/* Ppmd7.c -- PPMdH codec 2015-09-28 : Igor Pavlov : Public domain This code is based on PPMd var.H (2001): Dmitry Shkarin : Public domain */ #include "Precomp.h" #include #include "Ppmd7.h" const Byte PPMD7_kExpEscape[16] = { 25, 14, 9, 7, 5, 5, 4, 4, 4, 3, 3, 3, 2, 2, 2, 2 }; static const UInt16 kInitBinEsc[] = { 0x3CDD, 0x1F3F, 0x59BF, 0x48F3, 0x64A1, 0x5ABC, 0x6632, 0x6051}; #define MAX_FREQ 124 #define UNIT_SIZE 12 #define U2B(nu) ((UInt32)(nu) * UNIT_SIZE) #define U2I(nu) (p->Units2Indx[(nu) - 1]) #define I2U(indx) (p->Indx2Units[indx]) #ifdef PPMD_32BIT #define REF(ptr) (ptr) #else #define REF(ptr) ((UInt32)((Byte *)(ptr) - (p)->Base)) #endif #define STATS_REF(ptr) ((CPpmd_State_Ref)REF(ptr)) #define CTX(ref) ((CPpmd7_Context *)Ppmd7_GetContext(p, ref)) #define STATS(ctx) Ppmd7_GetStats(p, ctx) #define ONE_STATE(ctx) Ppmd7Context_OneState(ctx) #define SUFFIX(ctx) CTX((ctx)->Suffix) typedef CPpmd7_Context * CTX_PTR; struct CPpmd7_Node_; typedef #ifdef PPMD_32BIT struct CPpmd7_Node_ * #else UInt32 #endif CPpmd7_Node_Ref; typedef struct CPpmd7_Node_ { UInt16 Stamp; /* must be at offset 0 as CPpmd7_Context::NumStats. Stamp=0 means free */ UInt16 NU; CPpmd7_Node_Ref Next; /* must be at offset >= 4 */ CPpmd7_Node_Ref Prev; } CPpmd7_Node; #ifdef PPMD_32BIT #define NODE(ptr) (ptr) #else #define NODE(offs) ((CPpmd7_Node *)(p->Base + (offs))) #endif void Ppmd7_Construct(CPpmd7 *p) { unsigned i, k, m; p->Base = 0; for (i = 0, k = 0; i < PPMD_NUM_INDEXES; i++) { unsigned step = (i >= 12 ? 4 : (i >> 2) + 1); do { p->Units2Indx[k++] = (Byte)i; } while (--step); p->Indx2Units[i] = (Byte)k; } p->NS2BSIndx[0] = (0 << 1); p->NS2BSIndx[1] = (1 << 1); memset(p->NS2BSIndx + 2, (2 << 1), 9); memset(p->NS2BSIndx + 11, (3 << 1), 256 - 11); for (i = 0; i < 3; i++) p->NS2Indx[i] = (Byte)i; for (m = i, k = 1; i < 256; i++) { p->NS2Indx[i] = (Byte)m; if (--k == 0) k = (++m) - 2; } memset(p->HB2Flag, 0, 0x40); memset(p->HB2Flag + 0x40, 8, 0x100 - 0x40); } void Ppmd7_Free(CPpmd7 *p, ISzAlloc *alloc) { alloc->Free(alloc, p->Base); p->Size = 0; p->Base = 0; } Bool Ppmd7_Alloc(CPpmd7 *p, UInt32 size, ISzAlloc *alloc) { if (p->Base == 0 || p->Size != size) { Ppmd7_Free(p, alloc); p->AlignOffset = #ifdef PPMD_32BIT (4 - size) & 3; #else 4 - (size & 3); #endif if ((p->Base = (Byte *)alloc->Alloc(alloc, p->AlignOffset + size #ifndef PPMD_32BIT + UNIT_SIZE #endif )) == 0) return False; p->Size = size; } return True; } static void InsertNode(CPpmd7 *p, void *node, unsigned indx) { *((CPpmd_Void_Ref *)node) = p->FreeList[indx]; p->FreeList[indx] = REF(node); } static void *RemoveNode(CPpmd7 *p, unsigned indx) { CPpmd_Void_Ref *node = (CPpmd_Void_Ref *)Ppmd7_GetPtr(p, p->FreeList[indx]); p->FreeList[indx] = *node; return node; } static void SplitBlock(CPpmd7 *p, void *ptr, unsigned oldIndx, unsigned newIndx) { unsigned i, nu = I2U(oldIndx) - I2U(newIndx); ptr = (Byte *)ptr + U2B(I2U(newIndx)); if (I2U(i = U2I(nu)) != nu) { unsigned k = I2U(--i); InsertNode(p, ((Byte *)ptr) + U2B(k), nu - k - 1); } InsertNode(p, ptr, i); } static void GlueFreeBlocks(CPpmd7 *p) { #ifdef PPMD_32BIT CPpmd7_Node headItem; CPpmd7_Node_Ref head = &headItem; #else CPpmd7_Node_Ref head = p->AlignOffset + p->Size; #endif CPpmd7_Node_Ref n = head; unsigned i; p->GlueCount = 255; /* create doubly-linked list of free blocks */ for (i = 0; i < PPMD_NUM_INDEXES; i++) { UInt16 nu = I2U(i); CPpmd7_Node_Ref next = (CPpmd7_Node_Ref)p->FreeList[i]; p->FreeList[i] = 0; while (next != 0) { CPpmd7_Node *node = NODE(next); node->Next = n; n = NODE(n)->Prev = next; next = *(const CPpmd7_Node_Ref *)node; node->Stamp = 0; node->NU = (UInt16)nu; } } NODE(head)->Stamp = 1; NODE(head)->Next = n; NODE(n)->Prev = head; if (p->LoUnit != p->HiUnit) ((CPpmd7_Node *)p->LoUnit)->Stamp = 1; /* Glue free blocks */ while (n != head) { CPpmd7_Node *node = NODE(n); UInt32 nu = (UInt32)node->NU; for (;;) { CPpmd7_Node *node2 = NODE(n) + nu; nu += node2->NU; if (node2->Stamp != 0 || nu >= 0x10000) break; NODE(node2->Prev)->Next = node2->Next; NODE(node2->Next)->Prev = node2->Prev; node->NU = (UInt16)nu; } n = node->Next; } /* Fill lists of free blocks */ for (n = NODE(head)->Next; n != head;) { CPpmd7_Node *node = NODE(n); unsigned nu; CPpmd7_Node_Ref next = node->Next; for (nu = node->NU; nu > 128; nu -= 128, node += 128) InsertNode(p, node, PPMD_NUM_INDEXES - 1); if (I2U(i = U2I(nu)) != nu) { unsigned k = I2U(--i); InsertNode(p, node + k, nu - k - 1); } InsertNode(p, node, i); n = next; } } static void *AllocUnitsRare(CPpmd7 *p, unsigned indx) { unsigned i; void *retVal; if (p->GlueCount == 0) { GlueFreeBlocks(p); if (p->FreeList[indx] != 0) return RemoveNode(p, indx); } i = indx; do { if (++i == PPMD_NUM_INDEXES) { UInt32 numBytes = U2B(I2U(indx)); p->GlueCount--; return ((UInt32)(p->UnitsStart - p->Text) > numBytes) ? (p->UnitsStart -= numBytes) : (NULL); } } while (p->FreeList[i] == 0); retVal = RemoveNode(p, i); SplitBlock(p, retVal, i, indx); return retVal; } static void *AllocUnits(CPpmd7 *p, unsigned indx) { UInt32 numBytes; if (p->FreeList[indx] != 0) return RemoveNode(p, indx); numBytes = U2B(I2U(indx)); if (numBytes <= (UInt32)(p->HiUnit - p->LoUnit)) { void *retVal = p->LoUnit; p->LoUnit += numBytes; return retVal; } return AllocUnitsRare(p, indx); } #define MyMem12Cpy(dest, src, num) \ { UInt32 *d = (UInt32 *)dest; const UInt32 *s = (const UInt32 *)src; UInt32 n = num; \ do { d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; s += 3; d += 3; } while (--n); } static void *ShrinkUnits(CPpmd7 *p, void *oldPtr, unsigned oldNU, unsigned newNU) { unsigned i0 = U2I(oldNU); unsigned i1 = U2I(newNU); if (i0 == i1) return oldPtr; if (p->FreeList[i1] != 0) { void *ptr = RemoveNode(p, i1); MyMem12Cpy(ptr, oldPtr, newNU); InsertNode(p, oldPtr, i0); return ptr; } SplitBlock(p, oldPtr, i0, i1); return oldPtr; } #define SUCCESSOR(p) ((CPpmd_Void_Ref)((p)->SuccessorLow | ((UInt32)(p)->SuccessorHigh << 16))) static void SetSuccessor(CPpmd_State *p, CPpmd_Void_Ref v) { (p)->SuccessorLow = (UInt16)((UInt32)(v) & 0xFFFF); (p)->SuccessorHigh = (UInt16)(((UInt32)(v) >> 16) & 0xFFFF); } static void RestartModel(CPpmd7 *p) { unsigned i, k, m; memset(p->FreeList, 0, sizeof(p->FreeList)); p->Text = p->Base + p->AlignOffset; p->HiUnit = p->Text + p->Size; p->LoUnit = p->UnitsStart = p->HiUnit - p->Size / 8 / UNIT_SIZE * 7 * UNIT_SIZE; p->GlueCount = 0; p->OrderFall = p->MaxOrder; p->RunLength = p->InitRL = -(Int32)((p->MaxOrder < 12) ? p->MaxOrder : 12) - 1; p->PrevSuccess = 0; p->MinContext = p->MaxContext = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); /* AllocContext(p); */ p->MinContext->Suffix = 0; p->MinContext->NumStats = 256; p->MinContext->SummFreq = 256 + 1; p->FoundState = (CPpmd_State *)p->LoUnit; /* AllocUnits(p, PPMD_NUM_INDEXES - 1); */ p->LoUnit += U2B(256 / 2); p->MinContext->Stats = REF(p->FoundState); for (i = 0; i < 256; i++) { CPpmd_State *s = &p->FoundState[i]; s->Symbol = (Byte)i; s->Freq = 1; SetSuccessor(s, 0); } for (i = 0; i < 128; i++) for (k = 0; k < 8; k++) { UInt16 *dest = p->BinSumm[i] + k; UInt16 val = (UInt16)(PPMD_BIN_SCALE - kInitBinEsc[k] / (i + 2)); for (m = 0; m < 64; m += 8) dest[m] = val; } for (i = 0; i < 25; i++) for (k = 0; k < 16; k++) { CPpmd_See *s = &p->See[i][k]; s->Summ = (UInt16)((5 * i + 10) << (s->Shift = PPMD_PERIOD_BITS - 4)); s->Count = 4; } } void Ppmd7_Init(CPpmd7 *p, unsigned maxOrder) { p->MaxOrder = maxOrder; RestartModel(p); p->DummySee.Shift = PPMD_PERIOD_BITS; p->DummySee.Summ = 0; /* unused */ p->DummySee.Count = 64; /* unused */ } static CTX_PTR CreateSuccessors(CPpmd7 *p, Bool skip) { CPpmd_State upState; CTX_PTR c = p->MinContext; CPpmd_Byte_Ref upBranch = (CPpmd_Byte_Ref)SUCCESSOR(p->FoundState); CPpmd_State *ps[PPMD7_MAX_ORDER]; unsigned numPs = 0; if (!skip) ps[numPs++] = p->FoundState; while (c->Suffix) { CPpmd_Void_Ref successor; CPpmd_State *s; c = SUFFIX(c); if (c->NumStats != 1) { for (s = STATS(c); s->Symbol != p->FoundState->Symbol; s++); } else s = ONE_STATE(c); successor = SUCCESSOR(s); if (successor != upBranch) { c = CTX(successor); if (numPs == 0) return c; break; } ps[numPs++] = s; } upState.Symbol = *(const Byte *)Ppmd7_GetPtr(p, upBranch); SetSuccessor(&upState, upBranch + 1); if (c->NumStats == 1) upState.Freq = ONE_STATE(c)->Freq; else { UInt32 cf, s0; CPpmd_State *s; for (s = STATS(c); s->Symbol != upState.Symbol; s++); cf = s->Freq - 1; s0 = c->SummFreq - c->NumStats - cf; upState.Freq = (Byte)(1 + ((2 * cf <= s0) ? (5 * cf > s0) : ((2 * cf + 3 * s0 - 1) / (2 * s0)))); } do { /* Create Child */ CTX_PTR c1; /* = AllocContext(p); */ if (p->HiUnit != p->LoUnit) c1 = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); else if (p->FreeList[0] != 0) c1 = (CTX_PTR)RemoveNode(p, 0); else { c1 = (CTX_PTR)AllocUnitsRare(p, 0); if (!c1) return