/* * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation * * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov * * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: * http://iki.fi/bisqwit/source/adlmidi.html * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ADLMIDI_PRIVATE_HPP #define ADLMIDI_PRIVATE_HPP // Setup compiler defines useful for exporting required public API symbols in gme.cpp #ifndef ADLMIDI_EXPORT # if defined (_WIN32) && defined(ADLMIDI_BUILD_DLL) # define ADLMIDI_EXPORT __declspec(dllexport) # elif defined (LIBADLMIDI_VISIBILITY) # define ADLMIDI_EXPORT __attribute__((visibility ("default"))) # else # define ADLMIDI_EXPORT # endif #endif #ifdef _WIN32 #define NOMINMAX #endif #if defined(_WIN32) && !defined(__WATCOMC__) # undef NO_OLDNAMES # include # ifdef _MSC_VER # ifdef _WIN64 typedef __int64 ssize_t; # else typedef __int32 ssize_t; # endif # define NOMINMAX //Don't override std::min and std::max # else # ifdef _WIN64 typedef int64_t ssize_t; # else typedef int32_t ssize_t; # endif # endif # include #endif #if defined(__DJGPP__) || (defined(__WATCOMC__) && (defined(__DOS__) || defined(__DOS4G__) || defined(__DOS4GNZ__))) #define ADLMIDI_HW_OPL #include #ifdef __DJGPP__ #include #include #include #include #include #endif #endif #include #include #include //#ifdef __WATCOMC__ //#include //TODO: Implemnet a workaround for OpenWatcom to fix a crash while using those containers //#include //#else #include #include //#endif #include #include #include #include #include #include // vector #include // deque #include // exp, log, ceil #if defined(__WATCOMC__) #include // round, sqrt #endif #include #include #include // numeric_limit #ifndef _WIN32 #include #endif #include #include #ifdef _MSC_VER #pragma warning(disable:4319) #pragma warning(disable:4267) #pragma warning(disable:4244) #pragma warning(disable:4146) #pragma warning(disable:4800) #endif #include "fraction.hpp" #ifndef ADLMIDI_HW_OPL #ifdef ADLMIDI_USE_DOSBOX_OPL #include "dbopl.h" #else #include "nukedopl3.h" #endif #endif #include "adldata.hh" #include "adlmidi.h" //Main API #ifndef ADLMIDI_DISABLE_CPP_EXTRAS #include "adlmidi.hpp" //Extra C++ API #endif #define ADL_UNUSED(x) (void)x extern std::string ADLMIDI_ErrorString; /* Smart pointer for C heaps, created with malloc() call. FAQ: Why not std::shared_ptr? Because of Android NDK now doesn't supports it */ template class AdlMIDI_CPtr { PTR *m_p; public: AdlMIDI_CPtr() : m_p(NULL) {} ~AdlMIDI_CPtr() { reset(NULL); } void reset(PTR *p = NULL) { if(m_p) free(m_p); m_p = p; } PTR *get() { return m_p; } PTR &operator*() { return *m_p; } PTR *operator->() { return m_p; } }; class MIDIplay; struct ADL_MIDIPlayer; class OPL3 { public: friend class MIDIplay; friend class AdlInstrumentTester; uint32_t NumChannels; char ____padding[4]; ADL_MIDIPlayer *_parent; #ifndef ADLMIDI_HW_OPL # ifdef ADLMIDI_USE_DOSBOX_OPL std::vector cards; # else std::vector<_opl3_chip> cards; # endif #endif private: std::vector ins; // index to adl[], cached, needed by Touch() std::vector pit; // value poked to B0, cached, needed by NoteOff)( std::vector regBD; friend int adlRefreshNumCards(ADL_MIDIPlayer *device); //! Meta information about every instrument std::vector dynamic_metainstruments; // Replaces adlins[] when CMF file //! Raw instrument data ready to be sent to the chip std::vector dynamic_instruments; // Replaces adl[] when CMF file size_t dynamic_percussion_offset; typedef std::map BankMap; BankMap dynamic_melodic_banks; BankMap dynamic_percussion_banks; const unsigned DynamicInstrumentTag /* = 0x8000u*/, DynamicMetaInstrumentTag /* = 0x4000000u*/; const