.. |
g_doom
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
g_heretic
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
g_hexen
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
g_raven
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
g_shared
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
g_strife
|
- Fixed: Hexen's ammo display in the status bar cannot be refreshed
|
2006-04-20 14:21:27 +00:00 |
oplsynth
|
SVN r44 (trunk)
|
2006-04-14 12:58:52 +00:00 |
sdl
|
SVN r65 (trunk)
|
2006-04-23 09:02:19 +00:00 |
sound
|
SVN r44 (trunk)
|
2006-04-14 12:58:52 +00:00 |
win32
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
a.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
actor.h
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
am_map.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
am_map.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
announcer.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
autosegs.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
autostart.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
autozend.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
b_bot.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
b_bot.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
b_func.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
b_game.cpp
|
SVN r25 (trunk)
|
2006-04-10 21:54:50 +00:00 |
b_move.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
b_think.cpp
|
- Fixed: Hexen's ammo display in the status bar cannot be refreshed
|
2006-04-20 14:21:27 +00:00 |
basicinlines.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
bbannouncer.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
blocks.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
c_bind.cpp
|
Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.
|
2006-04-12 03:03:58 +00:00 |
c_bind.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
c_cmds.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
c_console.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
c_console.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
c_cvars.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
c_cvars.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
c_dispatch.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
c_dispatch.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
c_expr.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
cmdlib.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
cmdlib.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
colormatcher.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
colormatcher.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
configfile.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
configfile.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
ct_chat.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_dehacked.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
d_dehacked.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
d_dehackedactions.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_event.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_gui.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_main.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
d_main.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_net.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
d_net.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_netinf.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_netinfo.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
d_player.h
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
d_protocol.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_protocol.h
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
d_textur.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
d_ticcmd.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
decallib.cpp
|
SVN r39 (trunk)
|
2006-04-13 20:33:19 +00:00 |
decallib.h
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
decorations.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dobject.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
dobject.err
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dobject.h
|
- Rewrote MusicVolumes handling so it's a list and not an array.
|
2006-03-03 03:57:01 +00:00 |
doomdata.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomdef.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomdef.h
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
doomerrors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomstat.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
doomstat.h
|
- Fixed: After respawning in a singleplayer demo, demo playback went out
|
2006-04-16 19:09:36 +00:00 |
doomtype.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
dscript.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dsectoreffect.cpp
|
- Fixed: Using printinv before starting a game crashed.
|
2006-04-13 03:13:07 +00:00 |
dsectoreffect.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dthinker.cpp
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
dthinker.h
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
empty.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
errors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
f_finale.cpp
|
April 20, 2006 (Changes by Graf Zahl)
|
2006-04-21 16:32:49 +00:00 |
f_finale.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
f_wipe.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
f_wipe.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
farchive.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
farchive.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
files.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
files.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
g_game.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
g_game.h
|
- Fixed: After respawning in a singleplayer demo, demo playback went out
|
2006-04-16 19:09:36 +00:00 |
g_hub.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
g_hub.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
g_level.cpp
|
SVN r68 (trunk)
|
2006-04-27 15:12:17 +00:00 |
g_level.h
|
SVN r68 (trunk)
|
2006-04-27 15:12:17 +00:00 |
gameconfigfile.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
gameconfigfile.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
gccinlines.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
gi.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
gi.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
gstrings.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
hu_scores.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
hu_stuff.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
i_cd.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
i_movie.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
i_video.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
info.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
info.h
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
infodefaults.cpp
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
infomacros.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
lists.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
lumpconfigfile.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
lumpconfigfile.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_alloc.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_alloc.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_argv.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_argv.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_bbox.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
m_bbox.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_cheat.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
m_cheat.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_crc32.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_fixed.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_fixed.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_menu.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
m_menu.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_misc.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
m_misc.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_options.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
m_png.cpp
|
- Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from
|
2006-03-14 06:11:39 +00:00 |
m_png.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
m_random.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
m_random.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
m_swap.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
Makefile.am
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
misc.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
mscinlines.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
mus2midi.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
mus2midi.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
name.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
name.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
namedef.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
nodebuild.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
nodebuild.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
nodebuild_events.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
nodebuild_extract.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
nodebuild_gl.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
nodebuild_utility.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
p_acs.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_acs.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
p_buildmap.cpp
|
Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.
