class StealthArachnotron : Arachnotron { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHBABY"; } } class StealthArchvile : Archvile { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHVILE"; } } class StealthBaron : BaronOfHell { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHBARON"; HitObituary "$OB_STEALTHBARON"; } } class StealthCacodemon : Cacodemon { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHCACO"; HitObituary "$OB_STEALTHCACO"; } } class StealthChaingunGuy : ChaingunGuy { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHCHAINGUY"; } } class StealthDemon : Demon { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHDEMON"; HitObituary "$OB_STEALTHDEMON"; } } class StealthHellKnight : HellKnight { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHKNIGHT"; HitObituary "$OB_STEALTHKNIGHT"; } } class StealthDoomImp : DoomImp { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHIMP"; HitObituary "$OB_STEALTHIMP"; } } class StealthFatso : Fatso { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHFATSO"; } } class StealthRevenant : Revenant { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHUNDEAD"; HitObituary "$OB_STEALTHUNDEAD"; } } class StealthShotgunGuy : ShotgunGuy { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHSHOTGUNGUY"; } } class StealthZombieMan : ZombieMan { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHZOMBIE"; } }