GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
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2017-05-03 21:13:31 +02:00
bzip2
cmake Added TargetArch CMake module, axr/solar-cmake@73cfea0 2017-04-23 14:49:36 +03:00
docs - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
dumb
game-music-emu
gdtoa
jpeg-6b
lzma
specs Removed obsolete file 2017-04-17 10:38:21 +03:00
src - forgot to implement +SPRITEFLIP for OpenGL 2017-05-03 21:13:31 +02:00
tools Delete fix-llvm-3.8-ubuntu.sh 2017-02-23 02:40:28 -05:00
wadsrc - moved the software renderer's dynamic light option into the dynamic light menu to avoid confusion. 2017-05-01 22:04:54 +02:00
wadsrc_bm
wadsrc_lights Removed dynamic light binding for deleted class StrifeZap1 2017-02-22 22:29:27 +02:00
zlib
.appveyor.yml Removed all dependencies from Appveyor configuration file 2017-04-18 11:24:57 +03:00
.gitattributes
.gitignore
.travis.yml Removed dependencies from most of Travis configurations 2017-04-18 11:24:59 +03:00
CMakeLists.txt Moved all CMake modules and launcher templates to designated directory 2017-04-23 14:49:36 +03:00