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b79622bcba
This had absolutely no sanity checks and unconditionally picked the source texture if one existed. It should only be done for wall textures, only for those defined in TEXTUREx and only for those where the scale is identical with the underlying texture. |
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.. | ||
automaptexture.cpp | ||
brightmaptexture.cpp | ||
buildtexture.cpp | ||
canvastexture.cpp | ||
ddstexture.cpp | ||
emptytexture.cpp | ||
flattexture.cpp | ||
imgztexture.cpp | ||
jpegtexture.cpp | ||
md5check.cpp | ||
multipatchtexture.cpp | ||
patchtexture.cpp | ||
pcxtexture.cpp | ||
pngtexture.cpp | ||
rawpagetexture.cpp | ||
shadertexture.cpp | ||
tgatexture.cpp | ||
warptexture.cpp | ||
worldtexture.cpp |