/* ** g_doomedmap.cpp ** **--------------------------------------------------------------------------- ** Copyright 1998-2015 Randy Heit ** Copyright 2015 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** */ #include "info.h" #include "m_fixed.h" #include "c_dispatch.h" #include "d_net.h" #include "v_text.h" #include "gi.h" #include "actor.h" #include "r_state.h" #include "i_system.h" #include "p_local.h" #include "templates.h" #include "cmdlib.h" #include "g_level.h" //========================================================================== // // //========================================================================== FDoomEdMap DoomEdMap; FDoomEdMap::FDoomEdEntry *FDoomEdMap::DoomEdHash[DOOMED_HASHSIZE]; FDoomEdMap::~FDoomEdMap() { Empty(); } void FDoomEdMap::AddType (int doomednum, const PClass *type, bool temporary) { unsigned int hash = (unsigned int)doomednum % DOOMED_HASHSIZE; FDoomEdEntry *entry = DoomEdHash[hash]; while (entry && entry->DoomEdNum != doomednum) { entry = entry->HashNext; } if (entry == NULL) { entry = new FDoomEdEntry; entry->HashNext = DoomEdHash[hash]; entry->DoomEdNum = doomednum; DoomEdHash[hash] = entry; } else if (!entry->temp) { Printf (PRINT_BOLD, "Warning: %s and %s both have doomednum %d.\n", type->TypeName.GetChars(), entry->Type->TypeName.GetChars(), doomednum); } entry->temp = temporary; entry->Type = type; } void FDoomEdMap::DelType (int doomednum) { unsigned int hash = (unsigned int)doomednum % DOOMED_HASHSIZE; FDoomEdEntry **prev = &DoomEdHash[hash]; FDoomEdEntry *entry = *prev; while (entry && entry->DoomEdNum != doomednum) { prev = &entry->HashNext; entry = entry->HashNext; } if (entry != NULL) { *prev = entry->HashNext; delete entry; } } void FDoomEdMap::Empty () { int bucket; for (bucket = 0; bucket < DOOMED_HASHSIZE; ++bucket) { FDoomEdEntry *probe = DoomEdHash[bucket]; while (probe != NULL) { FDoomEdEntry *next = probe->HashNext; delete probe; probe = next; } DoomEdHash[bucket] = NULL; } } const PClass *FDoomEdMap::FindType (int doomednum) const { unsigned int hash = (unsigned int)doomednum % DOOMED_HASHSIZE; FDoomEdEntry *entry = DoomEdHash[hash]; while (entry && entry->DoomEdNum != doomednum) entry = entry->HashNext; return entry ? entry->Type : NULL; } struct EdSorting { const PClass *Type; int DoomEdNum; }; static int STACK_ARGS sortnums (const void *a, const void *b) { return ((const EdSorting *)a)->DoomEdNum - ((const EdSorting *)b)->DoomEdNum; } void FDoomEdMap::DumpMapThings () { TArray infos (PClass::m_Types.Size()); int i; for (i = 0; i < DOOMED_HASHSIZE; ++i) { FDoomEdEntry *probe = DoomEdHash[i]; while (probe != NULL) { EdSorting sorting = { probe->Type, probe->DoomEdNum }; infos.Push (sorting); probe = probe->HashNext; } } if (infos.Size () == 0) { Printf ("No map things registered\n"); } else { qsort (&infos[0], infos.Size (), sizeof(EdSorting), sortnums); for (i = 0; i < (int)infos.Size (); ++i) { Printf ("%6d %s\n", infos[i].DoomEdNum, infos[i].Type->TypeName.GetChars()); } } } CCMD (dumpmapthings) { FDoomEdMap::DumpMapThings (); }