NULL; } c1->NumStats = 1; *ONE_STATE(c1) = upState; c1->Suffix = REF(c); SetSuccessor(ps[--numPs], REF(c1)); c = c1; } while (numPs != 0); return c; } static void SwapStates(CPpmd_State *t1, CPpmd_State *t2) { CPpmd_State tmp = *t1; *t1 = *t2; *t2 = tmp; } static void UpdateModel(CPpmd7 *p) { CPpmd_Void_Ref successor, fSuccessor = SUCCESSOR(p->FoundState); CTX_PTR c; unsigned s0, ns; if (p->FoundState->Freq < MAX_FREQ / 4 && p->MinContext->Suffix != 0) { c = SUFFIX(p->MinContext); if (c->NumStats == 1) { CPpmd_State *s = ONE_STATE(c); if (s->Freq < 32) s->Freq++; } else { CPpmd_State *s = STATS(c); if (s->Symbol != p->FoundState->Symbol) { do { s++; } while (s->Symbol != p->FoundState->Symbol); if (s[0].Freq >= s[-1].Freq) { SwapStates(&s[0], &s[-1]); s--; } } if (s->Freq < MAX_FREQ - 9) { s->Freq += 2; c->SummFreq += 2; } } } if (p->OrderFall == 0) { p->MinContext = p->MaxContext = CreateSuccessors(p, True); if (p->MinContext == 0) { RestartModel(p); return; } SetSuccessor(p->FoundState, REF(p->MinContext)); return; } *p->Text++ = p->FoundState->Symbol; successor = REF(p->Text); if (p->Text >= p->UnitsStart) { RestartModel(p); return; } if (fSuccessor) { if (fSuccessor <= successor) { CTX_PTR cs = CreateSuccessors(p, False); if (cs == NULL) { RestartModel(p); return; } fSuccessor = REF(cs); } if (--p->OrderFall == 0) { successor = fSuccessor; p->Text -= (p->MaxContext != p->MinContext); } } else { SetSuccessor(p->FoundState, successor); fSuccessor = REF(p->MinContext); } s0 = p->MinContext->SummFreq - (ns = p->MinContext->NumStats) - (p->FoundState->Freq - 1); for (c = p->MaxContext; c != p->MinContext; c = SUFFIX(c)) { unsigned ns1; UInt32 cf, sf; if ((ns1 = c->NumStats) != 1) { if ((ns1 & 1) == 0) { /* Expand for one UNIT */ unsigned oldNU = ns1 >> 1; unsigned i = U2I(oldNU); if (i != U2I(oldNU + 1)) { void *ptr = AllocUnits(p, i + 1); void *oldPtr; if (!ptr) { RestartModel(p); return; } oldPtr = STATS(c); MyMem12Cpy(ptr, oldPtr, oldNU); InsertNode(p, oldPtr, i); c->Stats = STATS_REF(ptr); } } c->SummFreq = (UInt16)(c->SummFreq + (2 * ns1 < ns) + 2 * ((4 * ns1 <= ns) & (c->SummFreq <= 8 * ns1))); } else { CPpmd_State *s = (CPpmd_State*)AllocUnits(p, 0); if (!s) { RestartModel(p); return; } *s = *ONE_STATE(c); c->Stats = REF(s); if (s->Freq < MAX_FREQ / 4 - 1) s->Freq <<= 1; else s->Freq = MAX_FREQ - 4; c->SummFreq = (UInt16)(s->Freq + p->InitEsc + (ns > 3)); } cf = 2 * (UInt32)p->FoundState->Freq * (c->SummFreq + 6); sf = (UInt32)s0 + c->SummFreq; if (cf < 6 * sf) { cf = 1 + (cf > sf) + (cf >= 4 * sf); c->SummFreq += 3; } else { cf = 4 + (cf >= 9 * sf) + (cf >= 12 * sf) + (cf >= 15 * sf); c->SummFreq = (UInt16)(c->SummFreq + cf); } { CPpmd_State *s = STATS(c) + ns1; SetSuccessor(s, successor); s->Symbol = p->FoundState->Symbol; s->Freq = (Byte)cf; c->NumStats = (UInt16)(ns1 + 1); } } p->MaxContext = p->MinContext = CTX(fSuccessor); } static void Rescale(CPpmd7 *p) { unsigned