|
2006-04-12 03:03:58 +00:00 |
p_ceiling.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_conversation.cpp
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
p_conversation.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
p_doors.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_effect.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
p_effect.h
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
p_enemy.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
p_enemy.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
p_floor.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_interaction.cpp
|
SVN r51 (trunk)
|
2006-04-17 13:53:34 +00:00 |
p_lights.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
p_lnspec.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
p_lnspec.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
p_local.h
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
p_map.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
p_maputl.cpp
|
SVN r51 (trunk)
|
2006-04-17 13:53:34 +00:00 |
p_mobj.cpp
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
p_pillar.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_plats.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_pspr.cpp
|
- Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from
|
2006-03-14 06:11:39 +00:00 |
p_pspr.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
p_saveg.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
p_saveg.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
p_sectors.cpp
|
SVN r43 (trunk)
|
2006-04-13 22:40:43 +00:00 |
p_setup.cpp
|
SVN r68 (trunk)
|
2006-04-27 15:12:17 +00:00 |
p_setup.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
p_sight.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
p_spec.cpp
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SVN r27 (trunk)
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2006-04-11 16:27:41 +00:00 |
p_spec.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
p_switch.cpp
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SVN r65 (trunk)
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2006-04-23 09:02:19 +00:00 |
p_teleport.cpp
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SVN r49 (trunk)
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2006-04-16 13:29:50 +00:00 |
p_terrain.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
p_terrain.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
p_things.cpp
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SVN r49 (trunk)
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2006-04-16 13:29:50 +00:00 |
p_tick.cpp
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SVN r27 (trunk)
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2006-04-11 16:27:41 +00:00 |
p_tick.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
p_trace.cpp
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SVN r67 (trunk)
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2006-04-24 14:26:06 +00:00 |
p_trace.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
p_user.cpp
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- Removed ABossEye::Serialize because it didn't do anything.
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2006-04-23 20:12:27 +00:00 |
p_writemap.cpp
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Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.
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2006-04-12 03:03:58 +00:00 |
p_xlat.cpp
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SVN r68 (trunk)
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2006-04-27 15:12:17 +00:00 |
po_man.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
r_bsp.cpp
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SVN r49 (trunk)
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2006-04-16 13:29:50 +00:00 |
r_bsp.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_data.cpp
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SVN r65 (trunk)
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2006-04-23 09:02:19 +00:00 |
r_data.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_defs.h
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- Fixed: Hexen's ammo display in the status bar cannot be refreshed
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2006-04-20 14:21:27 +00:00 |
r_draw.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_draw.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_drawt.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_local.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_main.cpp
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- Fixed: ACS improperly calculated the address of local variables when
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2006-04-12 01:50:09 +00:00 |
r_main.h
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- Fixed: ACS improperly calculated the address of local variables when
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2006-04-12 01:50:09 +00:00 |
r_plane.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_plane.h
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SVN r26 (trunk)
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2006-04-11 08:36:23 +00:00 |
r_polymost.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
r_polymost.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_segs.cpp
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- Added Jim's Makefile.linux;
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2006-04-13 02:01:40 +00:00 |
r_segs.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_sky.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
r_sky.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
r_state.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
r_things.cpp
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SVN r26 (trunk)
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2006-04-11 08:36:23 +00:00 |
r_things.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
s_advsound.cpp
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SVN r43 (trunk)
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2006-04-13 22:40:43 +00:00 |
s_environment.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
s_playlist.cpp
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- Fixed: ACS improperly calculated the address of local variables when
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2006-04-12 01:50:09 +00:00 |
s_playlist.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
s_sndseq.cpp
|
- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
s_sndseq.h
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- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
s_sound.cpp
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SVN r44 (trunk)
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2006-04-14 12:58:52 +00:00 |
s_sound.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
sc_man.cpp
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SVN r46 (trunk)
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2006-04-15 15:00:29 +00:00 |
sc_man.h
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SVN r46 (trunk)
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2006-04-15 15:00:29 +00:00 |
skins.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
skins.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
st_stuff.cpp
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- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
st_stuff.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
statnums.h
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
stats.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
stats.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
stringtable.cpp
|
SVN r26 (trunk)
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2006-04-11 08:36:23 +00:00 |
stringtable.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tables.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tables.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tagitem.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tarray.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tempfiles.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tempfiles.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
templates.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
thingdef.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
thingdef.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
thingdef_codeptr.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
thingdef_exp.cpp
|
SVN r47 (trunk)
|
2006-04-16 03:31:40 +00:00 |
thingdef_specials.gperf
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
thingdef_specials.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tmap.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tmap2.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
tmap3.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_collection.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_collection.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_draw.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_font.cpp
|
SVN r65 (trunk)
|
2006-04-23 09:02:19 +00:00 |
v_font.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_palette.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_palette.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_pfx.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_pfx.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_text.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_text.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
v_video.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
v_video.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
vectors.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
vectors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
version.h
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
w_wad.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
w_wad.h
|
SVN r45 (trunk)
|
2006-04-14 16:25:57 +00:00 |
w_zip.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
weightedlist.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
wi_stuff.cpp
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
wi_stuff.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
zstrformat.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
zstring.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
zstring.h
|
- Fixed: The strupr() implementation in w_wad.cpp relied on compiler-dependant
|
2006-04-09 19:34:35 +00:00 |
zstringpool.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |