specials.gperf - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
thingdef_specials.h - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
thingdef_states.cpp - Split thingdef.cpp into several files so that the state and property code 2007-05-28 22:18:51 +00:00