gzdoom/wadsrc
2017-07-25 20:20:13 +02:00
..
static - normalize the normal vector in the vertex shader because our vertex attribute uses a low precision format (10 bits) 2017-07-25 20:20:13 +02:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00