gzdoom/src/gl/models
2016-07-16 09:35:20 +02:00
..
gl_models.cpp Updated SurfaceSkin to take the path property. 2016-07-16 09:30:26 +02:00
gl_models.h - This should have been part of an earlier commit, no idea why it wasn't saved... 2016-07-16 09:35:20 +02:00
gl_models_md2.cpp - implemented model precaching. 2016-05-03 18:14:16 +02:00
gl_models_md3.cpp Added SurfaceSkin MODELDEF property, allows overriding MD3 per-surface skins. 2016-07-16 09:30:25 +02:00
gl_voxels.cpp - implemented model precaching. 2016-05-03 18:14:16 +02:00
tab_anorms.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00