gzdoom/src
alexey.lysiuk 1f64d7ee22 Fixed wrong starting frame for wipe animation
Menu graphics appeared in starting frame with hardware renderer only
Software renderer was not affected as it reads pixels from front buffer instead of back buffer like OpenGL counterpart did
See http://forum.drdteam.org/viewtopic.php?t=6857
2016-03-15 11:49:56 +01:00
..
asm_ia32 Normalize line endings 2016-03-01 09:47:10 -06:00
asm_x86_64 Normalize line endings 2016-03-01 09:47:10 -06:00
fragglescript - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_doom - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_heretic - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_hexen - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_raven - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_shared - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
g_strife - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
gl Fixed wrong starting frame for wipe animation 2016-03-15 11:49:56 +01:00
intermission Normalize line endings 2016-03-01 09:47:10 -06:00
menu UI support for 21:9 2016-03-03 17:31:12 -06:00
oplsynth Normalize line endings 2016-03-01 09:47:10 -06:00
posix Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-14 22:02:58 +01:00
r_data Merge remote-tracking branch 'remotes/zdoom/master' 2016-03-01 18:50:45 +01:00
resourcefiles Added detection for broken WAD files 2016-03-04 11:32:15 +01:00
sfmt Normalize line endings 2016-03-01 09:47:10 -06:00
sound - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
textures Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-14 22:02:58 +01:00
thingdef - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
timidity Normalize line endings 2016-03-01 09:47:10 -06:00
wildmidi Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
win32 Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-04 01:21:59 +01:00
xlat Normalize line endings 2016-03-01 09:47:10 -06:00
zscript Accept constant definitions in structs. 2016-03-12 19:11:34 -06:00
__autostart.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actionspecials.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
actor.h Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-12 16:55:59 +01:00
actorptrselect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
actorptrselect.h Normalize line endings 2016-03-01 09:47:10 -06:00
am_map.cpp - added portal overlays to automap. 2016-03-13 12:33:58 +01:00
am_map.h Normalize line endings 2016-03-01 09:47:10 -06:00
announcer.h Normalize line endings 2016-03-01 09:47:10 -06:00
autosegs.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_bot.h Normalize line endings 2016-03-01 09:47:10 -06:00
b_func.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
b_game.cpp - fixed: Failure to open bots.cfg would throw an exception that prevented the level from starting. Catch it in FCajunMaster::LoadBots instead and handle it non-disruptively. 2016-03-03 11:11:25 +01:00
b_move.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
b_think.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
basicinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
basictypes.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
bbannouncer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_bind.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_cmds.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_console.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_cvars.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
c_dispatch.h Normalize line endings 2016-03-01 09:47:10 -06:00
c_expr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-14 22:02:58 +01:00
cmdlib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
cmdlib.h Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
colormatcher.h Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.h Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
configfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
ct_chat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_dehacked.cpp Fixed potential crash in DeHackEd loading 2016-03-08 16:28:11 +02:00
d_dehacked.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_event.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_gui.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_iwad.cpp - second part of last commit. This file was accidentally unselected. 2016-03-08 14:35:36 +01:00
d_main.cpp Don't use _FPU_GETCW if it won't do what we want 2016-03-08 22:00:16 -06:00
d_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_net.cpp - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
d_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinf.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_netinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_player.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
d_protocol.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
d_protocol.h Normalize line endings 2016-03-01 09:47:10 -06:00
d_ticcmd.h Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
decallib.h Normalize line endings 2016-03-01 09:47:10 -06:00
dobject.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dobject.h Normalize line endings 2016-03-01 09:47:10 -06:00
dobjgc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dobjtype.cpp PClassPointer should use its own type as the metatype in the type table 2016-03-03 17:31:01 -06:00
dobjtype.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomdata.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
doomdef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
doomdef.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomerrors.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomstat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
doomstat.h Normalize line endings 2016-03-01 09:47:10 -06:00
doomtype.h - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
dscript.h Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
dsectoreffect.h Normalize line endings 2016-03-01 09:47:10 -06:00
dthinker.cpp - did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem. 2016-03-10 14:22:18 +01:00
dthinker.h Normalize line endings 2016-03-01 09:47:10 -06:00
edata.cpp - added missing damagemod sector property to extradata parser. 2016-02-28 09:32:10 +01:00
edata.h - added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff. 2016-02-05 23:51:28 +01:00
empty.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
errors.h
f_wipe.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
f_wipe.h Normalize line endings 2016-03-01 09:47:10 -06:00
farchive.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
farchive.h Normalize line endings 2016-03-01 09:47:10 -06:00
files.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
files.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_doomedmap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_game.cpp Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload. 2016-03-03 09:59:26 +01:00
