/* * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation * * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma * ADLMIDI Library API: Copyright (c) 2015-2018 Vitaly Novichkov * * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: * http://iki.fi/bisqwit/source/adlmidi.html * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "adlmidi_private.hpp" // Mapping from MIDI volume level to OPL level value. static const uint32_t DMX_volume_mapping_table[] = { 0, 1, 3, 5, 6, 8, 10, 11, 13, 14, 16, 17, 19, 20, 22, 23, 25, 26, 27, 29, 30, 32, 33, 34, 36, 37, 39, 41, 43, 45, 47, 49, 50, 52, 54, 55, 57, 59, 60, 61, 63, 64, 66, 67, 68, 69, 71, 72, 73, 74, 75, 76, 77, 79, 80, 81, 82, 83, 84, 84, 85, 86, 87, 88, 89, 90, 91, 92, 92, 93, 94, 95, 96, 96, 97, 98, 99, 99, 100, 101, 101, 102, 103, 103, 104, 105, 105, 106, 107, 107, 108, 109, 109, 110, 110, 111, 112, 112, 113, 113, 114, 114, 115, 115, 116, 117, 117, 118, 118, 119, 119, 120, 120, 121, 121, 122, 122, 123, 123, 123, 124, 124, 125, 125, 126, 126, 127, 127, //Protection entries to avoid crash if value more than 127 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, }; static const uint8_t W9X_volume_mapping_table[32] = { 63, 63, 40, 36, 32, 28, 23, 21, 19, 17, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0 }; //static const char MIDIsymbols[256+1] = //"PPPPPPhcckmvmxbd" // Ins 0-15 //"oooooahoGGGGGGGG" // Ins 16-31 //"BBBBBBBBVVVVVHHM" // Ins 32-47 //"SSSSOOOcTTTTTTTT" // Ins 48-63 //"XXXXTTTFFFFFFFFF" // Ins 64-79 //"LLLLLLLLpppppppp" // Ins 80-95 //"XXXXXXXXGGGGGTSS" // Ins 96-111 //"bbbbMMMcGXXXXXXX" // Ins 112-127 //"????????????????" // Prc 0-15 //"????????????????" // Prc 16-31 //"???DDshMhhhCCCbM" // Prc 32-47 //"CBDMMDDDMMDDDDDD" // Prc 48-63 //"DDDDDDDDDDDDDDDD" // Prc 64-79 //"DD??????????????" // Prc 80-95 //"????????????????" // Prc 96-111 //"????????????????"; // Prc 112-127 static const uint8_t PercussionMap[256] = "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"//GM "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 3 = bass drum "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 4 = snare "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 5 = tom "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 6 = cymbal "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" // 7 = hihat "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"//GP0 "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"//GP16 //2 3 4 5 6 7 8 940 1 2 3 4 5 6 7 "\0\0\0\3\3\0\0\7\0\5\7\5\0\5\7\5"//GP32 //8 950 1 2 3 4 5 6 7 8 960 1 2 3 "\5\6\5\0\6\0\5\6\0\6\0\6\5\5\5\5"//GP48 //4 5 6 7 8 970 1 2 3 4 5 6 7 8 9 "\5\0\0\0\0\0\7\0\0\0\0\0\0\0\0\0"//GP64 "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"; inline bool isXgPercChannel(uint8_t msb, uint8_t lsb) { return (msb == 0x7E || msb == 0x7F) && (lsb == 0); } void MIDIplay::AdlChannel::AddAge(int64_t ms) { if(users.empty()) koff_time_until_neglible = std::max(int64_t(koff_time_until_neglible - ms), static_cast(-0x1FFFFFFFl)); else { koff_time_until_neglible = 0; for(users_t::iterator i = users.begin(); i != users.end(); ++i) { i->second.kon_time_until_neglible = std::max(i->second.kon_time_until_neglible - ms, static_cast(-0x1FFFFFFFl)); i->second.vibdelay += ms; } } } #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER MIDIplay::MidiEvent::MidiEvent() : type(T_UNKNOWN), subtype(T_UNKNOWN), channel(0), isValid(1), absPosition(0) {} MIDIplay::MidiTrackRow::MidiTrackRow() : time(0.0), delay(0), absPos(0), timeDelay(0.0) {} void MIDIplay::MidiTrackRow::reset() { time = 0.0; delay = 0; absPos = 0; timeDelay = 0.0; events.clear(); } void MIDIplay::MidiTrackRow::sortEvents(bool *noteStates) { typedef std::vector EvtArr; EvtArr metas; EvtArr noteOffs; EvtArr controllers; EvtArr anyOther; metas.reserve(events.size()); noteOffs.reserve(events.size()); controllers.reserve(events.size()); anyOther.reserve(events.size()); for(size_t i = 0; i < events.size(); i++) { if(events[i].type == MidiEvent::T_NOTEOFF) noteOffs.push_back(events[i]); else if((events[i].type == MidiEvent::T_CTRLCHANGE) || (events[i].type == MidiEvent::T_PATCHCHANGE) || (events[i].type == MidiEvent::T_WHEEL) || (events[i].type == MidiEvent::T_CHANAFTTOUCH)) { controllers.push_back(events[i]); } else if((events[i].type == MidiEvent::T_SPECIAL) && (events[i].subtype == MidiEvent::ST_MARKER)) metas.push_back(events[i]); else anyOther.push_back(events[i]); } /* * If Note-Off and it's Note-On is on the same row - move this damned note off down! */ if(noteStates) { std::set markAsOn; for(size_t i = 0; i < anyOther.size(); i++) { const MidiEvent e = anyOther[i]; if(e.type == MidiEvent::T_NOTEON) { const size_t note_i = (e.channel * 255) + (e.data[0] & 0x7F); //Check, was previously note is on or off bool wasOn = noteStates[note_i]; markAsOn.insert(note_i); // Detect zero-length notes are following previously pressed note int noteOffsOnSameNote = 0; for(EvtArr::iterator j = noteOffs.begin(); j != noteOffs.end();) { //If note was off, and note-off on same row with note-on - move it down! if( ((*j).channel == e.channel) && ((*j).data[0] == e.data[0]) ) { //If note is already off OR more than one note-off on same row and same note if(!wasOn || (noteOffsOnSameNote != 0)) { anyOther.push_back(*j); j = noteOffs.erase(j); markAsOn.erase(note_i); continue; } else { //When same row has many note-offs on same row //that means a zero-length note follows previous note //it must be shuted down noteOffsOnSameNote++; } } j++; } } } //Mark other notes as released for(EvtArr::iterator j = noteOffs.begin(); j != noteOffs.end(); j++) { size_t note_i = (j->channel * 255) + (j->data[0] & 0x7F); noteStates[note_i] = false; } for(std::set::iterator j = markAsOn.begin(); j != markAsOn.end(); j++) noteStates[*j] = true; } /***********************************************************************************/ events.clear(); events.insert(events.end(), noteOffs.begin(), noteOffs.end()); events.insert(events.end(), metas.begin(), metas.end()); events.insert(events.end(), controllers.begin(), controllers.end()); events.insert(events.end(), anyOther.begin(), anyOther.end()); } #endif //ADLMIDI_DISABLE_MIDI_SEQUENCER #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER bool MIDIplay::buildTrackData() { fullSongTimeLength = 0.0; loopStartTime = -1.0; loopEndTime = -1.0; musTitle.clear(); musCopyright.clear(); musTrackTitles.clear(); musMarkers.clear(); caugh_missing_instruments.clear(); caugh_missing_banks_melodic.clear(); caugh_missing_banks_percussion.clear(); trackDataNew.clear(); const size_t trackCount = TrackData.size(); trackDataNew.resize(trackCount, MidiTrackQueue()); invalidLoop = false; bool gotLoopStart = false, gotLoopEnd = false, gotLoopEventInThisRow = false; //! Tick position of loop start tag uint64_t loopStartTicks = 0; //! Tick position of loop end tag uint64_t loopEndTicks = 0; //! Full length of song in ticks uint64_t ticksSongLength = 0; //! Cache for error message strign char error[150]; CurrentPositionNew.track.clear(); CurrentPositionNew.track.resize(trackCount); //! Caches note on/off states. bool noteStates[16 * 255]; /* This is required to carefully detect zero-length notes * * and avoid a move of "note-off" event over "note-on" while sort. * * Otherwise, after sort those notes will play infinite sound */ //Tempo change events std::vector tempos; /* * TODO: Make this be safer for memory in case of broken input data * which may cause going away of available track data (and then give a crash!) * * POST: Check this more carefully for possible vulnuabilities are can crash this */ for(size_t tk = 0; tk < trackCount; ++tk) { uint64_t abs_position = 0; int status = 0; MidiEvent event; bool ok = false; uint8_t *end = TrackData[tk].data() + TrackData[tk].size(); uint8_t *trackPtr = TrackData[tk].data(); std::memset(noteStates, 0, sizeof(noteStates)); //Time delay that follows the first event in the track { MidiTrackRow evtPos; if(opl.m_musicMode == OPL3::MODE_RSXX) ok = true; else evtPos.delay = ReadVarLenEx(&trackPtr, end, ok); if(!ok) { int len = std::sprintf(error, "buildTrackData: Can't read variable-length value at begin of track %d.