gzdoom/src/gl/data
Christoph Oelckers 8ab68264c1 - removal of all code to handle OpenGL 2. From this commit on the main build of GZDoom will be OpenGL 3.3 or higher.
# Conflicts:
#	src/gl/renderer/gl_renderer.cpp
#	src/gl/shaders/gl_shader.cpp
#	src/gl/system/gl_framebuffer.cpp
#	src/gl_load/gl_interface.cpp
2018-06-15 21:45:05 +02:00
..
gl_uniformbuffer.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_uniformbuffer.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_vertexbuffer.cpp - removal of all code to handle OpenGL 2. From this commit on the main build of GZDoom will be OpenGL 3.3 or higher. 2018-06-15 21:45:05 +02:00
gl_vertexbuffer.h Merge branch 'indexbuffer' 2018-05-22 22:10:21 +02:00