#ifndef __SC_MAN_H__ #define __SC_MAN_H__ class FScanner { public: struct SavedPos { const char *SavedScriptPtr; int SavedScriptLine; }; // Methods ------------------------------------------------------ FScanner(); FScanner(const FScanner &other); FScanner(int lumpnum); ~FScanner(); FScanner &operator=(const FScanner &other); void Open(const char *lumpname); void OpenFile(const char *filename); void OpenMem(const char *name, const char *buffer, int size); void OpenLumpNum(int lump); void Close(); void SetCMode(bool cmode); void SetEscape(bool esc); const SavedPos SavePos(); void RestorePos(const SavedPos &pos); FString TokenName(int token, const char *string=NULL); bool GetString(); void MustGetString(); void MustGetStringName(const char *name); bool CheckString(const char *name); bool GetToken(); void MustGetAnyToken(); void TokenMustBe(int token); void MustGetToken(int token); bool CheckToken(int token); bool CheckTokenId(ENamedName id); bool GetNumber(); void MustGetNumber(); bool CheckNumber(); bool GetFloat(); void MustGetFloat(); bool CheckFloat(); void UnGet(); bool Compare(const char *text); int MatchString(const char **strings); int MustMatchString(const char **strings); int GetMessageLine(); void ScriptError(const char *message, ...); void ScriptMessage(const char *message, ...); // Members ------------------------------------------------------ char *String; int StringLen; int TokenType; int Number; double Float; FName Name; int Line; bool End; bool Crossed; int LumpNum; FString ScriptName; protected: void PrepareScript(); void CheckOpen(); bool ScanString(bool tokens); // Strings longer than this minus one will be dynamically allocated. static const int MAX_STRING_SIZE = 128; bool ScriptOpen; FString ScriptBuffer; const char *ScriptPtr; const char *ScriptEndPtr; char StringBuffer[MAX_STRING_SIZE]; FString BigStringBuffer; bool AlreadyGot; int AlreadyGotLine; bool LastGotToken; const char *LastGotPtr; int LastGotLine; bool CMode; bool Escape; }; enum { TK_Identifier = 257, TK_StringConst, TK_NameConst, TK_IntConst, TK_FloatConst, TK_Ellipsis, // ... TK_RShiftEq, // >>= TK_URShiftEq, // >>>= TK_LShiftEq, // <<= TK_AddEq, // += TK_SubEq, // -= TK_MulEq, // *= TK_DivEq, // /= TK_ModEq, // %= TK_AndEq, // &= TK_XorEq, // ^= TK_OrEq, // |= TK_RShift, // >> TK_URShift, // >>> TK_LShift, // << TK_Incr, // ++ TK_Decr, // -- TK_AndAnd, // && TK_OrOr, // || TK_Leq, // <= TK_Geq, // >= TK_Eq, // == TK_Neq, // != TK_Action, TK_Break, TK_Case, TK_Const, TK_Continue, TK_Default, TK_Do, TK_Else, TK_For, TK_If, TK_Return, TK_Switch, TK_Until, TK_While, TK_Bool, TK_Float, TK_Double, TK_Char, TK_Byte, TK_SByte, TK_Short, TK_UShort, TK_Int, TK_UInt, TK_Long, TK_ULong, TK_Void, TK_Struct, TK_Class, TK_Mode, TK_Enum, TK_Name, TK_String, TK_Sound, TK_State, TK_Color, TK_Goto, TK_Abstract, TK_ForEach, TK_True, TK_False, TK_None, TK_New, TK_InstanceOf, TK_Auto, TK_Exec, TK_DefaultProperties, TK_Native, TK_Out, TK_Ref, TK_Event, TK_Static, TK_Transient, TK_Volatile, TK_Final, TK_Throws, TK_Extends, TK_Public, TK_Protected, TK_Private, TK_Dot, TK_Cross, TK_Ignores, TK_Localized, TK_Latent, TK_Singular, TK_Config, TK_Coerce, TK_Iterator, TK_Optional, TK_Export, TK_Virtual, TK_Super, TK_Global, TK_Self, TK_Stop, TK_Eval, TK_EvalNot, TK_Pickup, TK_Breakable, TK_Projectile, TK_Include, TK_LastToken }; #endif //__SC_MAN_H__