gzdoom/wadsrc/static
2016-02-25 13:01:51 +01:00
..
actors Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-24 11:26:35 +01:00
filter Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
glstuff
graphics Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
maparrows
mapinfo Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-06 00:41:00 +01:00
sbarinfo - Fixed: Hexen's status bar top graphic was drawn 1 pixel too low. 2015-05-20 13:10:08 -04:00
shaders - added necessary state to implement 3D light splitting using hardware clipping planes. 2016-01-30 23:01:11 +01:00
sounds
sprites - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
textures
xlat Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-25 01:40:36 +01:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-24 11:26:35 +01:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
dbigfont.lmp
decaldef.txt
decorate.txt Add flies (doomed #112) from the Hexen retail beta 2015-04-02 17:52:54 -05:00
decorate.z - add dynamic lights to editor number table and remove them from DECORATE definitions. 2015-04-04 10:42:44 +02:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt . added MBF dog sounds to Dehacked sound table. 2015-09-28 09:09:52 +02:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist. 2016-01-05 11:16:38 +01:00
language.eng Converted all of the strings in menudef into language strings. 2016-02-20 20:04:29 +01:00
language.enu Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-25 13:01:51 +01:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-25 13:01:51 +01:00
menudef.z Merge branch 'master' of https://github.com/coelckers/gzdoom into stereo3d 2015-12-30 17:41:49 -05:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt Split sndinfo.txt up into multiple files using filter directories. 2015-04-03 22:58:58 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt - Moved the V_InitFontColors() call earlier in the startup sequence so that 2009-02-11 00:16:05 +00:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt