// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // $Log:$ // // DESCRIPTION: // //----------------------------------------------------------------------------- static const char rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $"; #include #include #include #include #include #include #define WIN32_LEAN_AND_MEAN #include #include #include "i_input.h" #define __BYTEBOOL__ #include "doomdef.h" #include "m_misc.h" #include "i_video.h" #include "i_sound.h" #include "i_music.h" #include "d_net.h" #include "g_game.h" #ifdef __GNUG__ #pragma implementation "i_system.h" #endif #include "i_system.h" extern HWND Window; extern HDC WinDC; extern LONG OemWidth, OemHeight; extern LONG WinWidth, WinHeight; extern int ConRows, ConCols, PhysRows; extern char *Lines, *Last; int mb_used = 8; void I_Tactile ( int on, int off, int total ) { // UNUSED. on = off = total = 0; } ticcmd_t emptycmd; ticcmd_t* I_BaseTiccmd(void) { return &emptycmd; } int I_GetHeapSize (void) { return mb_used*1024*1024; } byte* I_ZoneBase (int* size) { *size = mb_used*1024*1024; return (byte *) malloc (*size); } // // I_GetTime // returns time in 1/70th second tics // int I_GetTime (void) { DWORD tm; static DWORD basetime = 0; tm = timeGetTime(); if (!basetime) basetime = tm; return ((tm-basetime)*TICRATE)/1000; } // // I_Init // void I_Init (void) { I_InitSound(); DI_Init (Window); // I_InitGraphics(); } // // I_Quit // void I_Quit (void) { D_QuitNetGame (); I_ShutdownSound(); I_ShutdownMusic(); M_SaveDefaults (); I_ShutdownGraphics(); exit(0); } void I_BeginRead(void) { } void I_EndRead(void) { } byte* I_AllocLow(int length) { byte* mem; mem = (byte *)malloc (length); if (mem) { memset (mem,0,length); } return mem; } // // I_Error // extern boolean demorecording; /* void I_Error (char *error, ...) { va_list argptr; // Message first. va_start (argptr,error); fprintf (stderr, "Error: "); vfprintf (stderr,error,argptr); fprintf (stderr, "\n"); va_end (argptr); fflush( stderr ); // Shutdown. Here might be other errors. if (demorecording) G_CheckDemoStatus(); D_QuitNetGame (); I_ShutdownGraphics(); exit(-1); } */ void I_FatalError (char *error, ...) { va_list argptr; char errtext[1024]; int index; // Message first. va_start (argptr,error); index = sprintf (errtext, "Error: "); index += vsprintf (&errtext[index],error,argptr); sprintf (&errtext[index], "\nGetLastError() = 0x%08X", GetLastError()); va_end (argptr); // Shutdown. Here might be other errors. if (demorecording) G_CheckDemoStatus(); D_QuitNetGame (); I_ShutdownGraphics(); if (Window) ShowWindow (Window, SW_HIDE); MessageBox (Window, errtext, "DOOM Fatal Error", MB_OK|MB_ICONSTOP|MB_TASKMODAL); exit(-1); } void I_PaintConsole (void) { PAINTSTRUCT paint; HDC dc; char *row; int line, last; if (dc = BeginPaint (Window, &paint)) { if (Last) { line = paint.rcPaint.top / OemHeight; last = (paint.rcPaint.bottom - 1) / OemHeight; for (row = Last - (PhysRows - 1 - line) * (ConCols + 2); line <= last; line++) { TextOut (dc, 0, line * OemHeight, row + 2, row[1]); row += ConCols + 2; } } EndPaint (Window, &paint); } } void I_PrintStr (int xp, const char *cp, int count, boolean scroll) { MSG mess; if (count) TextOut (WinDC, xp * OemWidth, WinHeight - OemHeight, cp, count); if (scroll) { ScrollWindowEx (Window, 0, -OemHeight, NULL, NULL, NULL, NULL, SW_ERASE|SW_INVALIDATE); UpdateWindow (Window); } while (PeekMessage (&mess, Window, 0, 0, PM_REMOVE)) { TranslateMessage (&mess); DispatchMessage (&mess); } }