#include "ssa_float.h" #include "ssa_int.h" #include "ssa_scope.h" #include "r_compiler/llvm_include.h" SSAFloat::SSAFloat() : v(0) { } SSAFloat::SSAFloat(float constant) : v(0) { v = llvm::ConstantFP::get(SSAScope::context(), llvm::APFloat(constant)); } SSAFloat::SSAFloat(SSAInt i) : v(0) { v = SSAScope::builder().CreateSIToFP(i.v, llvm::Type::getFloatTy(SSAScope::context()), SSAScope::hint()); } SSAFloat::SSAFloat(llvm::Value *v) : v(v) { } llvm::Type *SSAFloat::llvm_type() { return llvm::Type::getFloatTy(SSAScope::context()); } SSAFloat SSAFloat::sqrt(SSAFloat f) { std::vector params; params.push_back(SSAFloat::llvm_type()); return SSAFloat::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::sqrt, params), f.v, SSAScope::hint())); } SSAFloat SSAFloat::sin(SSAFloat val) { std::vector params; params.push_back(SSAFloat::llvm_type()); return SSAFloat::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::sin, params), val.v, SSAScope::hint())); } SSAFloat SSAFloat::cos(SSAFloat val) { std::vector params; params.push_back(SSAFloat::llvm_type()); return SSAFloat::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::cos, params), val.v, SSAScope::hint())); } SSAFloat SSAFloat::pow(SSAFloat val, SSAFloat power) { std::vector params; params.push_back(SSAFloat::llvm_type()); //params.push_back(SSAFloat::llvm_type()); std::vector args; args.push_back(val.v); args.push_back(power.v); return SSAFloat::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::pow, params), args, SSAScope::hint())); } SSAFloat SSAFloat::exp(SSAFloat val) { std::vector params; params.push_back(SSAFloat::llvm_type()); return SSAFloat::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::exp, params), val.v, SSAScope::hint())); } SSAFloat SSAFloat::log(SSAFloat val) { std::vector params; params.push_back(SSAFloat::llvm_type()); return SSAFloat::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::log, params), val.v, SSAScope::hint())); } SSAFloat SSAFloat::fma(SSAFloat a, SSAFloat b, SSAFloat c) { std::vector params; params.push_back(SSAFloat::llvm_type()); //params.push_back(SSAFloat::llvm_type()); //params.push_back(SSAFloat::llvm_type()); std::vector args; args.push_back(a.v); args.push_back(b.v); args.push_back(c.v); return SSAFloat::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::fma, params), args, SSAScope::hint())); } SSAFloat operator+(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFAdd(a.v, b.v, SSAScope::hint())); } SSAFloat operator-(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFSub(a.v, b.v, SSAScope::hint())); } SSAFloat operator*(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFMul(a.v, b.v, SSAScope::hint())); } SSAFloat operator/(const SSAFloat &a, const SSAFloat &b) { return SSAFloat::from_llvm(SSAScope::builder().CreateFDiv(a.v, b.v, SSAScope::hint())); } SSAFloat operator+(float a, const SSAFloat &b) { return SSAFloat(a) + b; } SSAFloat operator-(float a, const SSAFloat &b) { return SSAFloat(a) - b; } SSAFloat operator*(float a, const SSAFloat &b) { return SSAFloat(a) * b; } SSAFloat operator/(float a, const SSAFloat &b) { return SSAFloat(a) / b; } SSAFloat operator+(const SSAFloat &a, float b) { return a + SSAFloat(b); } SSAFloat operator-(const SSAFloat &a, float b) { return a - SSAFloat(b); } SSAFloat operator*(const SSAFloat &a, float b) { return a * SSAFloat(b); } SSAFloat operator/(const SSAFloat &a, float b) { return a / SSAFloat(b); }