i, adder, sumFreq, escFreq; CPpmd_State *stats = STATS(p->MinContext); CPpmd_State *s = p->FoundState; { CPpmd_State tmp = *s; for (; s != stats; s--) s[0] = s[-1]; *s = tmp; } escFreq = p->MinContext->SummFreq - s->Freq; s->Freq += 4; adder = (p->OrderFall != 0); s->Freq = (Byte)((s->Freq + adder) >> 1); sumFreq = s->Freq; i = p->MinContext->NumStats - 1; do { escFreq -= (++s)->Freq; s->Freq = (Byte)((s->Freq + adder) >> 1); sumFreq += s->Freq; if (s[0].Freq > s[-1].Freq) { CPpmd_State *s1 = s; CPpmd_State tmp = *s1; do s1[0] = s1[-1]; while (--s1 != stats && tmp.Freq > s1[-1].Freq); *s1 = tmp; } } while (--i); if (s->Freq == 0) { unsigned numStats = p->MinContext->NumStats; unsigned n0, n1; do { i++; } while ((--s)->Freq == 0); escFreq += i; p->MinContext->NumStats = (UInt16)(p->MinContext->NumStats - i); if (p->MinContext->NumStats == 1) { CPpmd_State tmp = *stats; do { tmp.Freq = (Byte)(tmp.Freq - (tmp.Freq >> 1)); escFreq >>= 1; } while (escFreq > 1); InsertNode(p, stats, U2I(((numStats + 1) >> 1))); *(p->FoundState = ONE_STATE(p->MinContext)) = tmp; return; } n0 = (numStats + 1) >> 1; n1 = (p->MinContext->NumStats + 1) >> 1; if (n0 != n1) p->MinContext->Stats = STATS_REF(ShrinkUnits(p, stats, n0, n1)); } p->MinContext->SummFreq = (UInt16)(sumFreq + escFreq - (escFreq >> 1)); p->FoundState = STATS(p->MinContext); } CPpmd_See *Ppmd7_MakeEscFreq(CPpmd7 *p, unsigned numMasked, UInt32 *escFreq) { CPpmd_See *see; unsigned nonMasked = p->MinContext->NumStats - numMasked; if (p->MinContext->NumStats != 256) { see = p->See[p->NS2Indx[nonMasked - 1]] + (nonMasked < (unsigned)SUFFIX(p->MinContext)->NumStats - p->MinContext->NumStats) + 2 * (p->MinContext->SummFreq < 11 * p->MinContext->NumStats) + 4 * (numMasked > nonMasked) + p->HiBitsFlag; { unsigned r = (see->Summ >> see->Shift); see->Summ = (UInt16)(see->Summ - r); *escFreq = r + (r == 0); } } else { see = &p->DummySee; *escFreq = 1; } return see; } static void NextContext(CPpmd7 *p) { CTX_PTR c = CTX(SUCCESSOR(p->FoundState)); if (p->OrderFall == 0 && (Byte *)c > p->Text) p->MinContext = p->MaxContext = c; else UpdateModel(p); } void Ppmd7_Update1(CPpmd7 *p) { CPpmd_State *s = p->FoundState; s->Freq += 4; p->MinContext->SummFreq += 4; if (s[0].Freq > s[-1].Freq) { SwapStates(&s[0], &s[-1]); p->FoundState = --s; if (s->Freq > MAX_FREQ) Rescale(p); } NextContext(p); } void Ppmd7_Update1_0(CPpmd7 *p) { p->PrevSuccess = (2 * p->FoundState->Freq > p->MinContext->SummFreq); p->RunLength += p->PrevSuccess; p->MinContext->SummFreq += 4; if ((p->FoundState->Freq += 4) > MAX_FREQ) Rescale(p); NextContext(p); } void Ppmd7_UpdateBin(CPpmd7 *p) { p->FoundState->Freq = (Byte)(p->FoundState->Freq + (p->FoundState->Freq < 128 ? 1: 0)); p->PrevSuccess = 1; p->RunLength++; NextContext(p); } void Ppmd7_Update2(CPpmd7 *p) { p->MinContext->SummFreq += 4; if ((p->FoundState->Freq += 4) > MAX_FREQ) Rescale(p); p->RunLength = p->InitRL; UpdateModel(p); }