\n", (int)tk); if((len > 0) && (len < 150)) errorString += std::string(error, (size_t)len); return false; } //HACK: Begin every track with "Reset all controllers" event to avoid controllers state break came from end of song for(uint8_t chan = 0; chan < 16; chan++) { MidiEvent event; event.type = MidiEvent::T_CTRLCHANGE; event.channel = chan; event.data.push_back(121); event.data.push_back(0); evtPos.events.push_back(event); } evtPos.absPos = abs_position; abs_position += evtPos.delay; trackDataNew[tk].push_back(evtPos); } MidiTrackRow evtPos; do { event = parseEvent(&trackPtr, end, status); if(!event.isValid) { int len = std::sprintf(error, "buildTrackData: Fail to parse event in the track %d.\n", (int)tk); if((len > 0) && (len < 150)) errorString += std::string(error, (size_t)len); return false; } evtPos.events.push_back(event); if(event.type == MidiEvent::T_SPECIAL) { if(event.subtype == MidiEvent::ST_TEMPOCHANGE) { event.absPosition = abs_position; tempos.push_back(event); } else if(!invalidLoop && (event.subtype == MidiEvent::ST_LOOPSTART)) { /* * loopStart is invalid when: * - starts together with loopEnd * - appears more than one time in same MIDI file */ if(gotLoopStart || gotLoopEventInThisRow) invalidLoop = true; else { gotLoopStart = true; loopStartTicks = abs_position; } //In this row we got loop event, register this! gotLoopEventInThisRow = true; } else if(!invalidLoop && (event.subtype == MidiEvent::ST_LOOPEND)) { /* * loopEnd is invalid when: * - starts before loopStart * - starts together with loopStart * - appars more than one time in same MIDI file */ if(gotLoopEnd || gotLoopEventInThisRow) invalidLoop = true; else { gotLoopEnd = true; loopEndTicks = abs_position; } //In this row we got loop event, register this! gotLoopEventInThisRow = true; } } if(event.subtype != MidiEvent::ST_ENDTRACK)//Don't try to read delta after EndOfTrack event! { evtPos.delay = ReadVarLenEx(&trackPtr, end, ok); if(!ok) { /* End of track has been reached! However, there is no EOT event presented */ event.type = MidiEvent::T_SPECIAL; event.subtype = MidiEvent::ST_ENDTRACK; } } if((evtPos.delay > 0) || (event.subtype == MidiEvent::ST_ENDTRACK)) { evtPos.absPos = abs_position; abs_position += evtPos.delay; evtPos.sortEvents(noteStates); trackDataNew[tk].push_back(evtPos); evtPos.reset(); gotLoopEventInThisRow = false; } } while((trackPtr <= end) && (event.subtype != MidiEvent::ST_ENDTRACK)); if(ticksSongLength < abs_position) ticksSongLength = abs_position; //Set the chain of events begin if(trackDataNew[tk].size() > 0) CurrentPositionNew.track[tk].pos = trackDataNew[tk].begin(); } if(gotLoopStart && !gotLoopEnd) { gotLoopEnd = true; loopEndTicks = ticksSongLength; } //loopStart must be located before loopEnd! if(loopStartTicks >= loopEndTicks) invalidLoop = true; /********************************************************************************/ //Calculate time basing on collected tempo events /********************************************************************************/ for(size_t tk = 0; tk < trackCount; ++tk) { fraction currentTempo = Tempo; double time = 0.0; uint64_t abs_position = 0; size_t tempo_change_index = 0; MidiTrackQueue &track = trackDataNew[tk]; if(track.empty()) continue;//Empty track is useless! #ifdef DEBUG_TIME_CALCULATION std::fprintf(stdout, "\n============Track %" PRIuPTR "=============\n", tk); std::fflush(stdout); #endif MidiTrackRow *posPrev = &(*(track.begin()));//First element for(MidiTrackQueue::iterator it = track.begin(); it != track.end(); it++) { #ifdef DEBUG_TIME_CALCULATION bool tempoChanged = false; #endif MidiTrackRow &pos = *it; if((posPrev != &pos) && //Skip first event (!tempos.empty()) && //Only when in-track tempo events are available (tempo_change_index < tempos.size()) ) { // If tempo event is going between of current and previous event if(tempos[tempo_change_index].absPosition <= pos.absPos) { //Stop points: begin point and tempo change points are before end point std::vector points; fraction t; TempoChangePoint firstPoint = {posPrev->absPos, currentTempo}; points.push_back(firstPoint); //Collect tempo change points between previous and current events do { TempoChangePoint tempoMarker; MidiEvent &tempoPoint = tempos[tempo_change_index]; tempoMarker.absPos = tempoPoint.absPosition; tempoMarker.tempo = InvDeltaTicks * fraction(ReadBEint(tempoPoint.data.data(), tempoPoint.data.size())); points.push_back(tempoMarker); tempo_change_index++; } while((tempo_change_index < tempos.size()) && (tempos[tempo_change_index].absPosition <= pos.absPos)); // Re-calculate time delay of previous event time -= posPrev->timeDelay; posPrev->timeDelay = 0.0; for(size_t i = 0, j = 1; j < points.size(); i++, j++) { /* If one or more tempo events are appears between of two events, * calculate delays between each tempo point, begin and end */ uint64_t midDelay = 0; //Delay between points midDelay = points[j].absPos - points[i].absPos; //Time delay between points t = midDelay * currentTempo; posPrev->timeDelay += t.value(); //Apply next tempo currentTempo = points[j].tempo; #ifdef DEBUG_TIME_CALCULATION tempoChanged = true; #endif } //Then calculate time between last tempo change point and end point TempoChangePoint tailTempo = points.back(); uint64_t postDelay = pos.absPos - tailTempo.absPos; t = postDelay * currentTempo; posPrev->timeDelay += t.value(); //Store Common time delay posPrev->time = time; time += posPrev->timeDelay; } } fraction t = pos.delay * currentTempo; pos.timeDelay = t.value(); pos.time = time; time += pos.timeDelay; //Capture markers after time value calculation for(size_t i = 0; i < pos.events.size(); i++) { MidiEvent &e = pos.events[i]; if((e.type == MidiEvent::T_SPECIAL) && (e.subtype == MidiEvent::ST_MARKER)) { MIDI_MarkerEntry marker; marker.label = std::string((char *)e.data.data(), e.data.size()); marker.pos_ticks = pos.absPos; marker.pos_time = pos.time; musMarkers.push_back(marker); } } //Capture loop points time positions if(!invalidLoop) { // Set loop points times if(loopStartTicks == pos.absPos) loopStartTime = pos.time; else if(loopEndTicks == pos.absPos) loopEndTime = pos.time; } #ifdef DEBUG_TIME_CALCULATION std::fprintf(stdout, "= %10" PRId64 " = %10f%s\n", pos.absPos, pos.time, tempoChanged ? " <----TEMPO CHANGED" : ""); std::fflush(stdout); #endif abs_position += pos.delay; posPrev = &pos; } if(time > fullSongTimeLength) fullSongTimeLength = time; } fullSongTimeLength += postSongWaitDelay; //Set begin of the music trackBeginPositionNew = CurrentPositionNew; //Initial loop position will begin at begin of track until passing of the loop point LoopBeginPositionNew = CurrentPositionNew; /********************************************************************************/ //Resolve "hell of all times" of too short drum notes: //move too short percussion note-offs far far away as possible /********************************************************************************/ #if 1 //Use this to record WAVEs for comparison before/after implementing of this if(opl.m_musicMode == OPL3::MODE_MIDI)//Percussion fix is needed for MIDI only, not for IMF/RSXX or CMF { //! Minimal real time in seconds #define DRUM_NOTE_MIN_TIME 0.03 //! Minimal ticks count #define DRUM_NOTE_MIN_TICKS 15 struct NoteState { double delay; uint64_t delayTicks; bool isOn; char ___pad[7]; } drNotes[255]; uint16_t banks[16]; for(size_t tk = 0; tk < trackCount; ++tk) { std::memset(drNotes, 0, sizeof(drNotes)); std::memset(banks, 0, sizeof(banks)); MidiTrackQueue &track = trackDataNew[tk]; if(track.empty()) continue;//Empty track is useless! for(MidiTrackQueue::iterator it = track.begin(); it != track.end(); it++) { MidiTrackRow &pos = *it; for(ssize_t e = 0; e < (ssize_t)pos.events.size(); e++) { MidiEvent *et = &pos.events[(size_t)e]; /* Set MSB/LSB bank */ if(et->type == MidiEvent::T_CTRLCHANGE) { uint8_t ctrlno = et->data[0]; uint8_t value = et->data[1]; switch(ctrlno) { case 0: // Set bank msb (GM bank) banks[et->channel] = uint16_t(uint16_t(value) << 8) | uint16_t(banks[et->channel] & 0x00FF); break; case 32: // Set bank lsb (XG bank) banks[et->channel] = (banks[et->channel] & 0xFF00) | (uint16_t(value) & 0x00FF); break; } continue; } bool percussion = (et->channel == 9) || banks[et->channel] == 0x7E00 || //XG SFX1/SFX2 channel (16128 signed decimal) banks[et->channel] == 0x7F00; //XG Percussion channel (16256 signed decimal) if(!percussion) continue; if(et->type == MidiEvent::T_NOTEON) { uint8_t note = et->data[0] & 0x7F; NoteState &ns = drNotes[note]; ns.isOn = true; ns.delay = 0.0; ns.delayTicks = 0; } else if(et->type == MidiEvent::T_NOTEOFF) { uint8_t note = et->data[0] & 0x7F; NoteState &ns = drNotes[note]; if(ns.isOn) { ns.isOn = false; if(ns.delayTicks < DRUM_NOTE_MIN_TICKS || ns.delay < DRUM_NOTE_MIN_TIME)//If note is too short { //Move it into next event position if that possible for(MidiTrackQueue::iterator itNext = it; itNext != track.end(); itNext++) { MidiTrackRow &posN = *itNext; if(ns.delayTicks > DRUM_NOTE_MIN_TICKS && ns.delay > DRUM_NOTE_MIN_TIME) { //Put note-off into begin of next event list posN.events.insert(posN.events.begin(), pos.events[(size_t)e]); //Renive this event from a current row pos.events.erase(pos.events.begin() + (int)e); e--; break; } ns.delay += posN.timeDelay; ns.delayTicks += posN.delay; } } ns.delay = 0.0; ns.delayTicks = 0; } } } //Append time delays to sustaining notes for(size_t no = 0; no < 128; no++) { NoteState &ns = drNotes[no]; if(ns.isOn) { ns.delay += pos.timeDelay; ns.delayTicks += pos.delay; } } } } #undef DRUM_NOTE_MIN_TIME #undef DRUM_NOTE_MIN_TICKS } #endif return true; } #endif MIDIplay::MIDIplay(unsigned long sampleRate): cmf_percussion_mode(false) #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER , fullSongTimeLength(0.0), postSongWaitDelay(1.0), loopStartTime(-1.0), loopEndTime(-1.0), tempoMultiplier(1.0), atEnd(false), loopStart(false), loopEnd(false), invalidLoop(false) #endif { devices.clear(); m_setup.PCM_RATE = sampleRate; m_setup.mindelay = 1.0 / (double)m_setup.PCM_RATE; m_setup.maxdelay = 512.0 / (double)m_setup.PCM_RATE; m_setup.AdlBank = 0; m_setup.NumFourOps = 7; m_setup.NumCards = 2; m_setup.HighTremoloMode = -1; m_setup.HighVibratoMode = -1; m_setup.AdlPercussionMode = -1; m_setup.LogarithmicVolumes = false; m_setup.VolumeModel = ADLMIDI_VolumeModel_AUTO; //m_setup.SkipForward = 0; m_setup.loopingIsEnabled = false; m_setup.ScaleModulators = -1; m_setup.delay = 0.0; m_setup.carry = 0.0; m_setup.tick_skip_samples_delay = 0; applySetup(); ChooseDevice("none"); realTime_ResetState(); } void MIDIplay::applySetup() { m_setup.tick_skip_samples_delay = 0; opl.HighTremoloMode = m_setup.HighTremoloMode == -1 ? adlbanksetup[m_setup.AdlBank].deepTremolo : (bool)m_setup.HighTremoloMode; opl.HighVibratoMode = m_setup.HighVibratoMode == -1 ? adlbanksetup[m_setup.AdlBank].deepVibrato : (bool)m_setup.HighVibratoMode; opl.AdlPercussionMode = m_setup.AdlPercussionMode == -1 ? adlbanksetup[m_setup.AdlBank].adLibPercussions : (bool)m_setup.AdlPercussionMode; opl.ScaleModulators = m_setup.ScaleModulators == -1 ? adlbanksetup[m_setup.AdlBank].scaleModulators : (bool)m_setup.ScaleModulators; opl.LogarithmicVolumes = m_setup.LogarithmicVolumes; //opl.CartoonersVolumes = false; opl.m_musicMode = OPL3::MODE_MIDI; opl.ChangeVolumeRangesModel(static_cast(m_setup.VolumeModel)); if(m_setup.VolumeModel == ADLMIDI_VolumeModel_AUTO)//Use bank default volume model opl.m_volumeScale = (OPL3::VolumesScale)adlbanksetup[m_setup.AdlBank].volumeModel; opl.NumCards = m_setup.NumCards; opl.NumFourOps = m_setup.NumFourOps; cmf_percussion_mode = false; opl.Reset(m_setup.PCM_RATE); ch.clear(); ch.resize(opl.NumChannels); } uint64_t MIDIplay::ReadVarLen(uint8_t **ptr) { uint64_t result = 0; for(;;) { uint8_t byte = *((*ptr)++); result = (result << 7) + (byte & 0x7F); if(!(byte & 0x80)) break; } return result; } uint64_t MIDIplay::ReadVarLenEx(uint8_t **ptr, uint8_t *end, bool &ok) { uint64_t result = 0; ok = false; for(;;) { if(*ptr >= end) return 2; unsigned char byte = *((*ptr)++); result = (result << 7) + (byte & 0x7F); if(!(byte & 0x80)) break; } ok = true; return result; } #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER double MIDIplay::Tick(double s, double granularity) { s *= tempoMultiplier; #ifdef ENABLE_BEGIN_SILENCE_SKIPPING if(CurrentPositionNew.began) #endif CurrentPositionNew.wait -= s; CurrentPositionNew.absTimePosition += s; int antiFreezeCounter = 10000;//Limit 10000 loops to avoid freezing while((CurrentPositionNew.wait <= granularity * 0.5) && (antiFreezeCounter > 0)) { //std::fprintf(stderr, "wait = %g...\n", CurrentPosition.wait); if(!ProcessEventsNew()) break; if(CurrentPositionNew.wait <= 0.0) antiFreezeCounter--; } if(antiFreezeCounter <= 0) CurrentPositionNew.wait += 1.0;/* Add extra 1 second when over 10000 events with zero delay are been detected */ for(uint16_t c = 0; c < opl.NumChannels; ++c) ch[c].AddAge(static_cast(s * 1000.0)); UpdateVibrato(s); UpdateArpeggio(s); if(CurrentPositionNew.wait < 0.0)//Avoid negative delay value! return 0.0; return CurrentPositionNew.wait; } #endif void MIDIplay::TickIteratos(double s) { for(uint16_t c = 0; c < opl.NumChannels; ++c) ch[c].AddAge(static_cast(s * 1000.0)); UpdateVibrato(s); UpdateArpeggio(s); } #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER void MIDIplay::seek(double seconds) { if(seconds < 0.0) return;//Seeking negative position is forbidden! :-P const double granularity = m_setup.mindelay, granualityHalf = granularity * 0.5, s = seconds;//m_setup.delay < m_setup.maxdelay ? m_setup.delay : m_setup.maxdelay; /* Attempt to go away out of song end must rewind position to begin */ if(seconds > fullSongTimeLength) { rewind(); return; } bool loopFlagState = m_setup.loopingIsEnabled; // Turn loop pooints off because it causes wrong position rememberin on a quick seek m_setup.loopingIsEnabled = false; /* * Seeking search is similar to regular ticking, except of next things: * - We don't processsing arpeggio and vibrato * - To keep correctness of the state after seek, begin every search from begin * - All sustaining notes must be killed * - Ignore Note-On events */ rewind(); /* * Set "loop Start" to false to prevent overwrite of loopStart position with * seek destinition position * * TODO: Detect & set loopStart position on load time to don't break loop while seeking */ loopStart = false; while((CurrentPositionNew.absTimePosition < seconds) && (CurrentPositionNew.absTimePosition < fullSongTimeLength)) { CurrentPositionNew.wait -= s; CurrentPositionNew.absTimePosition += s; int antiFreezeCounter = 10000;//Limit 10000 loops to avoid freezing double dstWait = CurrentPositionNew.wait + granualityHalf; while((CurrentPositionNew.wait <= granualityHalf)/*&& (antiFreezeCounter > 0)*/) { //std::fprintf(stderr, "wait = %g...\n", CurrentPosition.wait); if(!ProcessEventsNew(true)) break; //Avoid freeze because of no waiting increasing in more than 10000 cycles if(CurrentPositionNew.wait <= dstWait) antiFreezeCounter--; else { dstWait = CurrentPositionNew.wait + granualityHalf; antiFreezeCounter = 10000; } } if(antiFreezeCounter <= 0) CurrentPositionNew.wait += 1.0;/* Add extra 1 second when over 10000 events with zero delay are been detected */ } if(CurrentPositionNew.wait < 0.0) CurrentPositionNew.wait = 0.0; m_setup.loopingIsEnabled = loopFlagState; m_setup.delay = CurrentPositionNew.wait; m_setup.carry = 0.0; } double MIDIplay::tell() { return CurrentPositionNew.absTimePosition; } double MIDIplay::timeLength() { return fullSongTimeLength; } double MIDIplay::getLoopStart() { return loopStartTime; } double MIDIplay::getLoopEnd() { return loopEndTime; } void MIDIplay::rewind() { Panic(); KillSustainingNotes(-1, -1); CurrentPositionNew = trackBeginPositionNew; atEnd = false; loopStart = true; loopEnd = false; //invalidLoop = false;//No more needed here as this flag is set on load time } void MIDIplay::setTempo(double tempo) { tempoMultiplier = tempo; } #endif void MIDIplay::realTime_ResetState() { for(size_t ch = 0; ch < Ch.size(); ch++) { MIDIchannel &chan = Ch[ch]; chan.volume = (opl.m_musicMode == OPL3::MODE_RSXX) ? 