gzdoom/wadsrc/static
2016-11-20 23:39:37 +01:00
..
filter
graphics
maparrows
mapinfo
sbarinfo
shaders/d3d
sounds
sprites
textures
xlat
zscript - replaced all calls to GetCVar with direct CVar accesses. 2016-11-20 23:39:37 +01:00
althudcf.txt
animdefs.txt
compatibility.txt
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
language.eng
language.enu Added a slider to control the intensity of underwater screen blending. 2016-11-11 17:18:39 +08:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt Added a slider to control the intensity of underwater screen blending. 2016-11-11 17:18:39 +08:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt
zscript.txt - scriptified the remaining Doom weapon code. 2016-11-20 12:27:26 +01:00