/* ** hardware.h ** **--------------------------------------------------------------------------- ** Copyright 1998-2005 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #ifndef __HARDWARE_H__ #define __HARDWARE_H__ #include "i_video.h" #include "v_video.h" class IVideo { public: virtual ~IVideo () {} virtual EDisplayType GetDisplayType () = 0; virtual void SetWindowedScale (float scale) = 0; virtual DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old) = 0; virtual bool FullscreenChanged (bool fs) = 0; virtual void StartModeIterator (int bits) = 0; virtual bool NextMode (int *width, int *height, bool *letterbox) = 0; }; class IInputDevice { public: virtual ~IInputDevice () {} virtual void ProcessInput (bool parm) = 0; }; class IKeyboard : public IInputDevice { public: virtual void ProcessInput (bool consoleOpen) = 0; virtual void SetKeypadRemapping (bool remap) = 0; }; class IMouse : public IInputDevice { public: virtual void SetGrabbed (bool grabbed) = 0; virtual void ProcessInput (bool active) = 0; }; class IJoystick : public IInputDevice { public: enum EJoyProp { JOYPROP_SpeedMultiplier, JOYPROP_XSensitivity, JOYPROP_YSensitivity, JOYPROP_XThreshold, JOYPROP_YThreshold }; virtual void SetProperty (EJoyProp prop, float val) = 0; }; void I_InitHardware (); void STACK_ARGS I_ShutdownHardware (); #endif // __HARDWARE_H__