gzdoom/src/polyrenderer/poly_all.cpp
Magnus Norddahl 2d51fa5b43 - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer
- Slightly improve how softpoly processes portals
- Pass the vertex transform matrix via a command rather than being part of the drawer args
- Improve zbuffer drawers in the software renderer
- Misc model rendering fixes
2018-04-07 15:48:48 +02:00

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670 B
C++

#include "poly_renderer.cpp"
#include "poly_renderthread.cpp"
#include "drawers/poly_buffer.cpp"
#include "drawers/poly_draw_args.cpp"
#include "drawers/poly_triangle.cpp"
#include "drawers/screen_triangle.cpp"
#include "math/gpu_types.cpp"
#include "scene/poly_cull.cpp"
#include "scene/poly_decal.cpp"
#include "scene/poly_particle.cpp"
#include "scene/poly_plane.cpp"
#include "scene/poly_playersprite.cpp"
#include "scene/poly_portal.cpp"
#include "scene/poly_scene.cpp"
#include "scene/poly_sky.cpp"
#include "scene/poly_sprite.cpp"
#include "scene/poly_model.cpp"
#include "scene/poly_wall.cpp"
#include "scene/poly_wallsprite.cpp"
#include "scene/poly_light.cpp"