127 : 100; chan.expression = 127; chan.panning = 0x30; chan.vibrato = 0; chan.sustain = 0; chan.bend = 0.0; chan.bendsense = 2 / 8192.0; chan.vibpos = 0.0; chan.vibdepth = 0.5 / 127.0; chan.vibdelay = 0; chan.lastlrpn = 0; chan.lastmrpn = 0; chan.nrpn = false; chan.brightness = 127; NoteUpdate_All(uint16_t(ch), Upd_All); NoteUpdate_All(uint16_t(ch), Upd_Off); } } bool MIDIplay::realTime_NoteOn(uint8_t channel, uint8_t note, uint8_t velocity) { if((opl.m_musicMode == OPL3::MODE_RSXX) && (velocity != 0)) { // Check if this is just a note after-touch MIDIchannel::activenoteiterator i = Ch[channel].activenotes.find(note); if(i != Ch[channel].activenotes.end()) { i->second.vol = velocity; NoteUpdate(channel, i, Upd_Volume); return false; } } channel = channel % 16; NoteOff(channel, note); // On Note on, Keyoff the note first, just in case keyoff // was omitted; this fixes Dance of sugar-plum fairy // by Microsoft. Now that we've done a Keyoff, // check if we still need to do a Keyon. // vol=0 and event 8x are both Keyoff-only. if(velocity == 0) return false; size_t midiins = Ch[channel].patch; bool isPercussion = (channel % 16 == 9); bool isXgPercussion = false; uint16_t bank = 0; if(Ch[channel].bank_msb || Ch[channel].bank_lsb) { bank = (uint16_t(Ch[channel].bank_msb) * 256) + uint16_t(Ch[channel].bank_lsb); //0x7E00 - XG SFX1/SFX2 channel (16128 signed decimal) //0x7F00 - XG Percussion channel (16256 signed decimal) if(bank == 0x7E00 || bank == 0x7F00) { //Let XG SFX1/SFX2 bank will have LSB==1 (128...255 range in WOPN file) //Let XG Percussion bank will use (0...127 range in WOPN file) bank = (uint16_t)midiins + ((bank == 0x7E00) ? 128 : 0); // MIDI instrument defines the patch midiins = opl.dynamic_percussion_offset + note; // Percussion instrument isXgPercussion = true; isPercussion = false; } } if(isPercussion) { bank = (uint16_t)midiins; // MIDI instrument defines the patch midiins = opl.dynamic_percussion_offset + note; // Percussion instrument } //Set bank bank if(bank > 0) { if(isPercussion || isXgPercussion) { OPL3::BankMap::iterator b = opl.dynamic_percussion_banks.find(bank); if(b != opl.dynamic_percussion_banks.end()) midiins += b->second * 128; else if(hooks.onDebugMessage) { if(!caugh_missing_banks_melodic.count(bank)) { hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing percussion bank %i (patch %i)", channel, bank, midiins); caugh_missing_banks_melodic.insert(bank); } } } else { OPL3::BankMap::iterator b = opl.dynamic_melodic_banks.find(bank); if(b != opl.dynamic_melodic_banks.end()) midiins += b->second * 128; else if(hooks.onDebugMessage) { if(!caugh_missing_banks_percussion.count(bank)) { hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing melodic bank %i (patch %i)", channel, bank, midiins); caugh_missing_banks_percussion.insert(bank); } } } } /* if(MidCh%16 == 9 || (midiins != 32 && midiins != 46 && midiins != 48 && midiins != 50)) break; // HACK if(midiins == 46) vol = (vol*7)/10; // HACK if(midiins == 48 || midiins == 50) vol /= 4; // HACK */ //if(midiins == 56) vol = vol*6/10; // HACK //int meta = banks[opl.AdlBank][midiins]; const size_t meta = opl.GetAdlMetaNumber(midiins); const adlinsdata &ains = opl.GetAdlMetaIns(meta); int16_t tone = note; if(ains.tone) { /*if(ains.tone < 20) tone += ains.tone; else*/ if(ains.tone < 128) tone = ains.tone; else tone -= ains.tone - 128; } //uint16_t i[2] = { ains.adlno1, ains.adlno2 }; bool pseudo_4op = ains.flags & adlinsdata::Flag_Pseudo4op; MIDIchannel::NoteInfo::Phys voices[2] = { {ains.adlno1, false}, {ains.adlno2, pseudo_4op} }; if((opl.AdlPercussionMode == 1) && PercussionMap[midiins & 0xFF]) voices[1] = voices[0];//i[1] = i[0]; if(hooks.onDebugMessage) { if(!caugh_missing_instruments.count(static_cast(midiins)) && (ains.flags & adlinsdata::Flag_NoSound)) { hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing instrument %i", channel, midiins); caugh_missing_instruments.insert(static_cast(midiins)); } } // Allocate AdLib channel (the physical sound channel for the note) int32_t adlchannel[2] = { -1, -1 }; for(uint32_t ccount = 0; ccount < 2; ++ccount) { if(ccount == 1) { if(voices[0] == voices[1]) break; // No secondary channel if(adlchannel[0] == -1) break; // No secondary if primary failed } int32_t c = -1; int32_t bs = -0x7FFFFFFFl; for(size_t a = 0; a < (size_t)opl.NumChannels; ++a) { if(ccount == 1 && static_cast(a) == adlchannel[0]) continue; // ^ Don't use the same channel for primary&secondary if(voices[0].insId == voices[1].insId || pseudo_4op/*i[0] == i[1] || pseudo_4op*/) { // Only use regular channels uint8_t expected_mode = 0; if(opl.AdlPercussionMode == 1) { if(cmf_percussion_mode) expected_mode = channel < 11 ? 0 : (3 + channel - 11); // CMF else expected_mode = PercussionMap[midiins & 0xFF]; } if(opl.four_op_category[a] != expected_mode) continue; } else { if(ccount == 0) { // Only use four-op master channels if(opl.four_op_category[a] != 1) continue; } else { // The secondary must be played on a specific channel. if(a != static_cast(adlchannel[0]) + 3) continue; } } int64_t s = CalculateAdlChannelGoodness(a, voices[ccount], channel); if(s > bs) { bs = (int32_t)s; // Best candidate wins c = static_cast(a); } } if(c < 0) { if(hooks.onDebugMessage) hooks.onDebugMessage(hooks.onDebugMessage_userData, "ignored unplaceable note [bank %i, inst %i, note %i, MIDI channel %i]", bank, Ch[channel].patch, note, channel); continue; // Could not play this note. Ignore it. } PrepareAdlChannelForNewNote(static_cast(c), voices[ccount]); adlchannel[ccount] = c; } if(adlchannel[0] < 0 && adlchannel[1] < 0) { // The note could not be played, at all. return false; } //if(hooks.onDebugMessage) // hooks.onDebugMessage(hooks.onDebugMessage_userData, "i1=%d:%d, i2=%d:%d", i[0],adlchannel[0], i[1],adlchannel[1]); // Allocate active note for MIDI channel std::pair ir = Ch[channel].activenotes.insert(std::make_pair(note, MIDIchannel::NoteInfo())); ir.first->second.vol = velocity; ir.first->second.tone = tone; ir.first->second.midiins = midiins; ir.first->second.insmeta = meta; for(unsigned ccount = 0; ccount < 2; ++ccount) { int32_t c = adlchannel[ccount]; if(c < 0) continue; uint16_t chipChan = static_cast(adlchannel[ccount]); ir.first->second.phys[chipChan] = voices[ccount]; } NoteUpdate(channel, ir.first, Upd_All | Upd_Patch); return true; } void MIDIplay::realTime_NoteOff(uint8_t channel, uint8_t note) { channel = channel % 16; NoteOff(channel, note); } void MIDIplay::realTime_NoteAfterTouch(uint8_t channel, uint8_t note, uint8_t atVal) { channel = channel % 16; MIDIchannel::activenoteiterator i = Ch[channel].activenotes.find(note); if(i == Ch[channel].activenotes.end()) { // Ignore touch if note is not active return; } i->second.vol = 127 - atVal; NoteUpdate(channel, i, Upd_Volume); } void MIDIplay::realTime_ChannelAfterTouch(uint8_t channel, uint8_t atVal) { // TODO: Verify, is this correct action? channel = channel % 16; for(MIDIchannel::activenoteiterator i = Ch[channel].activenotes.begin(); i != Ch[channel].activenotes.end(); ++i) { // Set this pressure to all active notes on the channel i->second.vol = 127 - atVal; } NoteUpdate_All(channel, Upd_Volume); } void MIDIplay::realTime_Controller(uint8_t channel, uint8_t type, uint8_t value) { channel = channel % 16; switch(type) { case 1: // Adjust vibrato //UI.PrintLn("%u:vibrato %d", MidCh,value); Ch[channel].vibrato = value; break; case 0: // Set bank msb (GM bank) Ch[channel].bank_msb = value; Ch[channel].is_xg_percussion = isXgPercChannel(Ch[channel].bank_msb, Ch[channel].bank_lsb); break; case 32: // Set bank lsb (XG bank) Ch[channel].bank_lsb = value; Ch[channel].is_xg_percussion = isXgPercChannel(Ch[channel].bank_msb, Ch[channel].bank_lsb); break; case 5: // Set portamento msb Ch[channel].portamento = static_cast((Ch[channel].portamento & 0x7F) | (value << 7)); //UpdatePortamento(MidCh); break; case 37: // Set portamento lsb Ch[channel].portamento = (Ch[channel].portamento & 0x3F80) | (value); //UpdatePortamento(MidCh); break; case 65: // Enable/disable portamento // value >= 64 ? enabled : disabled //UpdatePortamento(MidCh); break; case 7: // Change volume Ch[channel].volume = value; NoteUpdate_All(channel, Upd_Volume); break; case 74: // Change brightness Ch[channel].brightness = value; NoteUpdate_All(channel, Upd_Volume); break; case 