#include "i_musicinterns.h" #include "oplsynth/muslib.h" #include "oplsynth/opl.h" static bool OPL_Active; CUSTOM_CVAR (Int, opl_numchips, 2, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) { if (*self <= 0) { self = 1; } else if (*self > MAXOPL2CHIPS) { self = MAXOPL2CHIPS; } else if (OPL_Active && currSong != NULL) { static_cast(currSong)->ResetChips (); } } CVAR(Int, opl_core, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) OPLMUSSong::OPLMUSSong (FILE *file, BYTE *musiccache, int len) { int samples = int(OPL_SAMPLE_RATE / 14); Music = new OPLmusicFile (file, musiccache, len); m_Stream = GSnd->CreateStream (FillStream, samples*4, (opl_core == 0 ? SoundStream::Mono : 0) | SoundStream::Float, int(OPL_SAMPLE_RATE), this); if (m_Stream == NULL) { Printf (PRINT_BOLD, "Could not create music stream.\n"); delete Music; return; } OPL_Active = true; } OPLMUSSong::~OPLMUSSong () { OPL_Active = false; Stop (); if (Music != NULL) { delete Music; } } bool OPLMUSSong::IsValid () const { return m_Stream != NULL; } void OPLMUSSong::ResetChips () { Music->ResetChips (); } bool OPLMUSSong::IsPlaying () { return m_Status == STATE_Playing; } void OPLMUSSong::Play (bool looping, int subsong) { m_Status = STATE_Stopped; m_Looping = looping; Music->SetLooping (looping); Music->Restart (); if (m_Stream == NULL || m_Stream->Play (true, snd_musicvolume)) { m_Status = STATE_Playing; } } bool OPLMUSSong::FillStream (SoundStream *stream, void *buff, int len, void *userdata) { OPLMUSSong *song = (OPLMUSSong *)userdata; return song->Music->ServiceStream (buff, len); } MusInfo *OPLMUSSong::GetOPLDumper(const char *filename) { return new OPLMUSDumper(this, filename); } OPLMUSSong::OPLMUSSong(const OPLMUSSong *original, const char *filename) { Music = new OPLmusicFile(original->Music, filename); m_Stream = NULL; } OPLMUSDumper::OPLMUSDumper(const OPLMUSSong *original, const char *filename) : OPLMUSSong(original, filename) { } void OPLMUSDumper::Play(bool looping, int) { Music->Dump(); }