// The Mage's Wand ---------------------------------------------------------- ACTOR MWeapWand : MageWeapon { Game Hexen Weapon.SelectionOrder 3600 Weapon.KickBack 0 Weapon.YAdjust 9 States { Select: MWND A 1 A_Raise Loop Deselect: MWND A 1 A_Lower Loop Ready: MWND A 1 A_WeaponReady Loop Fire: MWND A 6 MWND B 6 Bright Offset (0, 48) A_FireCustomMissile ("MageWandMissile") MWND A 3 Offset (0, 40) MWND A 3 Offset (0, 36) A_ReFire Goto Ready } } // Wand Smoke --------------------------------------------------------------- ACTOR MageWandSmoke { +NOBLOCKMAP +NOGRAVITY +SHADOW +NOTELEPORT +CANNOTPUSH +NODAMAGETHRUST RenderStyle Translucent Alpha 0.6 States { Spawn: MWND CDCD 4 Stop } } // Wand Missile ------------------------------------------------------------- ACTOR MageWandMissile : FastProjectile { Speed 184 Radius 12 Height 8 Damage 2 +RIPPER +CANNOTPUSH +NODAMAGETHRUST +SPAWNSOUNDSOURCE MissileType "MageWandSmoke" SeeSound "MageWandFire" States { Spawn: MWND CD 4 Bright Loop Death: MWND E 4 Bright MWND F 3 Bright MWND G 4 Bright MWND H 3 Bright MWND I 4 Bright Stop } }