ACTOR Clink 90 { Game Heretic SpawnID 1 Health 150 Radius 20 Height 64 Mass 75 Speed 14 Painchance 32 Monster +NOBLOOD +FLOORCLIP SeeSound "clink/sight" AttackSound "clink/attack" PainSound "clink/pain" DeathSound "clink/death" ActiveSound "clink/active" Obituary "$OB_CLINK" DropItem "SkullRodAmmo", 84, 20 States { Spawn: CLNK AB 10 A_Look Loop See: CLNK ABCD 3 A_Chase Loop Melee: CLNK E 5 A_FaceTarget CLNK F 4 A_FaceTarget CLNK G 7 A_CustomMeleeAttack(random[ClinkAttack](3,9), "clink/attack", "clink/attack") Goto See Pain: CLNK H 3 CLNK H 3 A_Pain Goto See Death: CLNK IJ 6 CLNK K 5 A_Scream CLNK L 5 A_NoBlocking CLNK MN 5 CLNK O -1 Stop } }