name: Continuous Integration on: [push, pull_request] jobs: build: name: ${{ matrix.config.name }} | ${{ matrix.config.build_type }} runs-on: ${{ matrix.config.os }} strategy: fail-fast: false matrix: config: - name: Visual Studio 2022 os: windows-2022 extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake build_type: Release - name: Visual Studio 2022 os: windows-2022 extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake build_type: Debug - name: Visual Studio 2019 os: windows-2019 extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake build_type: Release - name: macOS os: macos-12 deps_cmdline: brew install libvpx webp build_type: Release - name: macOS os: macos-12 extra_options: -G Xcode -DDYN_OPENAL=OFF deps_cmdline: brew install libvpx webp build_type: Debug - name: Linux GCC 9 os: ubuntu-22.04 extra_options: -DCMAKE_C_COMPILER=gcc-9 -DCMAKE_CXX_COMPILER=g++-9 deps_cmdline: sudo apt update && sudo apt install libsdl2-dev libvpx-dev libgtk2.0-dev libwebp-dev build_type: RelWithDebInfo - name: Linux GCC 12 os: ubuntu-22.04 extra_options: -DCMAKE_C_COMPILER=gcc-12 -DCMAKE_CXX_COMPILER=g++-12 deps_cmdline: sudo apt update && sudo apt install libsdl2-dev libvpx-dev libgtk-3-dev libwebp-dev build_type: MinSizeRel - name: Linux Clang 11 os: ubuntu-22.04 extra_options: -DCMAKE_C_COMPILER=clang-11 -DCMAKE_CXX_COMPILER=clang++-11 -DDYN_OPENAL=OFF deps_cmdline: sudo apt update && sudo apt install clang-11 libsdl2-dev libvpx-dev libopenal-dev libwebp-dev build_type: Debug - name: Linux Clang 15 os: ubuntu-22.04 extra_options: -DCMAKE_C_COMPILER=clang-15 -DCMAKE_CXX_COMPILER=clang++-15 deps_cmdline: sudo apt update && sudo apt install clang-15 libsdl2-dev libvpx-dev libwebp-dev build_type: Release steps: - uses: actions/checkout@v4 - name: Install Dependencies shell: bash run: | if [[ -n "${{ matrix.config.deps_cmdline }}" ]]; then eval ${{ matrix.config.deps_cmdline }} fi mkdir build if [[ "${{ runner.os }}" == 'macOS' ]]; then export ZMUSIC_PACKAGE=zmusic-1.1.9-macos.tar.xz elif [[ "${{ runner.os }}" == 'Linux' ]]; then export ZMUSIC_PACKAGE=zmusic-1.1.9-linux.tar.xz fi if [[ -n "${ZMUSIC_PACKAGE}" ]]; then cd build wget -q "https://github.com/coelckers/gzdoom/releases/download/ci_deps/${ZMUSIC_PACKAGE}" tar -xf "${ZMUSIC_PACKAGE}" fi - name: Setup vcpkg uses: lukka/run-vcpkg@v11 if: runner.os == 'Windows' with: vcpkgDirectory: '${{ github.workspace }}/build/vcpkg' vcpkgGitCommitId: '2c401863dd54a640aeb26ed736c55489c079323b' - name: Configure shell: bash run: | cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic -DPK3_QUIET_ZIPDIR=ON ${{ matrix.config.extra_options }} . - name: Build shell: bash run: | export MAKEFLAGS=--keep-going cmake --build build --config ${{ matrix.config.build_type }} --parallel 3 - name: Create Package if: runner.os == 'Windows' # Remove to make packages of all targets shell: bash run: | cd build mkdir package if [[ "${{ runner.os }}" == 'Windows' ]]; then cp ${{ matrix.config.build_type }}/gzdoom.exe ${{ matrix.config.build_type }}/*.pk3 package elif [[ "${{ runner.os }}" == 'macOS' ]]; then cp -r gzdoom.app package elif [[ "${{ runner.os }}" == 'Linux' ]]; then cp gzdoom *.pk3 package fi - name: Upload Package if: runner.os == 'Windows' # Remove to store packages of all targets uses: actions/upload-artifact@v3 with: path: build/package name: ${{ matrix.config.name }} ${{ matrix.config.build_type }} - name: List Build Directory if: always() shell: bash run: | git status ls -lR build