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actors
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-24 11:26:35 +01:00 |
filter
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Move extra font characters into filter directories
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2016-02-04 13:23:36 -06:00 |
glstuff
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graphics
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Move extra font characters into filter directories
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2016-02-04 13:23:36 -06:00 |
maparrows
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mapinfo
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-06 00:41:00 +01:00 |
sbarinfo
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- Fixed: Hexen's status bar top graphic was drawn 1 pixel too low.
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2015-05-20 13:10:08 -04:00 |
shaders
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- added necessary state to implement 3D light splitting using hardware clipping planes.
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2016-01-30 23:01:11 +01:00 |
sounds
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sprites
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- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
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2015-04-27 10:24:49 +02:00 |
textures
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xlat
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-25 01:40:36 +01:00 |
althudcf.txt
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animated.lmp
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animdefs.txt
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compatibility.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-24 11:26:35 +01:00 |
confont.lmp
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Updated console font by GFD.
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2016-02-14 09:27:20 +01:00 |
dbigfont.lmp
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decaldef.txt
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decorate.txt
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Add flies (doomed #112) from the Hexen retail beta
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2015-04-02 17:52:54 -05:00 |
decorate.z
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- add dynamic lights to editor number table and remove them from DECORATE definitions.
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2015-04-04 10:42:44 +02:00 |
defbinds.txt
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
dehsupp.txt
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. added MBF dog sounds to Dehacked sound table.
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2015-09-28 09:09:52 +02:00 |
etc.h.txt
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fontdefs.txt
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in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist.
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2016-01-05 11:16:38 +01:00 |
language.eng
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Converted all of the strings in menudef into language strings.
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2016-02-20 20:04:29 +01:00 |
language.enu
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-25 13:01:51 +01:00 |
language.fr
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language.ita
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language.ptb
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lockdefs.txt
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menudef.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-25 13:01:51 +01:00 |
menudef.z
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Merge branch 'master' of https://github.com/coelckers/gzdoom into stereo3d
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2015-12-30 17:41:49 -05:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sbigfont.lmp
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sndinfo.txt
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Split sndinfo.txt up into multiple files using filter directories.
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2015-04-03 22:58:58 -05:00 |
sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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teaminfo.txt
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terrain.txt
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textcolors.txt
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- Moved the V_InitFontColors() call earlier in the startup sequence so that
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2009-02-11 00:16:05 +00:00 |
textures.txt
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things.h.txt
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vga-rom-font.16
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x11r6rgb.txt
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xhairs.txt
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