# Welcome to GZDoom! [![Continuous Integration](https://github.com/ZDoom/gzdoom/actions/workflows/continuous_integration.yml/badge.svg)](https://github.com/ZDoom/gzdoom/actions/workflows/continuous_integration.yml) ## GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine Copyright (c) 1998-2022 ZDoom + GZDoom teams, and contributors Doom Source (c) 1997 id Software, Raven Software, and contributors Please see license files for individual contributor licenses Special thanks to Coraline of the EDGE team for allowing us to use her [README.md](https://github.com/3dfxdev/EDGE/blob/master/README.md) as a template for this one. ### Licensed under the GPL v3 ##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html --- ## How to build GZDoom To build GZDoom, please see the [wiki](https://zdoom.org/wiki/) and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform. # Resources - https://zdoom.org/ - Home Page - https://forum.zdoom.org/ - Forum - https://zdoom.org/wiki/ - Wiki - https://discord.gg/zdoom - Discord Server - https://docs.google.com/spreadsheets/d/1pvwXEgytkor9SClCiDn4j5AH7FedyXS-ocCbsuQIXDU/edit?usp=sharing - Translation sheet (Google Docs)