adlinsdata &GetAdlMetaIns(size_t n); size_t GetAdlMetaNumber(size_t midiins); const adldata &GetAdlIns(size_t insno); public: void setEmbeddedBank(unsigned int bank); //! Total number of running concurrent emulated chips unsigned int NumCards; //! Currently running embedded bank number. "~0" means usign of the custom bank. unsigned int AdlBank; //! Total number of needed four-operator channels in all running chips unsigned int NumFourOps; //! Turn global Deep Tremolo mode on bool HighTremoloMode; //! Turn global Deep Vibrato mode on bool HighVibratoMode; //! Use AdLib percussion mode bool AdlPercussionMode; //! Carriers-only are scaled by default by volume level. This flag will tell to scale modulators too. bool ScaleModulators; //! Required to play CMF files. Can be turned on by using of "CMF" volume model bool LogarithmicVolumes; // ! Required to play EA-MUS files [REPLACED WITH "m_musicMode", DEPRECATED!!!] //bool CartoonersVolumes; enum MusicMode { MODE_MIDI, MODE_IMF, MODE_CMF, MODE_RSXX } m_musicMode; //! Just a padding. Reserved. char ___padding2[3]; //! Volume models enum enum VolumesScale { VOLUME_Generic, VOLUME_CMF, VOLUME_DMX, VOLUME_APOGEE, VOLUME_9X } m_volumeScale; OPL3(); char ____padding3[8]; std::vector four_op_category; // 1 = quad-master, 2 = quad-slave, 0 = regular // 3 = percussion BassDrum // 4 = percussion Snare // 5 = percussion Tom // 6 = percussion Crash cymbal // 7 = percussion Hihat // 8 = percussion slave void Poke(size_t card, uint32_t index, uint32_t value); void PokeN(size_t card, uint16_t index, uint8_t value); void NoteOff(size_t c); void NoteOn(unsigned c, double hertz); void Touch_Real(unsigned c, unsigned volume, uint8_t brightness = 127); //void Touch(unsigned c, unsigned volume) void Patch(uint16_t c, size_t i); void Pan(unsigned c, unsigned value); void Silence(); void updateFlags(); void updateDeepFlags(); void ChangeVolumeRangesModel(ADLMIDI_VolumeModels volumeModel); void Reset(unsigned long PCM_RATE); }; /** * @brief Hooks of the internal events */ struct MIDIEventHooks { MIDIEventHooks() : onEvent(NULL), onEvent_userData(NULL), onNote(NULL), onNote_userData(NULL), onDebugMessage(NULL), onDebugMessage_userData(NULL) {} //! Raw MIDI event hook typedef void (*RawEventHook)(void *userdata, uint8_t type, uint8_t subtype, uint8_t channel, const uint8_t *data, size_t len); RawEventHook onEvent; void *onEvent_userData; //! Note on/off hooks typedef void (*NoteHook)(void *userdata, int adlchn, int note, int ins, int pressure, double bend); NoteHook onNote; void *onNote_userData; //! Library internal debug messages typedef void (*DebugMessageHook)(void *userdata, const char *fmt, ...); DebugMessageHook onDebugMessage; void *onDebugMessage_userData; }; class MIDIplay { friend void adl_reset(struct ADL_MIDIPlayer*); public: MIDIplay(unsigned long sampleRate = 22050); ~MIDIplay() {} void applySetup(); /**********************Internal structures and classes**********************/ /** * @brief A little class gives able to read filedata from disk and also from a memory segment */ class fileReader { public: enum relTo { SET = 0, CUR = 1, END = 2 }; fileReader() { fp = NULL; mp = NULL; mp_size = 0; mp_tell = 0; } ~fileReader() { close(); } void openFile(const char *path) { #if !defined(_WIN32) || defined(__WATCOMC__) fp = std::fopen(path, "rb"); #else wchar_t widePath[MAX_PATH]; int size = MultiByteToWideChar(CP_UTF8, 0, path, (int)std::strlen(path), widePath, MAX_PATH); widePath[size] = '\0'; fp = _wfopen(widePath, L"rb"); #endif _fileName = path; mp = NULL; mp_size = 0; mp_tell = 0; } void openData(const void *mem, size_t lenght) { fp = NULL; mp = mem; mp_size = lenght; mp_tell = 0; } void seek(long pos, int rel_to) { if(fp) std::fseek(fp, pos, rel_to); else { switch(rel_to) { case SET: mp_tell = static_cast(pos); break; case END: mp_tell = mp_size - static_cast(pos); break; case CUR: mp_tell = mp_tell + static_cast(pos); break; } if(mp_tell > mp_size) mp_tell = mp_size; } } inline void seeku(uint64_t pos, int rel_to) { seek(static_cast(pos), rel_to); } size_t read(void *buf, size_t num, size_t size) { if(fp) return std::fread(buf, num, size, fp); else { size_t pos = 0; size_t maxSize = static_cast(size * num); while((pos < maxSize) && (mp_tell < mp_size)) { reinterpret_cast(buf)[pos] = reinterpret_cast(mp)[mp_tell]; mp_tell++; pos++; } return pos; } } int getc() { if(fp) return std::getc(fp); else { if(mp_tell >= mp_size) return -1; int x = reinterpret_cast(mp)[mp_tell]; mp_tell++; return x; } } size_t tell() { if(fp) return static_cast(std::ftell(fp)); else return mp_tell; } void close() { if(fp) std::fclose(fp); fp = NULL; mp = NULL; mp_size = 0; mp_tell = 0; } bool isValid() { return (fp) || (mp); } bool eof() { if(fp) return std::feof(fp); else return mp_tell >= mp_size; } std::string _fileName; std::FILE *fp; const void *mp; size_t mp_size; size_t mp_tell; }; // Persistent settings for each MIDI channel struct MIDIchannel { uint16_t portamento; uint8_t bank_lsb, bank_msb; uint8_t patch; uint8_t volume, expression; uint8_t panning, vibrato, sustain; char ____padding[6]; double bend, bendsense; double vibpos, vibspeed, vibdepth; int64_t vibdelay; uint8_t lastlrpn, lastmrpn; bool nrpn; uint8_t brightness; bool is_xg_percussion; struct NoteInfo { // Current pressure uint8_t vol; char ____padding[1]; // Tone selected on noteon: int16_t tone; char ____padding2[4]; // Patch selected on noteon; index to banks[AdlBank][] size_t midiins; // Index to physical adlib data structure, adlins[] size_t insmeta; struct Phys { //! ins, inde to adl[] size_t insId; //! Is this voice must be detunable? bool pseudo4op; bool operator==(const Phys &oth) const { return (insId == oth.insId) && (pseudo4op == oth.pseudo4op); } bool operator!=(const Phys &oth) const { return !operator==(oth); } }; typedef std::map PhysMap; // List of OPL3 channels it is currently occupying. std::map phys; }; typedef std::map activenotemap_t; typedef activenotemap_t::iterator activenoteiterator; char ____padding2[5]; activenotemap_t activenotes; void reset() { portamento = 0; bank_lsb = 0; bank_msb = 0; patch = 0; volume = 100; expression = 127; panning = 0x30; vibrato = 0; sustain = 0; bend = 0.0; bendsense = 2 / 8192.0; vibpos = 0; vibspeed = 2 * 3.141592653 * 5.0; vibdepth = 0.5 / 127; vibdelay = 0; lastlrpn = 0; lastmrpn = 0; nrpn = false; brightness = 127; is_xg_percussion = false; } MIDIchannel() : activenotes() { reset(); } }; // Additional information about OPL3 channels struct AdlChannel { // For collisions struct Location { uint16_t MidCh; uint8_t note; bool operator==(const Location &b) const { return MidCh == b.MidCh && note == b.note; } bool operator< (const Location &b) const { return MidCh < b.MidCh || (MidCh == b.MidCh && note < b.note); } char ____padding[1]; }; struct LocationData { bool sustained; char ____padding[7]; MIDIchannel::NoteInfo::Phys ins; // a copy of that in phys[] int64_t kon_time_until_neglible; int64_t vibdelay; }; typedef std::map users_t; users_t users; // If the channel is keyoff'd int64_t koff_time_until_neglible; // For channel allocation: AdlChannel(): users(), koff_time_until_neglible(0) { } void AddAge(int64_t ms); }; #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER /** * @brief MIDI Event utility container */ class MidiEvent { public: MidiEvent(); enum Types { T_UNKNOWN = 0x00, T_NOTEOFF = 0x08,//size == 2 T_NOTEON = 0x09,//size == 2 T_NOTETOUCH = 0x0A,//size == 2 T_CTRLCHANGE = 0x0B,//size == 2 T_PATCHCHANGE = 0x0C,//size == 1 T_CHANAFTTOUCH = 0x0D,//size == 1 T_WHEEL = 0x0E,//size == 2 T_SYSEX = 0xF0,//size == len T_SYSCOMSPOSPTR = 0xF2,//size == 2 T_SYSCOMSNGSEL = 0xF3,//size == 1 T_SYSEX2 = 0xF7,//size == len T_SPECIAL = 0xFF }; enum SubTypes { ST_SEQNUMBER = 0x00,//size == 2 ST_TEXT = 0x01,//size == len ST_COPYRIGHT = 0x02,//size == len ST_SQTRKTITLE = 0x03,//size == len ST_INSTRTITLE = 0x04,//size == len ST_LYRICS = 0x05,//size == len ST_MARKER = 0x06,//size == len ST_CUEPOINT = 0x07,//size == len ST_DEVICESWITCH = 0x09,//size == len ST_MIDICHPREFIX = 0x20,//size == 1 ST_ENDTRACK = 0x2F,//size == 0 ST_TEMPOCHANGE = 0x51,//size == 3 ST_SMPTEOFFSET = 0x54,//size == 5 ST_TIMESIGNATURE = 0x55, //size == 4 ST_KEYSIGNATURE = 0x59,//size == 2 ST_SEQUENCERSPEC = 0x7F, //size == len /* Non-standard, internal ADLMIDI usage only */ ST_LOOPSTART = 0xE1,//size == 0 ST_LOOPEND = 0xE2,//size == 0 ST_RAWOPL = 0xE3//size == 0 }; //! Main type of event uint8_t type; //! Sub-type of the event uint8_t subtype; //! Targeted MIDI channel uint8_t channel; //! Is valid event uint8_t isValid; //! Reserved 5 bytes padding uint8_t __padding[4]; //! Absolute tick position (Used for the tempo calculation only) uint64_t absPosition; //! Raw data of this event std::vector data; }; /** * @brief A track position event contains a chain of MIDI events until next delay value * * Created with purpose to sort events by type in the same position * (for example, to keep controllers always first than note on events or lower than note-off events) */ class MidiTrackRow { public: MidiTrackRow(); void reset(); //! Absolute time position in seconds double time; //! Delay to next event in ticks uint64_t delay; //! Absolute position in ticks uint64_t absPos; //! Delay to next event in seconds double timeDelay; std::vector events; /** * @brief Sort events in this position */ void sortEvents(bool *noteStates = NULL); }; /** * @brief Tempo change point entry. Used in the MIDI data building function only. */ struct TempoChangePoint { uint64_t absPos; fraction tempo; }; //P.S. I declared it here instead of local in-function because C++99 can't process templates with locally-declared structures typedef std::list MidiTrackQueue; // Information about each track struct PositionNew { bool began; char padding[7]; double wait; double absTimePosition; struct TrackInfo { size_t ptr; uint64_t delay; int status; char padding2[4]; MidiTrackQueue::iterator pos; TrackInfo(): ptr(0), delay(0), status(0) {} }; std::vector track; PositionNew(): began(false), wait(0.0), absTimePosition(0.0), track() {} }; #endif//ADLMIDI_DISABLE_MIDI_SEQUENCER struct Setup { unsigned int AdlBank; unsigned int NumFourOps; unsigned int NumCards; int HighTremoloMode; int HighVibratoMode; int AdlPercussionMode; bool LogarithmicVolumes; int VolumeModel; //unsigned int SkipForward; bool loopingIsEnabled; int ScaleModulators; double delay; double carry; /* The lag between visual content and audio content equals */ /* the sum of these two buffers. */ double mindelay; double maxdelay; /* For internal usage */ ssize_t tick_skip_samples_delay; /* Skip tick processing after samples count. */ /* For internal usage */ unsigned long PCM_RATE; }; struct MIDI_MarkerEntry { std::string label; double pos_time; uint64_t pos_ticks; }; std::vector Ch; bool cmf_percussion_mode; MIDIEventHooks hooks; private: std::map devices; std::map current_device; //Padding to fix CLanc code model's