g_game.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_hub.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_level.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-12 16:55:59 +01:00
g_level.h Normalize line endings 2016-03-01 09:47:10 -06:00
g_mapinfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
g_skill.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gameconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
gametype.h Normalize line endings 2016-03-01 09:47:10 -06:00
gccinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
gi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
gi.h Normalize line endings 2016-03-01 09:47:10 -06:00
gitinfo.cpp
gstrings.h Normalize line endings 2016-03-01 09:47:10 -06:00
GuillotineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
GuillotineBinPack.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
hu_scores.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
hu_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_cd.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_movie.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_net.cpp Don't spam Dropped packet messages for disconnected players 2015-04-22 22:35:38 -05:00
i_net.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_video.h Normalize line endings 2016-03-01 09:47:10 -06:00
info.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
info.h Normalize line endings 2016-03-01 09:47:10 -06:00
keysections.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lists.h Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
lumpconfigfile.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_alloc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_argv.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_bbox.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_cheat.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
m_cheat.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_crc32.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_fixed.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_joy.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_misc.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_png.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
m_random.h Normalize line endings 2016-03-01 09:47:10 -06:00
m_specialpaths.cpp - added an errorlog option. 2016-02-09 14:20:49 +01:00
m_swap.h Normalize line endings 2016-03-01 09:47:10 -06:00
md5.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
md5.h Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
memarena.h Normalize line endings 2016-03-01 09:47:10 -06:00
mscinlines.h Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
mus2midi.h Normalize line endings 2016-03-01 09:47:10 -06:00
name.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
name.h Normalize line endings 2016-03-01 09:47:10 -06:00
namedef.h Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00
nodebuild.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild.h Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_nosse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_classify_sse2.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_events.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_extract.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_gl.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
nodebuild_utility.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dfloors.cpp Merge remote-tracking branch 'remotes/zdoom/master' 2016-03-01 18:50:45 +01:00
p_3dfloors.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_3dmidtex.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_acs.cpp Added a NULL check for activator in Warp(). 2016-03-14 20:52:44 +03:00
p_acs.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_blockmap.h - refactored P_CollectConnectedGroups to avoid frequent heap allocations for the common cases 2016-02-16 12:51:10 +01:00
p_buildmap.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_ceiling.cpp Fixed some incorrectness with some Hexen crushing specials 2016-03-07 10:24:30 -06:00
p_checkposition.h - implemented FMultiBlockLinesIterator for checking a position across portals. This is not fully tested yet. 2016-02-19 10:39:40 +01:00
p_conversation.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_conversation.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_doors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_effect.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_effect.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_enemy.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_enemy.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_floor.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_glnodes.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_interaction.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_lights.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_linkedsectors.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_lnspec.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-12 16:55:59 +01:00
p_lnspec.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_local.h - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_map.cpp - fixed: 3D floor ceiling calculation didn't take into account that an actor's top may just be slightly inside a 3D floor and returned the next highest one instead. 2016-03-14 16:38:17 +01:00
p_maputl.cpp - fixed: P_PointInSectorBuggy must handle the single-subsector special case. 2016-03-13 16:57:02 +01:00
p_maputl.h - did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem. 2016-03-10 14:22:18 +01:00
p_mobj.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_pillar.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_plats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_portals.cpp - empty gl_portals.cpp file. 2016-01-12 21:36:33 +01:00
p_pspr.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_pspr.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_saveg.cpp Merge remote-tracking branch 'remotes/zdoom/master' 2016-03-01 18:50:45 +01:00
p_saveg.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_sectors.cpp - fixed: 3D floor ceiling calculation didn't take into account that an actor's top may just be slightly inside a 3D floor and returned the next highest one instead. 2016-03-14 16:38:17 +01:00
p_setup.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_setup.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_sight.cpp - fixed: The initial check for ceiling and floor portals must be done when the trace's start position and its sector has been calculated. SightCheck::init is too early for that. 2016-03-08 10:44:03 +01:00
p_slopes.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_spec.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-12 16:55:59 +01:00
