#pragma once // // [RH] // P_PILLAR // class DPillar : public DMover { DECLARE_CLASS (DPillar, DMover) HAS_OBJECT_POINTERS public: enum EPillar { pillarBuild, pillarOpen }; void Construct (sector_t *sector, EPillar type, double speed, double height, double height2, int crush, bool hexencrush); void Serialize(FSerializer &arc); void Tick (); void OnDestroy() override; protected: EPillar m_Type; double m_FloorSpeed; double m_CeilingSpeed; double m_FloorTarget; double m_CeilingTarget; int m_Crush; bool m_Hexencrush; TObjPtr m_Interp_Ceiling; TObjPtr m_Interp_Floor; };