warning char ____padding[7]; std::vector ch; #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER std::vector > TrackData; PositionNew CurrentPositionNew, LoopBeginPositionNew, trackBeginPositionNew; //! Full song length in seconds double fullSongTimeLength; //! Delay after song playd before rejecting the output stream requests double postSongWaitDelay; //! Loop start time double loopStartTime; //! Loop end time double loopEndTime; #endif //! Local error string std::string errorString; //! Local error string std::string errorStringOut; #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER //! Pre-processed track data storage std::vector trackDataNew; #endif //! Missing instruments catches std::set caugh_missing_instruments; //! Missing melodic banks catches std::set caugh_missing_banks_melodic; //! Missing percussion banks catches std::set caugh_missing_banks_percussion; #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER /** * @brief Build MIDI track data from the raw track data storage * @return true if everything successfully processed, or false on any error */ bool buildTrackData(); /** * @brief Parse one event from raw MIDI track stream * @param [_inout] ptr pointer to pointer to current position on the raw data track * @param [_in] end address to end of raw track data, needed to validate position and size * @param [_inout] status status of the track processing * @return Parsed MIDI event entry */ MidiEvent parseEvent(uint8_t **ptr, uint8_t *end, int &status); #endif//ADLMIDI_DISABLE_MIDI_SEQUENCER public: const std::string &getErrorString(); void setErrorString(const std::string &err); #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER std::string musTitle; std::string musCopyright; std::vector musTrackTitles; std::vector musMarkers; fraction InvDeltaTicks, Tempo; //! Tempo multiplier double tempoMultiplier; bool atEnd, loopStart, loopEnd, invalidLoop; /*Loop points are invalid (loopStart after loopEnd or loopStart and loopEnd are on same place)*/ char ____padding2[2]; #endif OPL3 opl; int16_t outBuf[1024]; Setup m_setup; static uint64_t ReadBEint(const void *buffer, size_t nbytes); static uint64_t ReadLEint(const void *buffer, size_t nbytes); /** * @brief Standard MIDI Variable-Length numeric value parser without of validation * @param [_inout] ptr Pointer to memory block that contains begin of variable-length value * @return Unsigned integer that conains parsed variable-length value */ uint64_t ReadVarLen(uint8_t **ptr); /** * @brief Secure Standard MIDI Variable-Length numeric value parser with anti-out-of-range protection * @param [_inout] ptr Pointer to memory block that contains begin of variable-length value, will be iterated forward * @param [_in end Pointer to end of memory block where variable-length value is stored (after end of track) * @param [_out] ok Reference to boolean which takes result of variable-length value parsing * @return Unsigned integer that conains parsed variable-length value */ uint64_t ReadVarLenEx(uint8_t **ptr, uint8_t *end, bool &ok); bool LoadBank(const std::string &filename); bool LoadBank(const void *data, size_t size); bool LoadBank(fileReader &fr); #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER bool LoadMIDI(const std::string &filename); bool LoadMIDI(const void *data, size_t size); bool LoadMIDI(fileReader &fr); /** * @brief Periodic tick handler. * @param s seconds since last call * @param granularity don't expect intervals smaller than this, in seconds * @return desired number of seconds until next call */ double Tick(double s, double granularity); #endif /** * @brief Process extra iterators like vibrato