gzdoom/src/textures
2013-05-26 04:56:52 +00:00
..
anim_switches.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
animations.cpp - Fix some GCC 4.7.1 warnings. 2012-07-07 03:43:11 +00:00
automaptexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
bitmap.cpp - Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only 2012-05-11 02:26:50 +00:00
bitmap.h - Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only 2012-05-11 02:26:50 +00:00
buildtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
canvastexture.cpp - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
ddstexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
emptytexture.cpp - Fix some GCC 4.7.1 warnings. 2012-07-07 03:43:11 +00:00
flattexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
imgztexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
jpegtexture.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
multipatchtexture.cpp - Use a temporary bitmap when when copying true color pixels of a multipatch texture, the blend 2013-02-20 01:31:41 +00:00
patchtexture.cpp - Fixed: 2048 should be a valid height for a Doom patch. 2011-11-03 21:08:39 +00:00
pcxtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
pngtexture.cpp - Just remembered that the true color stuff generates textures differently. Changed the previous commit to expand 1, 2, and 4 bit grayscale images while reading the PNG instead of changing the palette. 2013-05-26 04:56:52 +00:00
rawpagetexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
texture.cpp - Just remembered that the true color stuff generates textures differently. Changed the previous commit to expand 1, 2, and 4 bit grayscale images while reading the PNG instead of changing the palette. 2013-05-26 04:56:52 +00:00
texturemanager.cpp - Fixed: Skin mugshots didn't load. (This adds a texture usetype for skin graphics.) 2013-03-25 18:20:39 +00:00
textures.h - Just remembered that the true color stuff generates textures differently. Changed the previous commit to expand 1, 2, and 4 bit grayscale images while reading the PNG instead of changing the palette. 2013-05-26 04:56:52 +00:00
tgatexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
warptexture.cpp - removed more r_ header dependencies from the rest of the code. 2011-07-06 15:31:05 +00:00