/* ** gl_translate.cpp ** GL-related translation stuff ** **--------------------------------------------------------------------------- ** Copyright 2007 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** 4. When not used as part of GZDoom or a GZDoom derivative, this code will be ** covered by the terms of the GNU Lesser General Public License as published ** by the Free Software Foundation; either version 2.1 of the License, or (at ** your option) any later version. ** 5. Full disclosure of the entire project's source code, except for third ** party libraries is mandatory. (NOTE: This clause is non-negotiable!) ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include "doomtype.h" #include "r_data/r_translate.h" #include "gl/textures/gl_translate.h" #include "m_crc32.h" TArray GLTranslationPalette::AllPalettes; GLTranslationPalette *GLTranslationPalette::CreatePalette(FRemapTable *remap) { GLTranslationPalette *p = new GLTranslationPalette(remap); p->Update(); return p; } bool GLTranslationPalette::Update() { PalData pd; memset(pd.pe, 0, sizeof(pd.pe)); memcpy(pd.pe, remap->Palette, remap->NumEntries * sizeof(*remap->Palette)); pd.crc32 = CalcCRC32((BYTE*)pd.pe, sizeof(pd.pe)); for(unsigned int i=0;i< AllPalettes.Size(); i++) { if (pd.crc32 == AllPalettes[i].crc32) { if (!memcmp(pd.pe, AllPalettes[i].pe, sizeof(pd.pe))) { Index = 1+i; return true; } } } Index = 1+AllPalettes.Push(pd); return true; } int GLTranslationPalette::GetInternalTranslation(int trans) { if (trans <= 0) return 0; FRemapTable *remap = TranslationToTable(trans); if (remap == NULL || remap->Inactive) return 0; GLTranslationPalette *tpal = static_cast(remap->GetNative()); if (tpal == NULL) return 0; return tpal->GetIndex(); }