DMXOPL3 ================================================================== https://github.com/sneakernets/DMXOPL ================================================================== New and improved DMX GENMIDI for Doom and sourceports, taking full advantage of the OPL3 waveforms. This takes things up a notch in terms of timbre. # Summary This is a GENMIDI patch for DMX for OPL3 FM synthesis. This patch aims to remedy the "weak" default instruments to better match the Roland Sound Canvas, most notably the SC-55 and SC-88. Recommended minimum setup for no note-cuts is ZDoom 2.8.1 with DOSBOX OPL3 emulator core, with 6 chips emulated. ======FAQ====== # Why OPL3 only? OPL3 has four additional waveforms - Alternating Sine, Camel Sine, Square, and Logarithmic Square (Sawtooth). The most interesting of these is the Square wave, for obvious reasons! This will benefit percussion instruments immensely. # What did you use for this project? Hex Editors, OPL3 Bank Editor, Fraggle's Python scripts, Adlib Tracker II, Edlib, ADLMidi. I also used the following keyboards and devices: - Yamaha PSR-3 for basic voice ideas - Yamaha PSS-50 for layered voice ideas - Yamaha DX-7 - Commodore 64 Music Module - VRC7 and related chips - Sound Blaster 16 - Yamaha PCI cards - Sounds from various SEGA MegaDrive games =======WOPL FAQ======= # What's the difference between the WOPL version and the DMX version? The main difference is with a few instruments that had to be tweaked to work with DMX. Most of these changes are negligible for General MIDI stuff. To hear what I intended DMXOPL to sound like in Doom, you'll have to wait for Eternity Engine's ADLMIDI support to be finalized. # Any plans for GS/XG support? Yes. This will take considerable time, and voices will be added as I come across them in my MIDI files. You can check the progress on those through the XG and GS branches that I will make (or have already made). As I think the GM set is solid enough now, save for just a handful of instruments, I can start work on the other banks. # Will the WOPL version be usable on any other FM chips? Depends on the chip, but more than likely the answer is no. YMF262 (and the OPL* family for that matter) operate differently than most of the other FM chips, and wouldn't likely transfer over to DX-7 or other instruments without considerable work, if they would work at all. # Is the best way to listen to this really through an emulator? Yes, unfortunately. Unless someone makes an FM chip that can handle 128+ channels, this is likely never to change. If you're using this in your music projects and you still want to use the real thing, I recommend recording one track at a time and throwing the result in your favorite DAW - just be sure to put a highpass filter set to a really low value (I recommend 5 Hz) to get rid of the offset garbage, lest your mix splatter like crazy. ======Credits====== * Wohlstand, for the OPL3BankEditor * Bisqwuit, for ADLMidi * Fraggle, for Chocolate Doom and GENMIDI research, as well as the Python scripts * SubZ3ro, for AdLib Tracker II * Esselfortium, for the encouragement and support * Jimmy, who will include this in the next Adventures of Square release * The Fat Man, who created the famous 2-op and 4-op patches everyone knows * Diode Milliampere, who made FM synth popular again * Patchouli, for keeping my spirits up * Graf Zahl, for continuing ZDoom as GZDoom * Randi, for implementing the OPL Emulation in ZDoom * Fisk, for miscellaneous feedback and MIDIs to test * Stewboy, for the Ancient Aliens MIDIs to test * Xaser, who said this patch passes the "Angry Scientist test" * Minigunner, just because * Altazimuth, who claims it'll be in Eternity someday (this is now true) * MTrop * Quasar, for Eternity Engine * Glaice, for patch advice * BlastFrog, for patch advice * Vogons Forums, for the OPL-3 Research and tools * AtariAge, for C64 Sound module preset banks * NintendoAge * John Chowning, the father of FM synthesis. I hope he can hear this someday. ## Extra Thanks to: * Doomworld Forums and the respective IRC/DISCORD channels * The 4th Modulator DISCORD channels * Giest118, who installed Doom again to listen to this * Nuke.YKT, for testing this in Raptor, and for the Nuked OPL core * kode54, who added this to Cog and FB2K, thank you! * Patch93, who contributed various patches * OlPainless, who contributed various patches * Papiezak, who contributed various of patches * Infurnus, for support * Leileilol, for support * MaliceX, for support * Kuschelmonster, for support * Anyone who makes music with this thing! YMF262 forever.