/* ** SSA float32 ** Copyright (c) 2016 Magnus Norddahl ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** */ #include "precomp.h" #include "ssa_float.h" #include "ssa_int.h" #include "ssa_scope.h" #include "ssa_bool.h" #include "ssa_vec4f.h" SSAFloat::SSAFloat() : v(0) { } SSAFloat::SSAFloat(float constant) : v(0) { v = llvm::ConstantFP::get(SSAScope::context(), llvm::APFloat(constant)); } SSAFloat::SSAFloat(SSAInt i) : v(0) { v = SSAScope::builder().CreateSIToFP(i.v, llvm::Type::getFloatTy(SSAScope::context()), SSAScope::hint()); } SSAFloat::SSAFloat(llvm::Value *v) : v(v) { } llvm::Type *SSAFloat::llvm_type() { return llvm::Type::getFloatTy(SSAScope::context()); } SSAFloat SSAFloat::rsqrt(SSAFloat f) { llvm::Value *f_ss = SSAScope::builder().CreateInsertElement(llvm::UndefValue::get(SSAVec4f::llvm_type()), f.v, llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)0))); f_ss = SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::x86_sse_rsqrt_ss), f_ss, SSAScope::hint()); return SSAFloat::from_llvm(SSAScope::builder().CreateExtractElement(f_ss, SSAInt(0).v, SSAScope::hint())); } SSAFloat SSAFloat::MIN(SSAFloat a, SSAFloat b) { return SSAFloat::from_llvm(SSAScope::builder().CreateSelect((a < b).v, a.v, b.v, SSAScope::hint())); } SSAFloat SSAFloat::MAX(SSAFloat a, SSAFloat b) { return SSAFloat::from_llvm(SSAScope::builder().CreateSelect((a > b).v, a.v, b.v, SSAScope::hint())); } SSAFloat SSAFloat::clamp(SSAFloat a, SSAFloat b, SSAFloat c) { return SSAFloat::MAX(SSAFloat::MIN(a, c), b); } SSAFloat operator+(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFAdd(a.v, b.v, SSAScope::hint())); } SSAFloat operator-(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFSub(a.v, b.v, SSAScope::hint())); } SSAFloat operator*(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFMul(a.v, b.v, SSAScope::hint())); } SSAFloat operator/(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFDiv(a.v, b.v, SSAScope::hint())); } SSAFloat operator+(float a, const SSAFloat &b) { return SSAFloat(a) + b; } SSAFloat operator-(float a, const SSAFloat &b) { return SSAFloat(a) - b; } SSAFloat operator*(float a, const SSAFloat &b) { return SSAFloat(a) * b; } SSAFloat operator/(float a, const SSAFloat &b) { return SSAFloat(a) / b; } SSAFloat operator+(const SSAFloat &a, float b) { return a + SSAFloat(b); } SSAFloat operator-(const SSAFloat &a, float b) { return a - SSAFloat(b); } SSAFloat operator*(const SSAFloat &a, float b) { return a * SSAFloat(b); } SSAFloat operator/(const SSAFloat &a, float b) { return a / SSAFloat(b); }