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GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
132ea30f0d
Added packaging of build artifact which includes executable and .pk3's Removed obsolete environment variables for dependencies Permalinks to the last successful builds: Win32 Release: https://ci.appveyor.com/api/projects/coelckers/gzdoom/artifacts/gzdoom.zip?branch=master&job=Configuration%3A%20Release%3B%20Platform%3A%20Win32 x64 Release: https://ci.appveyor.com/api/projects/coelckers/gzdoom/artifacts/gzdoom.zip?branch=master&job=Configuration%3A%20Release%3B%20Platform%3A%20x64 Win32 Debug: https://ci.appveyor.com/api/projects/coelckers/gzdoom/artifacts/gzdoom.zip?branch=master&job=Configuration%3A%20Debug%3B%20Platform%3A%20Win32 x64 Debug: https://ci.appveyor.com/api/projects/coelckers/gzdoom/artifacts/gzdoom.zip?branch=master&job=Configuration%3A%20Debug%3B%20Platform%3A%20x64 |
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bzip2 | ||
cmake | ||
docs | ||
dumb | ||
game-music-emu | ||
gdtoa | ||
jpeg-6b | ||
lzma | ||
specs | ||
src | ||
tools | ||
wadsrc | ||
wadsrc_bm | ||
wadsrc_lights | ||
zlib | ||
.appveyor.yml | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CMakeLists.txt |