64: // Enable/disable sustain Ch[channel].sustain = value; if(!value) KillSustainingNotes(channel); break; case 11: // Change expression (another volume factor) Ch[channel].expression = value; NoteUpdate_All(channel, Upd_Volume); break; case 10: // Change panning Ch[channel].panning = 0x00; if(value < 64 + 32) Ch[channel].panning |= 0x10; if(value >= 64 - 32) Ch[channel].panning |= 0x20; NoteUpdate_All(channel, Upd_Pan); break; case 121: // Reset all controllers Ch[channel].bend = 0; Ch[channel].volume = 100; Ch[channel].expression = 127; Ch[channel].sustain = 0; Ch[channel].vibrato = 0; Ch[channel].vibspeed = 2 * 3.141592653 * 5.0; Ch[channel].vibdepth = 0.5 / 127; Ch[channel].vibdelay = 0; Ch[channel].panning = 0x30; Ch[channel].portamento = 0; Ch[channel].brightness = 127; //UpdatePortamento(MidCh); NoteUpdate_All(channel, Upd_Pan + Upd_Volume + Upd_Pitch); // Kill all sustained notes KillSustainingNotes(channel); break; case 123: // All notes off NoteUpdate_All(channel, Upd_Off); break; case 91: break; // Reverb effect depth. We don't do per-channel reverb. case 92: break; // Tremolo effect depth. We don't do... case 93: break; // Chorus effect depth. We don't do. case 94: break; // Celeste effect depth. We don't do. case 95: break; // Phaser effect depth. We don't do. case 98: Ch[channel].lastlrpn = value; Ch[channel].nrpn = true; break; case 99: Ch[channel].lastmrpn = value; Ch[channel].nrpn = true; break; case 100: Ch[channel].lastlrpn = value; Ch[channel].nrpn = false; break; case 101: Ch[channel].lastmrpn = value; Ch[channel].nrpn = false; break; case 113: break; // Related to pitch-bender, used by missimp.mid in Duke3D case 6: SetRPN(channel, value, true); break; case 38: SetRPN(channel, value, false); break; case 103: cmf_percussion_mode = (value != 0); break; // CMF (ctrl 0x67) rhythm mode default: break; //UI.PrintLn("Ctrl %d <- %d (ch %u)", ctrlno, value, MidCh); } } void MIDIplay::realTime_PatchChange(uint8_t channel, uint8_t patch) { channel = channel % 16; Ch[channel].patch = patch; } void MIDIplay::realTime_PitchBend(uint8_t channel, uint16_t pitch) { channel = channel % 16; Ch[channel].bend = (uint32_t(pitch) - 8192) * Ch[channel].bendsense; NoteUpdate_All(channel, Upd_Pitch); } void MIDIplay::realTime_PitchBend(uint8_t channel, uint8_t msb, uint8_t lsb) { channel = channel % 16; Ch[channel].bend = (int(lsb) + int(msb) * 128 - 8192) * Ch[channel].bendsense; NoteUpdate_All(channel, Upd_Pitch); } void MIDIplay::realTime_BankChangeLSB(uint8_t channel, uint8_t lsb) { channel = channel % 16; Ch[channel].bank_lsb = lsb; } void MIDIplay::realTime_BankChangeMSB(uint8_t channel, uint8_t msb) { channel = channel % 16; Ch[channel].bank_msb = msb; } void MIDIplay::realTime_BankChange(uint8_t channel, uint16_t bank) { channel = channel % 16; Ch[channel].bank_lsb = uint8_t(bank & 0xFF); Ch[channel].bank_msb = uint8_t((bank >> 8) & 0xFF); } void MIDIplay::realTime_panic() { Panic(); KillSustainingNotes(-1, -1); } void MIDIplay::NoteUpdate(uint16_t MidCh, MIDIplay::MIDIchannel::activenoteiterator i, unsigned props_mask, int32_t select_adlchn) { MIDIchannel::NoteInfo &info = i->second; const int16_t tone = info.tone; const uint8_t vol = info.vol; const int midiins = info.midiins; const size_t insmeta = info.insmeta; const adlinsdata &ains = opl.GetAdlMetaIns(insmeta); AdlChannel::Location my_loc; my_loc.MidCh = MidCh; my_loc.note = i->first; for(MIDIchannel::NoteInfo::PhysMap::iterator jnext = info.phys.begin(); jnext != info.phys.end(); ) { MIDIchannel::NoteInfo::PhysMap::iterator j(jnext++); uint16_t c = j->first; const MIDIchannel::NoteInfo::Phys &ins = j->second; if(select_adlchn >= 0 && c != select_adlchn) continue; if(props_mask & Upd_Patch) { opl.Patch(c, ins.insId); AdlChannel::LocationData &d = ch[c].users[my_loc]; d.sustained = false; // inserts if necessary d.vibdelay = 0; d.kon_time_until_neglible = ains.ms_sound_kon; d.ins = ins; } } for(MIDIchannel::NoteInfo::PhysMap::iterator jnext = info.phys.begin(); jnext != info.phys.end(); ) { MIDIchannel::NoteInfo::PhysMap::iterator j(jnext++); uint16_t c = j->first; const MIDIchannel::NoteInfo::Phys &ins = j->second; if(select_adlchn >= 0 && c != select_adlchn) continue; if(props_mask & Upd_Off) // note off { if(Ch[MidCh].sustain == 0) { AdlChannel::users_t::iterator k = ch[c].users.find(my_loc); if(k != ch[c].users.end()) ch[c].users.erase(k); if(hooks.onNote) hooks.onNote(hooks.onNote_userData, c, tone, midiins, 0, 0.0); if(ch[c].users.empty()) { opl.NoteOff(c); ch[c].koff_time_until_neglible = ains.ms_sound_koff; } } else { // Sustain: Forget about the note, but don't key it off. // Also will avoid overwriting it very soon. AdlChannel::LocationData &d = ch[c].users[my_loc]; d.sustained = true; // note: not erased! if(hooks.onNote) hooks.onNote(hooks.onNote_userData, c, tone, midiins, -1, 0.0); } info.phys.erase(j); continue; } if(props_mask & Upd_Pan) opl.Pan(c, Ch[MidCh].panning); if(props_mask & Upd_Volume) { uint32_t volume; bool is_percussion = (MidCh == 9) || Ch[MidCh].is_xg_percussion; uint8_t brightness = is_percussion ? 127 : Ch[MidCh].brightness; switch(opl.m_volumeScale) { case OPL3::VOLUME_Generic: case OPL3::VOLUME_CMF: { volume = vol * Ch[MidCh].volume * Ch[MidCh].expression; /* If the channel has arpeggio, the effective volume of * *this* instrument is actually lower due to timesharing. * To compensate, add extra volume that corresponds to the * time this note is *not* heard. * Empirical tests however show that a full equal-proportion * increment sounds wrong. Therefore, using the square root. */ //volume = (int)(volume * std::sqrt( (double) ch[c].users.size() )); if(opl.LogarithmicVolumes) volume = volume * 127 / (127 * 127 * 127) / 2; else { // The formula below: SOLVE(V=127^3 * 2^( (A-63.49999) / 8), A) volume = volume > 8725 ? static_cast(std::log(static_cast(volume)) * 11.541561 + (0.5 - 104.22845)) : 0; // The incorrect formula below: SOLVE(V=127^3 * (2^(A/63)-1), A) //opl.Touch_Real(c, volume>11210 ? 91.61112 * std::log(4.8819E-7*volume + 1.0)+0.5 : 0); } opl.Touch_Real(c, volume, brightness); //opl.Touch(c, volume); } break; case OPL3::VOLUME_DMX: { volume = 2 * ((Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 16129) + 1; //volume = 2 * (Ch[MidCh].volume) + 1; volume = (DMX_volume_mapping_table[vol] * volume) >> 9; opl.Touch_Real(c, volume, brightness); } break; case OPL3::VOLUME_APOGEE: { volume = ((Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 16129); volume = ((64 * (vol + 0x80)) * volume) >> 15; //volume = ((63 * (vol + 0x80)) * Ch[MidCh].volume) >> 15; opl.Touch_Real(c, volume, brightness); } break; case OPL3::VOLUME_9X: { //volume = 63 - W9X_volume_mapping_table[(((vol * Ch[MidCh].volume /** Ch[MidCh].expression*/) * 127 / 16129 /*2048383*/) >> 2)]; volume = 63 - W9X_volume_mapping_table[(((vol * Ch[MidCh].volume * Ch[MidCh].expression) * 127 / 2048383) >> 2)]; //volume = W9X_volume_mapping_table[vol >> 2] + volume; opl.Touch_Real(c, volume, brightness); } break; } /* DEBUG ONLY!!! static uint32_t max = 0; if(volume == 0) max = 0; if(volume > max) max = volume; printf("%d\n", max); fflush(stdout); */ } if(props_mask & Upd_Pitch) { AdlChannel::LocationData &d = ch[c].users[my_loc]; // Don't bend a sustained note if(!d.sustained) { double bend = Ch[MidCh].bend + opl.GetAdlIns(ins.insId).finetune; double phase = 0.0; if((ains.flags & adlinsdata::Flag_Pseudo4op) && ins.pseudo4op) { phase = ains.voice2_fine_tune;//0.125; // Detune the note slightly (this is what Doom does) } if(Ch[MidCh].vibrato && d.vibdelay >= Ch[MidCh].vibdelay) bend += Ch[MidCh].vibrato * Ch[MidCh].vibdepth * std::sin(Ch[MidCh].vibpos); #ifdef ADLMIDI_USE_DOSBOX_OPL #define BEND_COEFFICIENT 172.00093 #else #define BEND_COEFFICIENT 172.4387 #endif opl.NoteOn(c, BEND_COEFFICIENT * std::exp(0.057762265 * (tone + bend + phase))); #undef BEND_COEFFICIENT if(hooks.onNote) hooks.onNote(hooks.onNote_userData, c, tone, midiins, vol, Ch[MidCh].bend); } } } if(info.phys.empty()) Ch[MidCh].activenotes.erase(i); } #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER bool MIDIplay::ProcessEventsNew(bool isSeek) { if(CurrentPositionNew.track.size() == 