gzdoom/wadsrc/static/zscript/actors
Major Cooke 1620d405c6 Added OrthographicCamera actor. Arguments are:
- 0: Offset. This pushes the camera further away, going behind the camera. Default is 1.0 (converted to negative - the value cannot go lower than that).
2024-11-04 16:23:34 -03:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
heretic Replaced MISSILE(EVEN)MORE with a real property and added related Dehacked options from Crispy Doom. 2024-10-03 12:24:16 +02:00
hexen Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
inventory Revert "- fix some issues with ClearInventory() that sometimes caused script errors" 2024-09-30 03:28:15 -04:00
player add CVar to control footstep volume 2024-10-21 14:53:53 -03:00
raven Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
shared Added OrthographicCamera actor. Arguments are: 2024-11-04 16:23:34 -03:00
strife bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs Revert "- Actor.GetSpecies() is a non-destructive function" 2024-10-17 21:28:52 -04:00
attacks.zs bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
checks.zs Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs Revert "- fix some issues with ClearInventory() that sometimes caused script errors" 2024-09-30 03:28:15 -04:00
mbf21.zs - silence some warnings. 2022-02-14 20:05:42 +01:00
morph.zs Fixed Pre(Un)Morph being called out of order. 2024-06-24 10:37:12 -04:00