/* 7zItem.c -- 7z Items 2008-10-04 : Igor Pavlov : Public domain */ #include "7zItem.h" void SzCoderInfo_Init(CSzCoderInfo *p) { Buf_Init(&p->Props); } void SzCoderInfo_Free(CSzCoderInfo *p, ISzAlloc *alloc) { Buf_Free(&p->Props, alloc); SzCoderInfo_Init(p); } void SzFolder_Init(CSzFolder *p) { p->Coders = 0; p->BindPairs = 0; p->PackStreams = 0; p->UnpackSizes = 0; p->NumCoders = 0; p->NumBindPairs = 0; p->NumPackStreams = 0; p->UnpackCRCDefined = 0; p->UnpackCRC = 0; p->NumUnpackStreams = 0; } void SzFolder_Free(CSzFolder *p, ISzAlloc *alloc) { UInt32 i; if (p->Coders) for (i = 0; i < p->NumCoders; i++) SzCoderInfo_Free(&p->Coders[i], alloc); IAlloc_Free(alloc, p->Coders); IAlloc_Free(alloc, p->BindPairs); IAlloc_Free(alloc, p->PackStreams); IAlloc_Free(alloc, p->UnpackSizes); SzFolder_Init(p); } UInt32 SzFolder_GetNumOutStreams(CSzFolder *p) { UInt32 result = 0; UInt32 i; for (i = 0; i < p->NumCoders; i++) result += p->Coders[i].NumOutStreams; return result; } int SzFolder_FindBindPairForInStream(CSzFolder *p, UInt32 inStreamIndex) { UInt32 i; for (i = 0; i < p->NumBindPairs; i++) if (p->BindPairs[i].InIndex == inStreamIndex) return i; return -1; } int SzFolder_FindBindPairForOutStream(CSzFolder *p, UInt32 outStreamIndex) { UInt32 i; for (i = 0; i < p->NumBindPairs; i++) if (p->BindPairs[i].OutIndex == outStreamIndex) return i; return -1; } UInt64 SzFolder_GetUnpackSize(CSzFolder *p) { int i = (int)SzFolder_GetNumOutStreams(p); if (i == 0) return 0; for (i--; i >= 0; i--) if (SzFolder_FindBindPairForOutStream(p, i) < 0) return p->UnpackSizes[i]; /* throw 1; */ return 0; } void SzFile_Init(CSzFileItem *p) { p->HasStream = 1; p->IsDir = 0; p->IsAnti = 0; p->FileCRCDefined = 0; p->MTimeDefined = 0; p->Name = 0; } static void SzFile_Free(CSzFileItem *p, ISzAlloc *alloc) { IAlloc_Free(alloc, p->Name); SzFile_Init(p); } void SzAr_Init(CSzAr *p) { p->PackSizes = 0; p->PackCRCsDefined = 0; p->PackCRCs = 0; p->Folders = 0; p->Files = 0; p->NumPackStreams = 0; p->NumFolders = 0; p->NumFiles = 0; } void SzAr_Free(CSzAr *p, ISzAlloc *alloc) { UInt32 i; if (p->Folders) for (i = 0; i < p->NumFolders; i++) SzFolder_Free(&p->Folders[i], alloc); if (p->Files) for (i = 0; i < p->NumFiles; i++) SzFile_Free(&p->Files[i], alloc); IAlloc_Free(alloc, p->PackSizes); IAlloc_Free(alloc, p->PackCRCsDefined); IAlloc_Free(alloc, p->PackCRCs); IAlloc_Free(alloc, p->Folders); IAlloc_Free(alloc, p->Files); SzAr_Init(p); }