0) atEnd = true;//No MIDI track data to play if(atEnd) return false;//No more events in the queue loopEnd = false; const size_t TrackCount = CurrentPositionNew.track.size(); const PositionNew RowBeginPosition(CurrentPositionNew); #ifdef DEBUG_TIME_CALCULATION double maxTime = 0.0; #endif for(size_t tk = 0; tk < TrackCount; ++tk) { PositionNew::TrackInfo &track = CurrentPositionNew.track[tk]; if((track.status >= 0) && (track.delay <= 0)) { //Check is an end of track has been reached if(track.pos == trackDataNew[tk].end()) { track.status = -1; break; } // Handle event for(size_t i = 0; i < track.pos->events.size(); i++) { const MidiEvent &evt = track.pos->events[i]; #ifdef ENABLE_BEGIN_SILENCE_SKIPPING if(!CurrentPositionNew.began && (evt.type == MidiEvent::T_NOTEON)) CurrentPositionNew.began = true; #endif if(isSeek && (evt.type == MidiEvent::T_NOTEON)) continue; HandleEvent(tk, evt, track.status); if(loopEnd) break;//Stop event handling on catching loopEnd event! } #ifdef DEBUG_TIME_CALCULATION if(maxTime < track.pos->time) maxTime = track.pos->time; #endif // Read next event time (unless the track just ended) if(track.status >= 0) { track.delay += track.pos->delay; track.pos++; } } } #ifdef DEBUG_TIME_CALCULATION std::fprintf(stdout, " \r"); std::fprintf(stdout, "Time: %10f; Audio: %10f\r", maxTime, CurrentPositionNew.absTimePosition); std::fflush(stdout); #endif // Find shortest delay from all track uint64_t shortest = 0; bool shortest_no = true; for(size_t tk = 0; tk < TrackCount; ++tk) { PositionNew::TrackInfo &track = CurrentPositionNew.track[tk]; if((track.status >= 0) && (shortest_no || track.delay < shortest)) { shortest = track.delay; shortest_no = false; } } //if(shortest > 0) UI.PrintLn("shortest: %ld", shortest); // Schedule the next playevent to be processed after that delay for(size_t tk = 0; tk < TrackCount; ++tk) CurrentPositionNew.track[tk].delay -= shortest; fraction t = shortest * Tempo; #ifdef ENABLE_BEGIN_SILENCE_SKIPPING if(CurrentPositionNew.began) #endif CurrentPositionNew.wait += t.value(); //if(shortest > 0) UI.PrintLn("Delay %ld (%g)", shortest, (double)t.valuel()); if(loopStart) { LoopBeginPositionNew = RowBeginPosition; loopStart = false; } if(shortest_no || loopEnd) { //Loop if song end or loop end point has reached loopEnd = false; shortest = 0; if(!m_setup.loopingIsEnabled) { atEnd = true; //Don't handle events anymore CurrentPositionNew.wait += postSongWaitDelay;//One second delay until stop playing return true;//We have caugh end here! } CurrentPositionNew = LoopBeginPositionNew; } return true;//Has events in queue } #endif #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER MIDIplay::MidiEvent MIDIplay::parseEvent(uint8_t **pptr, uint8_t *end, int &status) { uint8_t *&ptr = *pptr; MIDIplay::MidiEvent evt; if(ptr + 1 > end) { //When track doesn't ends on the middle of event data, it's must be fine evt.type = MidiEvent::T_SPECIAL; evt.subtype = MidiEvent::ST_ENDTRACK; return evt; } unsigned char byte = *(ptr++); bool ok = false; if(byte == MidiEvent::T_SYSEX || byte == MidiEvent::T_SYSEX2)// Ignore SysEx { uint64_t length = ReadVarLenEx(pptr, end, ok); if(!ok || (ptr + length > end)) { errorString += "parseEvent: Can't read SysEx event - Unexpected end of track data.\n"; evt.isValid = 0; return evt; } ptr += (size_t)length; return evt; } if(byte == MidiEvent::T_SPECIAL) { // Special event FF uint8_t evtype = *(ptr++); uint64_t length = ReadVarLenEx(pptr, end, ok); if(!ok || (ptr + length > end)) { errorString += "parseEvent: Can't read Special event - Unexpected end of track data.\n"; evt.isValid = 0; return evt; } std::string data(length ? (const char *)ptr : 0, (size_t)length); ptr += (size_t)length; evt.type = byte; evt.subtype = evtype; evt.data.insert(evt.data.begin(), data.begin(), data.end()); /* TODO: Store those meta-strings separately and give ability to read them * by external functions (to display song title and copyright in the player) */ if(evt.subtype == MidiEvent::ST_COPYRIGHT) { if(musCopyright.empty()) { musCopyright = std::string((const char *)evt.data.data(), evt.data.size()); if(hooks.onDebugMessage) hooks.onDebugMessage(hooks.onDebugMessage_userData, "Music copyright: %s", musCopyright.c_str()); } else if(hooks.onDebugMessage) { std::string str((const char *)evt.data.data(), evt.data.size()); hooks.onDebugMessage(hooks.onDebugMessage_userData, "Extra copyright event: %s", str.c_str()); } } else if(evt.subtype == MidiEvent::ST_SQTRKTITLE) { if(musTitle.empty()) { musTitle = std::string((const char *)evt.data.data(), evt.data.size()); if(hooks.onDebugMessage) hooks.onDebugMessage(hooks.onDebugMessage_userData, "Music title: %s", musTitle.c_str()); } else if(hooks.onDebugMessage) { //TODO: Store track titles and associate them with each track and make API to retreive them std::string str((const char *)evt.data.data(), evt.data.size()); musTrackTitles.push_back(str); hooks.onDebugMessage(hooks.onDebugMessage_userData, "Track title: %s", str.c_str()); } } else if(evt.subtype == MidiEvent::ST_INSTRTITLE) { if(hooks.onDebugMessage) { std::string str((const char *)evt.data.data(), evt.data.size()); hooks.onDebugMessage(hooks.onDebugMessage_userData, "Instrument: %s", str.c_str()); } } else if(evt.subtype == MidiEvent::ST_MARKER) { //To lower for(size_t i = 0; i < data.size(); i++) { if(data[i] <= 'Z' && data[i] >= 'A') data[i] = data[i] - ('Z' - 'z'); } if(data == "loopstart") { //Return a custom Loop Start event instead of Marker evt.subtype = MidiEvent::ST_LOOPSTART; evt.data.clear();//Data is not needed return evt; } if(data == "loopend") { //Return a custom Loop End event instead of Marker evt.subtype = MidiEvent::ST_LOOPEND; evt.data.clear();//Data is not needed return evt; } } if(evtype == MidiEvent::ST_ENDTRACK) status = -1;//Finalize track return evt; } // Any normal event (80..EF) if(byte < 0x80) { byte = static_cast(status | 0x80); ptr--; } //Sys Com Song Select(Song #) [0-127] if(byte == MidiEvent::T_SYSCOMSNGSEL) { if(ptr + 1 > end) { errorString += "parseEvent: Can't read System Command Song Select event - Unexpected end of track data.\n"; evt.isValid = 0; return evt; } evt.type = byte; evt.data.push_back(*(ptr++)); return evt; } //Sys Com Song Position Pntr [LSB, MSB] if(byte == MidiEvent::T_SYSCOMSPOSPTR) { if(ptr + 2 > end) { errorString += "parseEvent: Can't read System Command Position Pointer event - Unexpected end of track data.\n"; evt.isValid = 0; return evt; } evt.type = byte; evt.data.push_back(*(ptr++)); evt.data.push_back(*(ptr++)); return evt; } uint8_t midCh = byte & 0x0F, evType = (byte >> 4) & 0x0F; status = byte; evt.channel = midCh; evt.type = evType; switch(evType) { case MidiEvent::T_NOTEOFF://2 byte length case MidiEvent::T_NOTEON: case MidiEvent::T_NOTETOUCH: case MidiEvent::T_CTRLCHANGE: case MidiEvent::T_WHEEL: if(ptr + 2 > end) { errorString += "parseEvent: Can't read regular 2-byte event - Unexpected end of track data.\n"; evt.isValid = 0; return evt; } evt.data.push_back(*(ptr++)); evt.data.push_back(*(ptr++)); if((evType == MidiEvent::T_NOTEON) && (evt.data[1] == 0)) evt.type = MidiEvent::T_NOTEOFF; // Note ON with zero velocity is Note OFF! //111'th loopStart controller (RPG Maker and others) else if((evType == MidiEvent::T_CTRLCHANGE) && (evt.data[0] == 111)) { //Change event type to custom Loop Start event and clear data evt.type = MidiEvent::T_SPECIAL; evt.subtype = MidiEvent::ST_LOOPSTART; evt.data.clear(); } return evt; case MidiEvent::T_PATCHCHANGE://1 byte length case MidiEvent::T_CHANAFTTOUCH: if(ptr + 1 > end) { errorString += "parseEvent: Can't read regular 1-byte event - Unexpected end of track data.\n"; evt.isValid = 0; return evt; } evt.data.push_back(*(ptr++)); return evt; } return evt; } #endif const std::string &MIDIplay::getErrorString() { return errorStringOut; } void MIDIplay::setErrorString(const std::string &err) { errorStringOut = err; } #ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER void MIDIplay::HandleEvent(size_t tk, const MIDIplay::MidiEvent &evt, int &status) { if(hooks.onEvent) { hooks.onEvent(hooks.onEvent_userData, evt.type, evt.subtype, evt.channel, evt.data.data(), evt.data.size()); } if(evt.type == MidiEvent::T_SYSEX || evt.type == MidiEvent::T_SYSEX2) // Ignore SysEx { //std::string data( length?