gzdoom/wadsrc
2014-05-11 13:27:51 +02:00
..
static Ok, it had to be done: Removed shader support for pre GLSL 1.3/GL 3.0 hardware. The compromises needed to accomodate these are just too bad and would block any attempt at streamlining the code. 2014-05-11 13:27:51 +02:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2013-07-02 09:59:59 +02:00
wadsrc.vcproj - converted project to Visual Studio 2008 format. 2013-10-03 12:08:57 +02:00