#ifndef __DSECTOREFFECT_H__ #define __DSECTOREFFECT_H__ #include "dthinker.h" #include "r_defs.h" class DSectorEffect : public DThinker { DECLARE_CLASS (DSectorEffect, DThinker) public: DSectorEffect (sector_t *sector); void Serialize (FArchive &arc); void Destroy(); sector_t *GetSector() const { return m_Sector; } protected: DSectorEffect (); sector_t *m_Sector; }; class DMover : public DSectorEffect { DECLARE_CLASS (DMover, DSectorEffect) HAS_OBJECT_POINTERS public: DMover (sector_t *sector); protected: enum EResult { ok, crushed, pastdest }; TObjPtr interpolation; private: bool MoveAttached(int crush, fixed_t move, int floorOrCeiling, bool resetfailed); EResult MovePlane (fixed_t speed, fixed_t dest, int crush, int floorOrCeiling, int direction, bool hexencrush); protected: DMover (); void Serialize (FArchive &arc); void Destroy(); void StopInterpolation(bool force = false); inline EResult MoveFloor (fixed_t speed, fixed_t dest, int crush, int direction, bool hexencrush) { return MovePlane (speed, dest, crush, 0, direction, hexencrush); } inline EResult MoveFloor (fixed_t speed, fixed_t dest, int direction) { return MovePlane (speed, dest, -1, 0, direction, false); } inline EResult MoveCeiling (fixed_t speed, fixed_t dest, int crush, int direction, bool hexencrush) { return MovePlane (speed, dest, crush, 1, direction, hexencrush); } inline EResult MoveCeiling (fixed_t speed, fixed_t dest, int direction) { return MovePlane (speed, dest, -1, 1, direction, false); } }; class DMovingFloor : public DMover { DECLARE_CLASS (DMovingFloor, DMover) public: DMovingFloor (sector_t *sector); protected: DMovingFloor (); }; class DMovingCeiling : public DMover { DECLARE_CLASS (DMovingCeiling, DMover) public: DMovingCeiling (sector_t *sector); protected: DMovingCeiling (); }; #endif //__DSECTOREFFECT_H__