or arpeggio * @param s seconds since last call */ void TickIteratos(double s); #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER /** * @brief Change current position to specified time position in seconds * @param seconds Absolute time position in seconds */ void seek(double seconds); /** * @brief Gives current time position in seconds * @return Current time position in seconds */ double tell(); /** * @brief Gives time length of current song in seconds * @return Time length of current song in seconds */ double timeLength(); /** * @brief Gives loop start time position in seconds * @return Loop start time position in seconds or -1 if song has no loop points */ double getLoopStart(); /** * @brief Gives loop end time position in seconds * @return Loop end time position in seconds or -1 if song has no loop points */ double getLoopEnd(); /** * @brief Return to begin of current song */ void rewind(); /** * @brief Set tempo multiplier * @param tempo Tempo multiplier: 1.0 - original tempo. >1 - faster, <1 - slower */ void setTempo(double tempo); #endif//ADLMIDI_DISABLE_MIDI_SEQUENCER /* RealTime event triggers */ void realTime_ResetState(); bool realTime_NoteOn(uint8_t channel, uint8_t note, uint8_t velocity); void realTime_NoteOff(uint8_t channel, uint8_t note); void realTime_NoteAfterTouch(uint8_t channel, uint8_t note, uint8_t atVal); void realTime_ChannelAfterTouch(uint8_t channel, uint8_t atVal); void realTime_Controller(uint8_t channel, uint8_t type, uint8_t value); void realTime_PatchChange(uint8_t channel, uint8_t patch); void realTime_PitchBend(uint8_t channel, uint16_t pitch); void realTime_PitchBend(uint8_t channel, uint8_t msb, uint8_t lsb); void realTime_BankChangeLSB(uint8_t channel, uint8_t lsb); void realTime_BankChangeMSB(uint8_t channel, uint8_t msb); void realTime_BankChange(uint8_t channel, uint16_t bank); void realTime_panic(); private: enum { Upd_Patch = 0x1, Upd_Pan = 0x2, Upd_Volume = 0x4, Upd_Pitch = 0x8, Upd_All = Upd_Pan + Upd_Volume + Upd_Pitch, Upd_Off = 0x20 }; void NoteUpdate(uint16_t MidCh, MIDIchannel::activenoteiterator i, unsigned props_mask, int32_t select_adlchn = -1); #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER bool ProcessEventsNew(bool isSeek = false); void HandleEvent(size_t tk, const MidiEvent &evt, int &status); #endif // Determine how good a candidate this adlchannel // would be for playing a note from this instrument. int64_t CalculateAdlChannelGoodness(unsigned c, const MIDIchannel::NoteInfo::Phys &ins, uint16_t /*MidCh*/) const; // A new note will be played on this channel using this instrument. // Kill existing notes on this channel (or don't, if we do arpeggio) void PrepareAdlChannelForNewNote(size_t c, const MIDIchannel::NoteInfo::Phys &ins); void KillOrEvacuate( size_t from_channel, AdlChannel::users_t::iterator j, MIDIchannel::activenoteiterator i); void Panic(); void KillSustainingNotes(int32_t MidCh = -1, int32_t this_adlchn = -1); void SetRPN(unsigned MidCh, unsigned value, bool MSB); //void UpdatePortamento(unsigned MidCh) void NoteUpdate_All(uint16_t MidCh, unsigned props_mask); void NoteOff(uint16_t MidCh, uint8_t note); void UpdateVibrato(double amount); void UpdateArpeggio(double /*amount*/); public: uint64_t ChooseDevice(const std::string &name); }; // I think, this is useless inside of Library /* struct FourChars { char ret[4]; FourChars(const char *s) { for(unsigned c = 0; c < 4; ++c) ret[c] = s[c]; } FourChars(unsigned w) // Little-endian { for(unsigned c = 0; c < 4; ++c) ret[c] = static_cast((w >>(c * 8)) & 0xFF); } }; */ extern int adlRefreshNumCards(ADL_MIDIPlayer *device); #endif // ADLMIDI_PRIVATE_HPP