gzdoom/src/maploader
inkoalawetrust f2451ff44b Made the damage of polyobjects customizable..
The damage done by polyobjects can now be changed by altering the health value of the start spots. A health of 1 (Default) is the default damage of 3, anything above 1 is instant death, and negative health values are the exact damage the polyobject does with every collision with an actor.
2024-01-26 06:59:52 +01:00
..
compatibility.cpp - added a nomirrors compatibility handler and applied it to Conf256's CONF55 map. 2023-09-14 20:21:35 +02:00
edata.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
glnodes.cpp implement the different reader types. 2023-12-14 17:22:32 +01:00
maploader.cpp fixed compile errors. 2024-01-07 12:28:21 +01:00
maploader.h Made the damage of polyobjects customizable.. 2024-01-26 06:59:52 +01:00
polyobjects.cpp Made the damage of polyobjects customizable.. 2024-01-26 06:59:52 +01:00
postprocessor.cpp Fix planeval; add direct sector slope manipulation 2022-09-20 15:08:02 -04:00
renderinfo.cpp - fixed a few warnings pointed out by GCC. 2023-03-26 10:35:33 +02:00
slopes.cpp Backend update from Raze. 2023-10-07 18:42:24 +02:00
specials.cpp fixed MBF21's instant death sector types. 2023-12-24 12:24:55 +01:00
strifedialogue.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
udmf.cpp added DSDA's thrust properties for UDMF 2023-10-29 23:18:06 +01:00
udmf.h added wall texture skewing. 2023-10-20 08:23:56 +02:00
usdf.cpp - migrate a large part of the sound code to FSoundIDs. 2022-11-24 23:52:52 +01:00