// // midisources.h // GZDoom // // Created by Christoph Oelckers on 23.02.18. // #ifndef midisources_h #define midisources_h #include #include #include #include "zmusic/mus2midi.h" #include "zmusic/mididefs.h" extern char MIDI_EventLengths[7]; extern char MIDI_CommonLengths[15]; // base class for the different MIDI sources -------------------------------------- class MIDISource { int Volume = 0xffff; int LoopLimit = 0; std::function TempoCallback = [](int t) { return false; }; protected: bool isLooping = false; bool skipSysex = false; int Division = 0; int Tempo = 500000; int InitialTempo = 500000; uint8_t ChannelVolumes[16]; int VolumeControllerChange(int channel, int volume); void SetTempo(int new_tempo); int ClampLoopCount(int loopcount); public: bool Exporting = false; // Virtuals for subclasses to override virtual ~MIDISource() {} virtual void CheckCaps(int tech); virtual void DoInitialSetup() = 0; virtual void DoRestart() = 0; virtual bool CheckDone() = 0; virtual std::vector PrecacheData(); virtual bool SetMIDISubsong(int subsong); virtual uint32_t *MakeEvents(uint32_t *events, uint32_t *max_event_p, uint32_t max_time) = 0; void StartPlayback(bool looped = true, int looplimit = 0) { Tempo = InitialTempo; LoopLimit = looplimit; isLooping = looped; } void SkipSysex() { skipSysex = true; } bool isValid() const { return Division > 0; } int getDivision() const { return Division; } int getInitialTempo() const { return InitialTempo; } int getTempo() const { return Tempo; } int getChannelVolume(int ch) const { return ChannelVolumes[ch]; } void setVolume(int vol) { Volume = vol; } void setLoopLimit(int lim) { LoopLimit = lim; } void setTempoCallback(std::function cb) { TempoCallback = cb; } void CreateSMF(std::vector &file, int looplimit); }; // MUS file played with a MIDI stream --------------------------------------- class MUSSong2 : public MIDISource { public: MUSSong2(const uint8_t *data, size_t len); protected: void DoInitialSetup() override; void DoRestart() override; bool CheckDone() override; std::vector PrecacheData() override; uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override; private: std::vector MusData; uint8_t* MusBuffer; uint8_t LastVelocity[16]; size_t MusP, MaxMusP; }; // MIDI file played with a MIDI stream -------------------------------------- class MIDISong2 : public MIDISource { public: MIDISong2(const uint8_t* data, size_t len); protected: void CheckCaps(int tech) override; void DoInitialSetup() override; void DoRestart() override; bool CheckDone() override; uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override; private: void AdvanceTracks(uint32_t time); struct TrackInfo; void ProcessInitialMetaEvents (); uint32_t *SendCommand (uint32_t *event, TrackInfo *track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom); TrackInfo *FindNextDue (); std::vector MusHeader; std::vector Tracks; TrackInfo *TrackDue; int NumTracks; int Format; uint16_t DesignationMask; }; // HMI file played with a MIDI stream --------------------------------------- struct AutoNoteOff { uint32_t Delay; uint8_t Channel, Key; }; // Sorry, std::priority_queue, but I want to be able to modify the contents of the heap. class NoteOffQueue : public std::vector { public: void AddNoteOff(uint32_t delay, uint8_t channel, uint8_t key); void AdvanceTime(uint32_t time); bool Pop(AutoNoteOff &item); protected: void Heapify(); unsigned int Parent(unsigned int i) const { return (i + 1u) / 2u - 1u; } unsigned int Left(unsigned int i) const { return (i + 1u) * 2u - 1u; } unsigned int Right(unsigned int i) const { return (i + 1u) * 2u; } }; class HMISong : public MIDISource { public: HMISong(const uint8_t* data, size_t len); protected: void DoInitialSetup() override; void DoRestart() override; bool CheckDone() override; void CheckCaps(int tech) override; uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override; private: void SetupForHMI(int len); void SetupForHMP(int len); void AdvanceTracks(uint32_t time); struct TrackInfo; void ProcessInitialMetaEvents (); uint32_t *SendCommand (uint32_t *event, TrackInfo *track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom); TrackInfo *FindNextDue (); static uint32_t ReadVarLenHMI(TrackInfo *); static uint32_t ReadVarLenHMP(TrackInfo *); std::vector MusHeader; int NumTracks; std::vector Tracks; TrackInfo *TrackDue; TrackInfo *FakeTrack; uint32_t (*ReadVarLen)(TrackInfo *); NoteOffQueue NoteOffs; }; // XMI file played with a MIDI stream --------------------------------------- class XMISong : public MIDISource { public: XMISong(const uint8_t* data, size_t len); protected: bool SetMIDISubsong(int subsong) override; void DoInitialSetup() override; void DoRestart() override; bool CheckDone() override; uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override; private: struct TrackInfo; enum EventSource { EVENT_None, EVENT_Real, EVENT_Fake }; int FindXMIDforms(const uint8_t *chunk, int len, TrackInfo *songs) const; void FoundXMID(const uint8_t *chunk, int len, TrackInfo *song) const; void AdvanceSong(uint32_t time); void ProcessInitialMetaEvents(); uint32_t *SendCommand (uint32_t *event, EventSource track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom); EventSource FindNextDue(); std::vector MusHeader; int NumSongs; std::vector Songs; TrackInfo *CurrSong; NoteOffQueue NoteOffs; EventSource EventDue; }; #endif /* midisources_h */