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https://github.com/ZDoom/gzdoom.git
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1799ae91c9
- Fixed: P_MoveThing had source and destination fog spawning backwards. - Fixed a case where the NOTELEPORT flag would be ignored on A_Teleport. - Added pointer selection to A_Teleport. Defaults to AAPTR_DEFAULT (calling actor). State jumps will only be done by the calling actor. |
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static | ||
CMakeLists.txt | ||
wadsrc.vcproj |