(const char*) &TrackData[tk][CurrentPosition.track[tk].ptr]:0, length ); //UI.PrintLn("SysEx %02X: %u bytes", byte, length/*, data.c_str()*/); return; } if(evt.type == MidiEvent::T_SPECIAL) { // Special event FF uint8_t evtype = evt.subtype; uint64_t length = (uint64_t)evt.data.size(); std::string data(length ? (const char *)evt.data.data() : 0, (size_t)length); if(evtype == MidiEvent::ST_ENDTRACK)//End Of Track { status = -1; return; } if(evtype == MidiEvent::ST_TEMPOCHANGE)//Tempo change { Tempo = InvDeltaTicks * fraction(ReadBEint(evt.data.data(), evt.data.size())); return; } if(evtype == MidiEvent::ST_MARKER)//Meta event { //Do nothing! :-P return; } if(evtype == MidiEvent::ST_DEVICESWITCH) { current_device[tk] = ChooseDevice(data); return; } //if(evtype >= 1 && evtype <= 6) // UI.PrintLn("Meta %d: %s", evtype, data.c_str()); //Turn on Loop handling when loop is enabled if(m_setup.loopingIsEnabled && !invalidLoop) { if(evtype == MidiEvent::ST_LOOPSTART) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib { loopStart = true; return; } if(evtype == MidiEvent::ST_LOOPEND) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib { loopEnd = true; return; } } if(evtype == MidiEvent::ST_RAWOPL) // Special non-spec ADLMIDI special for IMF playback: Direct poke to AdLib { uint8_t i = static_cast(data[0]), v = static_cast(data[1]); if((i & 0xF0) == 0xC0) v |= 0x30; //std::printf("OPL poke %02X, %02X\n", i, v); //std::fflush(stdout); opl.PokeN(0, i, v); return; } return; } // Any normal event (80..EF) // if(evt.type < 0x80) // { // byte = static_cast(CurrentPosition.track[tk].status | 0x80); // CurrentPosition.track[tk].ptr--; // } if(evt.type == MidiEvent::T_SYSCOMSNGSEL || evt.type == MidiEvent::T_SYSCOMSPOSPTR) return; /*UI.PrintLn("@%X Track %u: %02X %02X", CurrentPosition.track[tk].ptr-1, (unsigned)tk, byte, TrackData[tk][CurrentPosition.track[tk].ptr]);*/ uint8_t midCh = evt.channel;//byte & 0x0F, EvType = byte >> 4; midCh += (uint8_t)current_device[tk]; status = evt.type; switch(evt.type) { case MidiEvent::T_NOTEOFF: // Note off { uint8_t note = evt.data[0]; realTime_NoteOff(midCh, note); break; } case MidiEvent::T_NOTEON: // Note on { uint8_t note = evt.data[0]; uint8_t vol = evt.data[1]; /*if(*/ realTime_NoteOn(midCh, note, vol); /*)*/ //CurrentPosition.began = true; break; } case MidiEvent::T_NOTETOUCH: // Note touch { uint8_t note = evt.data[0]; uint8_t vol = evt.data[1]; realTime_NoteAfterTouch(midCh, note, vol); break; } case MidiEvent::T_CTRLCHANGE: // Controller change { uint8_t ctrlno = evt.data[0]; uint8_t value = evt.data[1]; realTime_Controller(midCh, ctrlno, value); break; } case MidiEvent::T_PATCHCHANGE: // Patch change realTime_PatchChange(midCh, evt.data[0]); break; case MidiEvent::T_CHANAFTTOUCH: // Channel after-touch { // TODO: Verify, is this correct action? uint8_t vol = evt.data[0]; realTime_ChannelAfterTouch(midCh, vol); break; } case MidiEvent::T_WHEEL: // Wheel/pitch bend { uint8_t a = evt.data[0]; uint8_t b = evt.data[1]; realTime_PitchBend(midCh, b, a); break; } } } #endif long MIDIplay::CalculateAdlChannelGoodness(unsigned c, const MIDIchannel::NoteInfo::Phys &ins, uint16_t) const { long s = -ch[c].koff_time_until_neglible; // Same midi-instrument = some stability //if(c == MidCh) s += 4; for(AdlChannel::users_t::const_iterator j = ch[c].users.begin(); j != ch[c].users.end(); ++j) { s -= 4000; if(!j->second.sustained) s -= (long)j->second.kon_time_until_neglible; else s -= (long)(j->second.kon_time_until_neglible / 2); MIDIchannel::activenotemap_t::const_iterator k = Ch[j->first.MidCh].activenotes.find(j->first.note); if(k != Ch[j->first.MidCh].activenotes.end()) { // Same instrument = good if(j->second.ins == ins) { s += 300; // Arpeggio candidate = even better if(j->second.vibdelay < 70 || j->second.kon_time_until_neglible > 20000) s += 0; } // Percussion is inferior to melody s += 50 * (k->second.midiins / 128); /* if(k->second.midiins >= 25 && k->second.midiins < 40 && j->second.ins != ins) { s -= 14000; // HACK: Don't clobber the bass or the guitar } */ } // If there is another channel to which this note // can be evacuated to in the case of congestion, // increase the score slightly. unsigned n_evacuation_stations = 0; for(unsigned c2 = 0; c2 < opl.NumChannels; ++c2) { if(c2 == c) continue; if(opl.four_op_category[c2] != opl.four_op_category[c]) continue; for(AdlChannel::users_t::const_iterator m = ch[c2].users.begin(); m != ch[c2].users.end(); ++m) { if(m->second.sustained) continue; if(m->second.vibdelay >= 200) continue; if(m->second.ins != j->second.ins) continue; n_evacuation_stations += 1; } } s += n_evacuation_stations * 4; } return s; } void MIDIplay::PrepareAdlChannelForNewNote(size_t c, const MIDIchannel::NoteInfo::Phys &ins) { if(ch[c].users.empty()) return; // Nothing to do //bool doing_arpeggio = false; for(AdlChannel::users_t::iterator jnext = ch[c].users.begin(); jnext != ch[c].users.end(); ) { AdlChannel::users_t::iterator j(jnext++); if(!j->second.sustained) { // Collision: Kill old note, // UNLESS we're going to do arpeggio MIDIchannel::activenoteiterator i (Ch[j->first.MidCh].activenotes.find(j->first.note)); // Check if we can do arpeggio. if((j->second.vibdelay < 70 || j->second.kon_time_until_neglible > 20000) && j->second.ins == ins) { // Do arpeggio together with this note. //doing_arpeggio = true; continue; } KillOrEvacuate(c, j, i); // ^ will also erase j from ch[c].users. } } // Kill all sustained notes on this channel // Don't keep them for arpeggio, because arpeggio requires // an intact "activenotes" record. This is a design flaw. KillSustainingNotes(-1, static_cast(c)); // Keyoff the channel so that it can be retriggered, // unless the new note will be introduced as just an arpeggio. if(ch[c].users.empty()) opl.NoteOff(c); } void MIDIplay::KillOrEvacuate(size_t from_channel, AdlChannel::users_t::iterator j, MIDIplay::MIDIchannel::activenoteiterator i) { // Before killing the note, check if it can be // evacuated to another channel as an arpeggio // instrument. This helps if e.g. all channels // are full of strings and we want to do percussion. // FIXME: This does not care about four-op entanglements. for(uint32_t c = 0; c < opl.NumChannels; ++c) { uint16_t cs = static_cast(c); if(c > std::numeric_limits::max()) break; if(c == from_channel) continue; if(opl.four_op_category[c] != opl.four_op_category[from_channel]) continue; for(AdlChannel::users_t::iterator m = ch[c].users.begin(); m != ch[c].users.end(); ++m) { if(m->second.vibdelay >= 200 && m->second.kon_time_until_neglible < 10000) continue; if(m->second.ins != j->second.ins) continue; if(hooks.onNote) { hooks.onNote(hooks.onNote_userData, (int)from_channel, i->second.tone, i->second.midiins, 0, 0.0); hooks.onNote(hooks.onNote_userData, (int)c, i->second.tone, i->second.midiins, i->second.vol, 0.0); } i->second.phys.erase(static_cast(from_channel)); i->second.phys[cs] = j->second.ins; ch[cs].users.insert(*j); ch[from_channel].users.erase(j); return; } } /*UI.PrintLn( "collision @%u: [%ld] <- ins[%3u]", c, //ch[c].midiins<128?'M':'P', ch[c].midiins&127, ch[c].age, //adlins[ch[c].insmeta].ms_sound_kon, ins );*/ // Kill it NoteUpdate(j->first.MidCh, i, Upd_Off, static_cast(from_channel)); } void MIDIplay::Panic() { for(uint8_t chan = 0; chan < Ch.size(); chan++) { for(uint8_t note = 0; note < 128; note++) realTime_NoteOff(chan, note); } } void MIDIplay::KillSustainingNotes(int32_t MidCh, int32_t this_adlchn) { uint32_t first = 0, last = opl.NumChannels; if(this_adlchn >= 0) { first = static_cast(this_adlchn); last = first + 1; } for(unsigned c = first; c < last; ++c) { if(ch[c].users.empty()) continue; // Nothing to do for(AdlChannel::users_t::iterator jnext = ch[c].users.begin(); jnext != ch[c].users.end(); ) { AdlChannel::users_t::iterator j(jnext++); if((MidCh < 0 || j->first.MidCh == MidCh) && j->second.sustained) { int midiins = '?'; if(hooks.onNote) hooks.onNote(hooks.onNote_userData, (int)c, j->first.note, midiins, 0, 