gzdoom/wadsrc/decorate
Christoph Oelckers 4dc1b9579e - Removed the check for Heretic when playing *evillaugh when using the
Chaos Device. This sound is not defined by the other games so it won't
  play by default.
- Added MORPH_UNDOBYTOMEOFPOWER and MORPH_UNDOBYCHAOSDEVICE flags
  for the morph style so that the special behavior of these two items
  can be switched on and off. 

SVN r890 (trunk)
2008-04-08 09:52:50 +00:00
..
doom - Added Skulltag's pickup sprite and related information to the pistol. This 2008-01-11 22:38:10 +00:00
heretic - Fixed: POwered up weapons with a different ready state than their base 2007-10-19 08:49:02 +00:00
hexen - fixed TableShit9 definition 2007-11-18 08:05:33 +00:00
raven - Removed the check for Heretic when playing *evillaugh when using the 2008-04-08 09:52:50 +00:00
shared - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
strife - Fixed: The StrifePlayer defined the wrong color range for its translations. 2007-12-20 08:44:45 +00:00
constants.txt - Added SnowKate709's A_DamageMaster/A_DamageChildren patch. 2008-03-29 22:59:41 +00:00
decorate.txt - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
nativeclasses.txt - Added SnowKate709's A_DamageMaster/A_DamageChildren patch. 2008-03-29 22:59:41 +00:00