/* ** Provides an implementation of an ALSA sequencer wrapper ** **--------------------------------------------------------------------------- ** Copyright 2008-2010 Randy Heit ** Copyright 2020 Petr Mrazek ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #pragma once #if defined __linux__ && defined HAVE_SYSTEM_MIDI #include "zmusic/zmusic.h" #include #include typedef struct _snd_seq snd_seq_t; // FIXME: make not visible from outside struct MidiOutDeviceInternal { std::string Name; int ID = -1; int ClientID = -1; int PortNumber = -1; unsigned int type = 0; }; // NOTE: the sequencer state is shared between actually playing MIDI music and device enumeration, therefore we keep it around. class AlsaSequencer { private: AlsaSequencer(); ~AlsaSequencer(); public: static AlsaSequencer &Get(); bool Open(); void Close(); bool IsOpen() const { return nullptr != handle; } int EnumerateDevices(); const std::vector &GetInternalDevices(); snd_seq_t *handle = nullptr; int OurId = -1; int error = -1; private: std::vector internalDevices; }; #endif