0.0); ch[c].users.erase(j); } } // Keyoff the channel, if there are no users left. if(ch[c].users.empty()) opl.NoteOff(c); } } void MIDIplay::SetRPN(unsigned MidCh, unsigned value, bool MSB) { bool nrpn = Ch[MidCh].nrpn; unsigned addr = Ch[MidCh].lastmrpn * 0x100 + Ch[MidCh].lastlrpn; switch(addr + nrpn * 0x10000 + MSB * 0x20000) { case 0x0000 + 0*0x10000 + 1*0x20000: // Pitch-bender sensitivity Ch[MidCh].bendsense = value / 8192.0; break; case 0x0108 + 1*0x10000 + 1*0x20000: // Vibrato speed if(value == 64) Ch[MidCh].vibspeed = 1.0; else if(value < 100) Ch[MidCh].vibspeed = 1.0 / (1.6e-2 * (value ? value : 1)); else Ch[MidCh].vibspeed = 1.0 / (0.051153846 * value - 3.4965385); Ch[MidCh].vibspeed *= 2 * 3.141592653 * 5.0; break; case 0x0109 + 1*0x10000 + 1*0x20000: // Vibrato depth Ch[MidCh].vibdepth = ((value - 64) * 0.15) * 0.01; break; case 0x010A + 1*0x10000 + 1*0x20000: // Vibrato delay in millisecons Ch[MidCh].vibdelay = value ? int64_t(0.2092 * std::exp(0.0795 * (double)value)) : 0; break; default:/* UI.PrintLn("%s %04X <- %d (%cSB) (ch %u)", "NRPN"+!nrpn, addr, value, "LM"[MSB], MidCh);*/ break; } } //void MIDIplay::UpdatePortamento(unsigned MidCh) //{ // // mt = 2^(portamento/2048) * (1.0 / 5000.0) // /* // double mt = std::exp(0.00033845077 * Ch[MidCh].portamento); // NoteUpdate_All(MidCh, Upd_Pitch); // */ // //UI.PrintLn("Portamento %u: %u (unimplemented)", MidCh, Ch[MidCh].portamento); //} void MIDIplay::NoteUpdate_All(uint16_t MidCh, unsigned props_mask) { for(MIDIchannel::activenoteiterator i = Ch[MidCh].activenotes.begin(); i != Ch[MidCh].activenotes.end(); ) { MIDIchannel::activenoteiterator j(i++); NoteUpdate(MidCh, j, props_mask); } } void MIDIplay::NoteOff(uint16_t MidCh, uint8_t note) { MIDIchannel::activenoteiterator i = Ch[MidCh].activenotes.find(note); if(i != Ch[MidCh].activenotes.end()) NoteUpdate(MidCh, i, Upd_Off); } void MIDIplay::UpdateVibrato(double amount) { for(size_t a = 0, b = Ch.size(); a < b; ++a) { if(Ch[a].vibrato && !Ch[a].activenotes.empty()) { NoteUpdate_All(static_cast(a), Upd_Pitch); Ch[a].vibpos += amount * Ch[a].vibspeed; } else Ch[a].vibpos = 0.0; } } uint64_t MIDIplay::ChooseDevice(const std::string &name) { std::map::iterator i = devices.find(name); if(i != devices.end()) return i->second; size_t n = devices.size() * 16; devices.insert(std::make_pair(name, n)); Ch.resize(n + 16); return n; } void MIDIplay::UpdateArpeggio(double) // amount = amount of time passed { // If there is an adlib channel that has multiple notes // simulated on the same channel, arpeggio them. #if 0 const unsigned desired_arpeggio_rate = 40; // Hz (upper limit) #if 1 static unsigned cache = 0; amount = amount; // Ignore amount. Assume we get a constant rate. cache += MaxSamplesAtTime * desired_arpeggio_rate; if(cache < PCM_RATE) return; cache %= PCM_RATE; #else static double arpeggio_cache = 0; arpeggio_cache += amount * desired_arpeggio_rate; if(arpeggio_cache < 1.0) return; arpeggio_cache = 0.0; #endif #endif static unsigned arpeggio_counter = 0; ++arpeggio_counter; for(uint32_t c = 0; c < opl.NumChannels; ++c) { retry_arpeggio: if(c > uint32_t(std::numeric_limits::max())) break; size_t n_users = ch[c].users.size(); if(n_users > 1) { AdlChannel::users_t::const_iterator i = ch[c].users.begin(); size_t rate_reduction = 3; if(n_users >= 3) rate_reduction = 2; if(n_users >= 4) rate_reduction = 1; std::advance(i, (arpeggio_counter / rate_reduction) % n_users); if(i->second.sustained == false) { if(i->second.kon_time_until_neglible <= 0l) { NoteUpdate( i->first.MidCh, Ch[ i->first.MidCh ].activenotes.find(i->first.note), Upd_Off, static_cast(c)); goto retry_arpeggio; } NoteUpdate( i->first.MidCh, Ch[ i->first.MidCh ].activenotes.find(i->first.note), Upd_Pitch | Upd_Volume | Upd_Pan, static_cast(c)); } } } } #ifndef ADLMIDI_DISABLE_CPP_EXTRAS ADLMIDI_EXPORT AdlInstrumentTester::AdlInstrumentTester(ADL_MIDIPlayer *device) { cur_gm = 0; ins_idx = 0; play = reinterpret_cast(device->adl_midiPlayer); if(!play) return; opl = &play->opl; } ADLMIDI_EXPORT AdlInstrumentTester::~AdlInstrumentTester() {} ADLMIDI_EXPORT void AdlInstrumentTester::FindAdlList() { const unsigned NumBanks = (unsigned)adl_getBanksCount(); std::set adl_ins_set; for(unsigned bankno = 0; bankno < NumBanks; ++bankno) adl_ins_set.insert(banks[bankno][cur_gm]); adl_ins_list.assign(adl_ins_set.begin(), adl_ins_set.end()); ins_idx = 0; NextAdl(0); opl->Silence(); } ADLMIDI_EXPORT void AdlInstrumentTester::Touch(unsigned c, unsigned volume) // Volume maxes at 127*127*127 { if(opl->LogarithmicVolumes) opl->Touch_Real(c, volume * 127 / (127 * 127 * 127) / 2); else { // The formula below: SOLVE(V=127^3 * 2^( (A-63.49999) / 8), A) opl->Touch_Real(c, volume > 8725 ? static_cast(std::log((double)volume) * 11.541561 + (0.5 - 104.22845)) : 0); // The incorrect formula below: SOLVE(V=127^3 * (2^(A/63)-1), A) //Touch_Real(c, volume>11210 ? 91.61112 * std::log(4.8819E-7*volume + 1.0)+0.5 : 0); } } ADLMIDI_EXPORT void AdlInstrumentTester::DoNote(int note) { if(adl_ins_list.empty()) FindAdlList(); const unsigned meta = adl_ins_list[ins_idx]; const adlinsdata &ains = opl->GetAdlMetaIns(meta); int tone = (cur_gm & 128) ? (cur_gm & 127) : (note + 50); if(ains.tone) { /*if(ains.tone < 20) tone += ains.tone; else */ if(ains.tone < 128) tone = ains.tone; else tone -= ains.tone - 128; } double hertz = 172.00093 * std::exp(0.057762265 * (tone + 0.0)); int i[2] = { ains.adlno1, ains.adlno2 }; int32_t adlchannel[2] = { 0, 3 }; if(i[0] == i[1]) { adlchannel[1] = -1; adlchannel[0] = 6; // single-op if(play->hooks.onDebugMessage) { play->hooks.onDebugMessage(play->hooks.onDebugMessage_userData, "noteon at %d(%d) for %g Hz\n", adlchannel[0], i[0], hertz); } } else { if(play->hooks.onDebugMessage) { play->hooks.onDebugMessage(play->hooks.onDebugMessage_userData, "noteon at %d(%d) and %d(%d) for %g Hz\n", adlchannel[0], i[0], adlchannel[1], i[1], hertz); } } opl->NoteOff(0); opl->NoteOff(3); opl->NoteOff(6); for(unsigned c = 0; c < 2; ++c) { if(adlchannel[c] < 0) continue; opl->Patch((uint16_t)adlchannel[c], (uint16_t)i[c]); opl->Touch_Real((uint16_t)adlchannel[c], 127 * 127 * 100); opl->Pan((uint16_t)adlchannel[c], 0x30); opl->NoteOn((uint16_t)adlchannel[c], hertz); } } ADLMIDI_EXPORT void AdlInstrumentTester::NextGM(int offset) { cur_gm = (cur_gm + 256 + (uint32_t)offset) & 0xFF; FindAdlList(); } ADLMIDI_EXPORT void AdlInstrumentTester::NextAdl(int offset) { if(adl_ins_list.empty()) FindAdlList(); const unsigned NumBanks = (unsigned)adl_getBanksCount(); ins_idx = (uint32_t)((int32_t)ins_idx + (int32_t)adl_ins_list.size() + offset) % adl_ins_list.size(); #if 0 UI.Color(15); std::fflush(stderr); std::printf("SELECTED G%c%d\t%s\n", cur_gm < 128 ? 'M' : 'P', cur_gm < 128 ? cur_gm + 1 : cur_gm - 128, "<-> select GM, ^v select ins, qwe play note"); std::fflush(stdout); UI.Color(7); std::fflush(stderr); #endif for(unsigned a = 0; a < adl_ins_list.size(); ++a) { const unsigned i = adl_ins_list[a]; const adlinsdata &ains = opl->GetAdlMetaIns(i); char ToneIndication[8] = " "; if(ains.tone) { /*if(ains.tone < 20) std::sprintf(ToneIndication, "+%-2d", ains.tone); else*/ if(ains.tone < 128) std::sprintf(ToneIndication, "=%-2d", ains.tone); else std::sprintf(ToneIndication, "-%-2d", ains.tone - 128); } std::printf("%s%s%s%u\t", ToneIndication, ains.adlno1 != ains.adlno2 ? "[2]" : " ", (ins_idx == a) ? "->" : "\t", i ); for(unsigned bankno = 0; bankno < NumBanks; ++bankno) if(banks[bankno][cur_gm] == i) std::printf(" %u", bankno); std::printf("\n"); } } ADLMIDI_EXPORT bool AdlInstrumentTester::HandleInputChar(char ch) { static const char notes[] = "zsxdcvgbhnjmq2w3er5t6y7ui9o0p"; // c'd'ef'g'a'bC'D'EF'G'A'Bc'd'e switch(ch) { case '/': case 'H': case 'A': NextAdl(-1); break; case '*': case 'P': case 'B': NextAdl(+1); break; case '-': case 'K': case 'D': NextGM(-1); break; case '+': case 'M': case 'C': NextGM(+1); break; case 3: #if !((!defined(__WIN32__) || defined(__CYGWIN__)) && !defined(__DJGPP__)) case 27: #endif return false; default: const char *p = std::strchr(notes, ch); if(p && *p) DoNote((int)(p - notes) - 12); } return true; } #endif//ADLMIDI_DISABLE_CPP_EXTRAS