..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- added an inventory check to A_KeenDie so that it still works if a patch repurposes a pickup item that may end up in the player's inventory.
2018-02-27 10:40:43 +01:00
heretic
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00
hexen
Fixed potential crash on usage of Mystic Ambit Incant
2018-04-03 12:41:51 +03:00
inventory
Exported Inventory.AltHUDIcon field to ZScript
2018-03-18 11:02:21 +02:00
menu
- Increased size of the savegame comment area.
2018-04-08 21:56:35 +02:00
raven
Fixed wrong owner for *evillaugh sound
2017-10-26 17:23:55 +03:00
shared
Fixed initialization issues with dynamic lights.
2018-04-25 09:14:01 +02:00
statscreen
Intermission script's noautostartmap keyword is no longer ignored
2017-09-10 11:02:34 +03:00
statusbar
Adds "DI_MIRROR" flag to statusbar image drawing. Useful for rearview mirror camera textures, for example.
2018-03-24 00:29:50 +01:00
strife
- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
2017-06-09 06:22:31 -04:00
actor.txt
Add info about UseSpecial flag feature conflict above Actor.Used
2018-04-24 05:56:07 -04:00
actor_checks.txt
- implemented the parser basics of a ZScript versioning system.
2017-03-05 14:13:00 +01:00
base.txt
- the global portal data table also needs to be protected.
2018-04-15 12:16:46 +02:00
compatibility.txt
- scriptified the main statusbar interface and the Strife status bar.
2017-03-22 00:32:52 +01:00
constants.txt
Exports P_ActivateLine to ZScript (along with constants for activation type)
2018-04-08 21:53:20 +02:00
dynarrays.txt
- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
2018-01-19 19:49:42 +01:00
events.txt
Added activation type to WorldLine(Pre)Activated events
2018-04-14 11:52:09 +03:00
level_compatibility.txt
Made 100% kills possible on Altar of Evil, easy skill
2018-04-22 17:49:13 +03:00
mapdata.txt
-protected critical portal data from getting written to by user code.
2018-04-15 12:13:02 +02:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00