// Fast SNES SPC-700 DSP emulator (about 3x speed of accurate one) // snes_spc 0.9.0 #ifndef SPC_DSP_H #define SPC_DSP_H #include "blargg_common.h" class Spc_Dsp { public: typedef BOOST::uint8_t uint8_t; // Setup // Initializes DSP and has it use the 64K RAM provided void init( void* ram_64k ); // Sets destination for output samples. If out is NULL or out_size is 0, // doesn't generate any. typedef short sample_t; void set_output( sample_t* out, int out_size ); // Number of samples written to output since it was last set, always // a multiple of 2. Undefined if more samples were generated than // output buffer could hold. int sample_count() const; // Emulation // Resets DSP to power-on state void reset(); // Emulates pressing reset switch on SNES void soft_reset(); // Reads/writes DSP registers. For accuracy, you must first call spc_run_dsp() // to catch the DSP up to present. int read ( int addr ) const; void write( int addr, int data ); // Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks // a pair of samples is be generated. void run( int clock_count ); // Sound control // Mutes voices corresponding to non-zero bits in mask (overrides VxVOL with 0). // Reduces emulation accuracy. enum { voice_count = 8 }; void mute_voices( int mask ); // If true, prevents channels and global volumes from being phase-negated void disable_surround( bool disable = true ); enum { gain_unit = 0x100 }; void set_gain( int gain ); // State // Resets DSP and uses supplied values to initialize registers enum { register_count = 128 }; void load( uint8_t const regs [register_count] ); // DSP register addresses // Global registers enum { r_mvoll = 0x0C, r_mvolr = 0x1C, r_evoll = 0x2C, r_evolr = 0x3C, r_kon = 0x4C, r_koff = 0x5C, r_flg = 0x6C, r_endx = 0x7C, r_efb = 0x0D, r_pmon = 0x2D, r_non = 0x3D, r_eon = 0x4D, r_dir = 0x5D, r_esa = 0x6D, r_edl = 0x7D, r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F }; // Voice registers enum { v_voll = 0x00, v_volr = 0x01, v_pitchl = 0x02, v_pitchh = 0x03, v_srcn = 0x04, v_adsr0 = 0x05, v_adsr1 = 0x06, v_gain = 0x07, v_envx = 0x08, v_outx = 0x09 }; public: enum { extra_size = 16 }; sample_t* extra() { return m.extra; } sample_t const* out_pos() const { return m.out; } public: BLARGG_DISABLE_NOTHROW typedef BOOST::int8_t int8_t; typedef BOOST::int16_t int16_t; enum { echo_hist_size = 8 }; enum env_mode_t { env_release, env_attack, env_decay, env_sustain }; enum { brr_buf_size = 12 }; struct voice_t { int buf [brr_buf_size*2];// decoded samples (twice the size to simplify wrap handling) int* buf_pos; // place in buffer where next samples will be decoded int interp_pos; // relative fractional position in sample (0x1000 = 1.0) int brr_addr; // address of current BRR block int brr_offset; // current decoding offset in BRR block int kon_delay; // KON delay/current setup phase env_mode_t env_mode; int env; // current envelope level int hidden_env; // used by GAIN mode 7, very obscure quirk int volume [2]; // copy of volume from DSP registers, with surround disabled int enabled; // -1 if enabled, 0 if muted }; private: struct state_t { uint8_t regs [register_count]; // Echo history keeps most recent 8 samples (twice the size to simplify wrap handling) int echo_hist [echo_hist_size * 2] [2]; int (*echo_hist_pos) [2]; // &echo_hist [0 to 7] int every_other_sample; // toggles every sample int kon; // KON value when last checked int noise; int echo_offset; // offset from ESA in echo buffer int echo_length; // number of bytes that echo_offset will stop at int phase; // next clock cycle to run (0-31) unsigned counters [4]; int new_kon; int t_koff; voice_t voices [voice_count]; unsigned* counter_select [32]; // non-emulation state uint8_t* ram; // 64K shared RAM between DSP and SMP int mute_mask; int gain; int surround_threshold; sample_t* out; sample_t* out_end; sample_t* out_begin; sample_t extra [extra_size]; }; state_t m; void init_counter(); void run_counter( int ); void soft_reset_common(); void write_outline( int addr, int data ); void update_voice_vol( int addr ); }; #include inline int Spc_Dsp::sample_count() const { return int(m.out - m.out_begin); } inline int Spc_Dsp::read( int addr ) const { assert( (unsigned) addr < register_count ); return m.regs [addr]; } inline void Spc_Dsp::update_voice_vol( int addr ) { int l = (int8_t) m.regs [addr + v_voll]; int r = (int8_t) m.regs [addr + v_volr]; if ( l * r < m.surround_threshold ) { // signs differ, so negate those that are negative l ^= l >> 7; r ^= r >> 7; } voice_t& v = m.voices [addr >> 4]; int enabled = v.enabled; v.volume [0] = l & enabled; v.volume [1] = r & enabled; } inline void Spc_Dsp::write( int addr, int data ) { assert( (unsigned) addr < register_count ); m.regs [addr] = (uint8_t) data; int low = addr & 0x0F; if ( low < 0x2 ) // voice volumes { update_voice_vol( low ^ addr ); } else if ( low == 0xC ) { if ( addr == r_kon ) m.new_kon = (uint8_t) data; if ( addr == r_endx ) // always cleared, regardless of data written m.regs [r_endx] = 0; } } inline void Spc_Dsp::set_gain( int gain ) { m.gain = gain; } inline void Spc_Dsp::disable_surround( bool disable ) { m.surround_threshold = disable ? 0 : -0x4000; } #define SPC_NO_COPY_STATE_FUNCS 1 #define SPC_LESS_ACCURATE 1 #endif