gzdoom/wadsrc/static/zscript
Christoph Oelckers 17e689ecdf fix for Genesis of Descent E1M2
Genesis of Descent E1M2 is impossible to complete on ITYTD/HNTR. I had to decompile the ACS script to figure out what was going on, basically at one point you get locked into a room and have to kill exactly 3 enemies with TID 215 for the door to unlock. One of these is a Baron tagged for only Medium and Hard, in his place is an Imp #1184 that has all the right script setups but is not set to appear on any difficulty. The fix is to simply have this imp appear on Easy.

Thanks to brick' for the fix.
2023-09-17 08:18:36 +02:00
..
actors Allow viewbob speed adjustment through properties 2023-09-15 22:40:14 +02:00
engine - put DTA_Localize at the end of the enum for backwards compat with integer usage 2023-09-14 23:24:42 +02:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui Move StartGameDirect from PlayerMenu to Menu 2023-09-14 16:28:08 +02:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs A_Chase CHF_DONTLOOKALLAROUND 2023-08-07 11:31:08 -04:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs Exported LinePortals 2023-01-15 22:01:37 +01:00
events.zs Added OnEngineInitialize() for static event handlers 2023-01-25 17:41:48 -05:00
level_compatibility.zs fix for Genesis of Descent E1M2 2023-09-17 08:18:36 +02:00
level_postprocessor.zs Fix planeval; add direct sector slope manipulation 2022-09-20 15:08:02 -04:00
mapdata.zs add CountSectorTags/CountSectorTags/CountLineIDs/GetLineID 2023-08-02 00:41:10 -04:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
zscript_license.txt - update some copyright years 2023-03-25 08:06:23 -04:00