p_spec.h Fixed some incorrectness with some Hexen crushing specials 2016-03-07 10:24:30 -06:00
p_states.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_switch.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tags.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_teleport.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_terrain.cpp - explicitly check NAME_Null in P_FindTerrain so that it cannot get rendered inoperable by mods which hijack this name. This name must be reserved so that there is some means to disable a sector's terrain. 2016-03-05 22:39:53 +01:00
p_terrain.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_things.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_tick.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_tick.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_trace.cpp Replaced comparisons with assignments in 3D floor tracing 2016-03-14 01:25:57 +01:00
p_trace.h - made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal. 2016-03-06 21:58:36 +01:00
p_udmf.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
p_udmf.h Normalize line endings 2016-03-01 09:47:10 -06:00
p_usdf.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_user.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
p_writemap.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
p_xlat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
parsecontext.h Normalize line endings 2016-03-01 09:47:10 -06:00
pathexpander.cpp Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
pathexpander.h Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
po_man.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
po_man.h Normalize line endings 2016-03-01 09:47:10 -06:00
portal.cpp - fixed portal counting. 2016-03-13 02:54:55 +01:00
portal.h - some redesign of P_CheckSight to handle portals. 2016-03-07 21:59:32 +01:00
r_3dfloors.cpp
r_3dfloors.h
r_bsp.cpp - revert accidentally committed debug code. 2016-03-08 21:29:13 +01:00
r_bsp.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_defs.h Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-14 22:02:58 +01:00
r_draw.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_draw.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_drawt.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_local.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_main.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_main.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_plane.cpp - encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started. 2016-03-08 12:27:01 +01:00
r_plane.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_renderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_segs.cpp Clip portals to viewheight, not screen height 2016-03-08 19:53:37 -06:00
r_segs.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_sky.h Merge remote-tracking branch 'remotes/zdoom/master' 2016-03-01 18:50:45 +01:00
r_state.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
r_swrenderer.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_things.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
r_things.h Normalize line endings 2016-03-01 09:47:10 -06:00
r_utility.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-12 16:55:59 +01:00
r_utility.h Normalize line endings 2016-03-01 09:47:10 -06:00
Rect.h Use a better packing algorithm for the texture atlases 2016-01-08 22:37:06 -06:00
s_advsound.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_environment.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_playlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
s_sndseq.h Normalize line endings 2016-03-01 09:47:10 -06:00
s_sound.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
s_sound.h Normalize line endings 2016-03-01 09:47:10 -06:00
sc_man.cpp Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_scanner.re Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
sc_man_tokens.h Add new state options to parser and actually enable them 2016-03-03 18:33:07 -06:00
skins.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
skins.h Normalize line endings 2016-03-01 09:47:10 -06:00
SkylineBinPack.cpp *BinPack fixes -- disjointRects only defined #ifdef _DEBUG 2016-01-18 14:45:23 -06:00
SkylineBinPack.h Switch to the bottom-left picker for the Skyline Bin Packer 2016-01-10 21:54:28 -06:00
st_start.h Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
st_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
statistics.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
statnums.h Normalize line endings 2016-03-01 09:47:10 -06:00
stats.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stats.h Merge remote-tracking branch 'remotes/zdoom/master' 2016-03-01 18:50:45 +01:00
stringtable.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
stringtable.h Normalize line endings 2016-03-01 09:47:10 -06:00
strnatcmp.c
strnatcmp.h
tables.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tables.h Normalize line endings 2016-03-01 09:47:10 -06:00
tagitem.h
tarray.h Normalize line endings 2016-03-01 09:47:10 -06:00
teaminfo.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
teaminfo.h Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
tempfiles.h Normalize line endings 2016-03-01 09:47:10 -06:00
templates.h Normalize line endings 2016-03-01 09:47:10 -06:00
tflags.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_blend.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_collection.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_collection.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_draw.cpp - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
v_font.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_font.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_palette.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_pfx.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
v_text.h Normalize line endings 2016-03-01 09:47:10 -06:00
v_video.cpp Fix 21:9 base width and height values 2016-03-03 18:00:06 -06:00
v_video.h 21:9 aspect ratio support 2016-03-03 17:31:12 -06:00
valgrind.inc
vectors.h - use typedefs for TVector<double> etc. 2016-03-10 20:45:45 +01:00
version.h Merge remote-tracking branch 'remotes/zdoom/master' 2016-03-01 18:50:45 +01:00
w_wad.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
w_wad.h Normalize line endings 2016-03-01 09:47:10 -06:00
w_zip.h - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
weightedlist.h Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
wi_stuff.h Normalize line endings 2016-03-01 09:47:10 -06:00
x86.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
x86.h Normalize line endings 2016-03-01 09:47:10 -06:00
xs_Float.h Normalize line endings 2016-03-01 09:47:10 -06:00
zstrformat.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
zstring.h Normalize line endings 2016-03-01 09:47:10 -06:00
zzautozend.cpp Normalize line endings 2016-03-01 09:47:10 -06:00